I specialize in game design, creating interesting and unique concepts either from original ideas or prior gameply elements. I tend to stick towards old-school game styles and keeping visual representation consistent. There's a lot of projects I've started and left in cold-storage, mostly do to my free time being sevearly limited to work on such projects, but I usually make up for it with fast production methods.

Comment History  (30 - 32 of 32)
scott_aw
scott_aw Feb 14 2011, 5:41pm says:

I'm getting this...

+1 vote     mod: Nehrim: At Fate's Edge
scott_aw
scott_aw Feb 12 2011, 8:39pm says:

It's a very nice engine, performed better with interaction than Oblivion does. Also I loved the Penumbra games, can't wait to see what their newest engine can do.

+3 votes     engine: HPL1
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