Writer and source engine mapper. I also have knowledge of working with CRYengine. Current projects: Writer for Halo: Evolutions.
Game Review on Dec 7th, 2013 - 3 people agree 1 person doesn't
The game seems like it will be awesome at first, but quickly proves to be little more but a shallow tease at what could have been better. I don't see the point of reiterating what others have said, but I will say that the entire process of making a game or engine seems incredibly arbitrary, and the lack of any actual diversity in gameplay will make the end stages seems just as trivial and boring as the beginning.
It had some nice points, and it was always fun to imagine my 'dream game (to the limit the game allowed me)' succeeding, though of course it was difficult with the way the game decided what made a good video game. Probably the worst part (and oddly at that) is the fact everything feels so small. You never feel like you're in a huge video game corporation by the end of the game, you only have about eight programmers and around ten other people in various departments.