Writer and source engine mapper. I also have knowledge of working with CRYengine and the various Paradox game engines. Current projects: A New Order

Comment History  (0 - 30 of 723)
APinkPanzer
APinkPanzer Apr 18 2014, 9:42am says:

That looks crazy!

I was wondering, would it be possible to use the farm generation for city districts to make them less blocky? Not telling you to, just genuinely curious if that would work.

+3 votes     article: First look at version 0.6
APinkPanzer
APinkPanzer Apr 16 2014, 10:42pm says:

It's great you're doing this but maybe you should like, hold off on the images. You really don't need twenty pictures of the research station, haha.

+2 votes     media: lab station in-game with player color
APinkPanzer
APinkPanzer Apr 12 2014, 12:50am says:

Very cool. So does this have different stats or just reskins?

+2 votes     mod: Age of World Empires
APinkPanzer
APinkPanzer Apr 10 2014, 4:07pm replied:

Thank you!

+1 vote     mod: A New Order
APinkPanzer
APinkPanzer Apr 10 2014, 11:41am replied:

That's all 20th century.

+3 votes     media: Incoming Missiles
APinkPanzer
APinkPanzer Apr 9 2014, 9:22pm replied:

Um. The US does not own Sweden.

+1 vote     mod: A New Order
APinkPanzer
APinkPanzer Apr 8 2014, 11:00pm replied:

Will do, thanks for the words!

+1 vote     mod: A New Order
APinkPanzer
APinkPanzer Apr 4 2014, 7:12am replied:

As long as you don't go with the new 'art direction'

0 votes     media: Shield Worlds
APinkPanzer
APinkPanzer Apr 3 2014, 7:14am replied:

When did I say otherwise? The Soviets are important but not more so than the Americans. You can't expect them to make a bunch of events for eaten Obscuristan and not the State's.

0 votes     media: Incoming Missiles
APinkPanzer
APinkPanzer Apr 2 2014, 8:38pm says:

Is there anyway you'd be willing to share how you did the nukes?

+2 votes     mod: Victoria Ultimate
APinkPanzer
APinkPanzer Apr 2 2014, 8:33pm replied:

No.

+2 votes     mod: Victoria Ultimate
APinkPanzer
APinkPanzer Apr 2 2014, 8:32pm replied:

The USA is arguably the most important country of the 21st century, and the mod makers are predominantly American, so naturally you're going to see a lot of American stuff.

+1 vote     media: Incoming Missiles
APinkPanzer
APinkPanzer Apr 2 2014, 5:28pm says:

******* bull. So close, yet now... god damn it.

That just makes me legitimately mad. Best wishes to the team, and damn those testers.

+10 votes     article: Lost Alpha Update
APinkPanzer
APinkPanzer Apr 1 2014, 8:26pm says:

This game is actually really good.

Anyone know if it has mod support?

+1 vote     game: Age of Wonders III
APinkPanzer
APinkPanzer Apr 1 2014, 4:22pm replied:

America has never had an official language.

+1 vote     article: The Ultimate Journal - March 30 2014
APinkPanzer
APinkPanzer Mar 29 2014, 9:16pm says:

Bit worried by who is making it, but hopefully it goes well.

-2 votes     game: Ultimate General: Gettysburg
APinkPanzer
APinkPanzer Mar 28 2014, 3:07pm says:

Neat! Will nicknames be generated? Like if someone runs from battle and flees a dozen times, he gets "the Coward" or "the Chicken" or something.

+2 votes     article: Progress Report: An update on everything Battle Brothers
APinkPanzer
APinkPanzer Mar 27 2014, 9:49am says:

Reminds me of Empire at War!

+2 votes     media: Health bars
APinkPanzer
APinkPanzer Mar 26 2014, 3:05pm says:

Greece :V

+5 votes     media: WW2 1942 Asia
APinkPanzer
APinkPanzer Mar 23 2014, 10:20am says:

Yes to all, this is history. If people get offended, you can make a patch that removes the Swastika.

+3 votes     article: Victoria Ultimate - Community Vote on Controversial Content
APinkPanzer
APinkPanzer Mar 21 2014, 3:58pm says:

Neat, how does the Holy Roman Empire work?

+3 votes     media: 1604 Test Run - Europe
APinkPanzer
APinkPanzer Mar 20 2014, 9:46pm says:

Oh man oh man the evils I can do.

+4 votes     media: Declaration of Independence
APinkPanzer
APinkPanzer Mar 19 2014, 9:29pm says:

It's weird how half the screenshots look beautiful and the other half look like mud.

+1 vote     media: Overview Of Level
APinkPanzer
APinkPanzer Mar 16 2014, 5:00pm says:

Awesome!

Curious as I was just thinking about this, how will civilizations judge if you're an enemy or not? If I murdered a general in the capital and they go looking out for me, can I hide out in some frontier towns and the guards won't notice my face?

Or if I stay in the capital and say, cover my face with a cloak and keep my head down in the poor district, will guards swarm me? Can I give a fake name and no one will know any better?

+2 votes     article: Civilizations, noble houses, and an early 0.5 release?
APinkPanzer
APinkPanzer Mar 15 2014, 4:17pm replied:

It's on their website.

+1 vote     game: Project Zomboid
APinkPanzer
APinkPanzer Mar 14 2014, 1:30pm replied:

Oh that's really cool! I'm navy bound and had completely managed to forget the blast deflector.

And I really like the idea of all the ships crammed together in a small little area before they're launched out of the tube. No idea why.

Can't wait for the next update!

+1 vote     article: Revamped Hangar Bay and Fighters
APinkPanzer
APinkPanzer Mar 13 2014, 7:20pm says:

Are the fighters actually stored somewhere? Like could you see the hangar bay where all the fighters are sitting and waiting to get into the tubes?

Also I love the animation, but the flap in the back looks weird. Maybe the fighter can be moved back so it looks like its catapulting it forward.

+1 vote     article: Revamped Hangar Bay and Fighters
APinkPanzer
APinkPanzer Mar 8 2014, 9:16pm replied:

Completely understandable, just something I noticed.

+3 votes     article: Ultima Ratio Regum city districts!
APinkPanzer
APinkPanzer Mar 8 2014, 5:46pm says:

Were your maps made in Source?

-2 votes     mod: DEAD CRY
APinkPanzer
APinkPanzer Mar 8 2014, 5:40pm says:

I like! Though the districts are a bit squareish.

+2 votes     article: Ultima Ratio Regum city districts!
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