Quote of the blog.
"Teamwork is essential; it gives the enemy other people to shoot at."
There have been some interesting developments; new lenses and cameras, SG-1 movie in doubt and a 2.5" 600GB 10K RPM HDD is making me drool...just more of the usual.
First off, Ghost Recon 4 doesn't have a crappy name anymore, it's now known as "Ghost Recon Future Soldier" instead of "Ghost Recon Predator". (Although I think I know why they went with "Predator...the teaser video showed some sort of optical cloaking device.) Something tells me that this Ghost Recon will be quite different to the previous ones...hoping for it not to be a CoD4 clone. Nevertheless, I'm looking forward to it.
I've clocked Operation Flashpoint: Dragon Rising (quite a while ago), overall it's a pretty well rounded game. The graphics, sound, physics were great. The campaign could do with another mission or 2 (although the bonus single missions make up for that). Co-Op with friends was definitely the highlight. The biggest issue was the AI; flashes of tactical brilliance were made dim with constant stupidity...who throws a fraking grenade at a wall? And yes, my team did get shot numerous times. Another issue is the clunky command system, sure it gives you more options, but it's implemented somewhat poorly; as soon as you give an order it should exit. The tight field of view made it annoying when clearing buildings. Dedicated servers were absent, but I don't play online often, so it doesn't really bother me. Hard core Operation Flashpoint fans have shunned it, but it seems that Codemasters targeted a wide market, instead of the realistic mil-sim crowd. Overall, I enjoyed it.
Still taking a break from SketchUp, although I have plenty of ideas now.
Winter Olympics start soon! Personally, I'm looking forward to the Ice Hockey. Yes, I'm aware that Australia doesn't have an Ice Hockey team in the Olympics. :P
Good Gaming and Good Modding.