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Comment History  (90 - 120 of 650)
sbnewsom
sbnewsom Nov 2 2011, 6:42pm replied:

What does vertex weights have to do with low poly legs? I don't see any issues with them.

-4 votes     media: 1500 FB likes achieved - Coop screenshots unlocked
sbnewsom
sbnewsom Oct 27 2011, 2:11am says:

What does this have over the kongregate flash version? Looks and plays exactly the same but for free?

Kongregate.com

+1 vote     article: Cardinal Quest released on Desura!
sbnewsom
sbnewsom Oct 21 2011, 3:20pm replied:

That only happens on certain settings.

+1 vote     article: Large scale terrain vegetation
sbnewsom
sbnewsom Oct 21 2011, 3:19pm says:

Just port this to Rage. It'd look amazing. :P

-1 votes     mod: Hexen: Edge Of Chaos
sbnewsom
sbnewsom Sep 29 2011, 5:38am replied:

Whats wrong with sucking *****?

+11 votes     media: Sickness
sbnewsom
sbnewsom Sep 29 2011, 5:37am replied:

Uh, no. Disturbed had written the song and there has been a classy cover of it later on.

0 votes     media: Sickness
sbnewsom
sbnewsom Sep 25 2011, 1:31am says:

Looks like a bunch of mass effect guns.

+1 vote     media: First Assault Rifle Concepts
sbnewsom
sbnewsom Sep 10 2011, 11:16pm replied:

Because its an art style? Its like telling someone to use a pencil instead of a pen. This type of insult is getting tiresome.

+1 vote     media: Picture of the Week 0042 - Week 36 September 2011
sbnewsom
sbnewsom Sep 10 2011, 9:49pm replied:

I don't even know why these jokes are still funny to people.

+2 votes     media: The birth of a map
sbnewsom
sbnewsom Jul 14 2011, 9:28pm replied:

Hexen 2, Hexen, Heretic. :D YES!

+1 vote     media: Necronomicon 1
sbnewsom
sbnewsom Jul 12 2011, 3:02am replied:

lol when a character holds an object in a first person game, doesn't mean it's always a weapon. :P PEW PEW!!

+3 votes     media: Necronomicon 1
sbnewsom
sbnewsom Jun 22 2011, 5:44pm replied:

Its neither a new mechanic. Its been done a couple of times before.

Also what is a classic zombie? The original use of zombie was actually a person dying and being revived, without actually being a braindead being.

There is no such thing as not being a classic zombie. All zombies are different. No, George A Romero didn't invent zombies.

+1 vote     article: Crystalised announces its debut title Desert Zombie: Last Stand for iOS mobile
sbnewsom
sbnewsom May 16 2011, 3:02am says:

Well endike, i'll definitely donate once the first episode is in my hands. I have faith that you will do a great job. :)

+1 vote     article: Overview
sbnewsom
sbnewsom Apr 10 2011, 2:07pm replied:

Actually the PoV of the gun is correct. It is depicting the correct way of holding the gun. Most games just have the player hold the pistol with one hand.

+3 votes     media: New Gui
sbnewsom
sbnewsom Feb 14 2011, 6:55am replied:

Sorry, but Orion was originally promised to be a free mod.

+2 votes     article: Dear Esther remake to get commercial release
sbnewsom
sbnewsom Jan 27 2011, 3:25pm replied:

I heard the astronauts suit is heavy as hell. Whats with that?

+2 votes     media: Night Vision on the Seeker
sbnewsom
sbnewsom Jan 19 2011, 4:55pm replied:

Skeletons aren't normally scary in games.

0 votes     media: STG45m Completed
sbnewsom
sbnewsom Dec 12 2010, 3:32am replied:

Seriously! But he is doing a great job. Typical of voice actors. :D

+4 votes     article: oOC MotY Feature #2 - Voice acting
sbnewsom
sbnewsom Nov 8 2010, 10:33pm replied:

I disagree, the complex use of warm and cold colors make the scene look dynamic.

+2 votes     media: Reactor Comparison (Source Beta, Prelude)
sbnewsom
sbnewsom Aug 23 2010, 3:27pm says:

lol souce mod. :P

+1 vote     article: 8-22-2010 Update
sbnewsom
sbnewsom Jul 19 2010, 11:43pm says:

Cool, but not amazing. UDK still gives the developers the ability to sell their product for a low royalty price.

+1 vote     article: Alien Swarm SDK is free to all
sbnewsom
sbnewsom May 21 2010, 12:28am replied:

Is it just me, or was this mod using the "Cry"sis Engine? Oh wait, lets ignore that.

+6 votes     article: [Release] Crybusters Mission II - Cryst and Devil
sbnewsom
sbnewsom May 6 2010, 4:22pm replied:

I guess I can agree with that, but sadly because of just that, the logo looks like it looses light because the background behind it has a higher white value than the logo. In turn, the logo looks like its washed out.

0 votes     article: Welcome to Never Lose Hope hospital
sbnewsom
sbnewsom May 6 2010, 4:31am replied:

Making logos in color require a set of rules. The colors must be different enough to have good contrast between shapes. The logo's colors are too much in the gray area and look VERY flat in nature....but I never said the logo itself was bad.

0 votes     article: Welcome to Never Lose Hope hospital
sbnewsom
sbnewsom May 6 2010, 2:25am says:

Nice job on the teaser. Quiet a few nice touches. Only dislike was the hospital logo. There wasn't enough contrast between the colors, making it look flat and dull....and in the end looking a tad unprofessional.

+2 votes     article: Welcome to Never Lose Hope hospital
sbnewsom
sbnewsom Apr 29 2010, 2:12am says:

Whats with the robot ****?

+2 votes     article: #2 Gameplay, Characters
sbnewsom
sbnewsom Apr 25 2010, 3:02pm replied:

Because no one would ever make vehicles out of old military junk.

Oh hey look, a Abrams Tank with Wings!

0 votes     article: Freeworlds: Tides of War - The "Pretty" Ugly Starfighter Fleet
sbnewsom
sbnewsom Apr 24 2010, 6:29pm replied:

Imagine the option to turn on/off DX11.

+1 vote     article: Engine Progress - SgtBarlow's Map
sbnewsom
sbnewsom Apr 18 2010, 11:27pm replied:

Not to mention all the new features from the new engine.

+1 vote     article: FPS Terminator April 2010 Update (recruting voice talent)
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