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SavageCorona
SavageCorona @ Shotgun Sling Remover - Updated

The dual wielded rifles look the same as the old rifle. The new single wield one looks different to the dual wielded ones.

Reply Good karma+2 votes
SavageCorona
SavageCorona @ Brutal Doom

I wasn't saying it's bad or lazily done. It's nowhere near as rushed and barebones as v19 felt in comparison to v18, but there's just not a whole lot more going for it than it already had.

Reply Good karma+1 vote
SavageCorona
SavageCorona @ Brutal Doom

Well that was fairly disappointing for the most part. This didn't live up to the hype and nor did it innovate from the previous versions enough for me to like it more. While I do appreciate classic mode and dual wielding, the rest of it seems to just be the same with some minor visual differences. I also don't seem to remember UV being quite so easy to play and nor do I appreciate the fact it forces me to listen to the metal soundtrack when I'd prefer to listen to the Roland midis.

Reply Good karma+2 votes
SavageCorona
SavageCorona @ Brutal Doom

You may as well paint a wall brown and watch it dry

Reply Good karma+3 votes
SavageCorona
SavageCorona @ Deus Ex: Revision

I don't really believe you can overhaul the soundtrack.

Reply Good karma+1 vote
SavageCorona
SavageCorona @ Brutal Doom

Did he mean 10pm Brazil time?

Reply Good karma+1 vote
SavageCorona
SavageCorona @ Natural Selection 2

It's not even a Source game.

Reply Good karma+3 votes
SavageCorona
SavageCorona @ Brutal Doom

ONE MORE DAY!

Reply Good karma+2 votes
SavageCorona
SavageCorona @ Sergeant_Mark_IV

A little idea for the next release of Brutal Doom:
A finisher on either of the zombies where you grab him by his head, rip out his intestines, while he's still screaming, wrap his intestines around his neck like a noose then hold it up so he's being hanged then his whole head just pops off in a fountain of blood and gore.

Reply Good karma+5 votes
SavageCorona
SavageCorona @ Delicious Guts

You should be able to do a finisher where you grab him by his head, rip out his intestines, while he's still screaming, wrap his intestines around his neck like a noose then hold it up so he's being hanged then his whole head just pops off in a fountain of blood and gore.

Reply Good karma+13 votes
SavageCorona
SavageCorona @ Brutal Doom

If it's still bleeding, you haven't shot it enough.

Reply Good karma+3 votes
SavageCorona
SavageCorona @ Eternal Damnation Patch

What does this fix? Does it fix the crashes and various glitches like being stuck on the surface of that water bit?

Reply Good karma+1 vote
SavageCorona
SavageCorona @ Version 19 delayed

I do hope this isn't another Half Life 3 case. It's been 2 months since it was due to come out.

Reply Good karma+4 votes
SavageCorona
SavageCorona @ Brutal Doom

That sound is the Quake 3 Doomguy jump sound. The next closest you could get is maybe the Quake guy sound, or the Quake 3 Ranger sound, which is much less annoying.

Reply Good karma+1 vote
SavageCorona
SavageCorona @ 10x for Brutal Doom & ReDoom

Did you even take balance into consideration? Good for a laugh because I laughed my *** off at the start when a billion Zombiemen just bounced into existence but I'd say it's not exactly a brilliant mod. Maybe if you had 10x more ammo and they did like 50% of their normal damage, then yes, maybe I'd consider this as an actual mod, but since it doesn't, no.

Reply Good karma+2 votes
SavageCorona
SavageCorona @ Brutal Doom

Actually there are infinite decimal numbers between any numbers.

Reply Good karma+1 vote
SavageCorona
SavageCorona @ Blue Shadow/DEHUD v3

For some reason 4 of the .wads won't work because they complain about "noreload rifle is not a weapon" or something and the 2 .wads that do work have this GIGANTIC hud that covers the entire screen so I can't see anything. Please fix this.

Reply Good karma+1 vote
SavageCorona
SavageCorona @ SavageCorona

FIRST COMMENT HARHAR

Reply Good karma+1 vote
SavageCorona
SavageCorona @ Brutal Doom 0.16b for Skulltag & Zandronum engines

It won't work with Zandronum, yet it works with Skulltag. Release a hotfix please.

Reply Good karma+2 votes
SavageCorona
SavageCorona @ Quake II: Lost Marine (Test Build 0.96)

This is absolutely BRILLIANT! I always wondered what Quake 2 would look like in ID Tech 4

Reply Good karma+3 votes
SavageCorona
SavageCorona @ Combat Quake III Arena v1.0 (Final)

This sounds like the Tanks minigame on Wii Play, only better.

Reply Good karma+1 vote
SavageCorona
SavageCorona @ Quake III Arena

No. But you can download ports for Quake 2 with HR packs. A good one is KMQuake2

Reply Good karma+4 votes
SavageCorona
SavageCorona @ Duke Nukem 3D

Actually Wolf 3D was the daddy of all FPS games then ID took that idea further and made Doom that made the idea more popular with other companies. After Quake 1 came out, 3D Realms got the idea for a similar game but with aliens instead of creatures from Hell and this then became an official sequel to Duke Nukem 2, one of the most popular side-scroller-shooters before FPS games dominated them.

Reply Good karma+4 votes
SavageCorona
SavageCorona @ BloodTC (alpha 29 apr 2011)

Definitely downloading. The original game doesn't like my sound card so it makes it all crackly.

Reply Good karma+2 votes
SavageCorona
SavageCorona @ BloodCM

@laggy12
The best mod for Doom is Skulltag. It has support for basically all mods that are designed for Doom unless you've specifically designed a mod for a different port.

Any who, very good mod. Way better than the original engine. Not that the original was a bad one anyway, it's just it doesn't like my RAM or sound card.

Reply Good karma+2 votes
SavageCorona
SavageCorona @ 3D

@George98_stefan
Not actually specifically for Nvidia cards. The whole engine has a 3D system that works on both Nvidia and ATI cards.

Reply Good karma+1 vote
SavageCorona
SavageCorona @ Track Mania United Forever HD ?

@MadManNorway
That's because it's actually in metres /sec
Plus TrackMania cars go INSANELY fast and this one is on a turbo. You should try the demo, TM Nations Forever

Reply Good karma+1 vote
SavageCorona
SavageCorona @ Prey

@InStars How did they start developing this game back in the days of Duke 3D when the graphics engine is the Doom 3 Engine which was released in 2004-2005?

Reply Good karma+1 vote
SavageCorona
SavageCorona @ Quake2DS Prerelease 1

if it works and i get the dsiplayer i might get this one too

Reply Good karma+1 vote
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