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I like the Red terror but the name Trygon gives a good excuse to slip another 1 into a TT army battle!
Let loose this big boy in a restraunt you don't like and he will sort out everyone... hehehe
your amount of progress is admirable
just to clear things up before i get... to excited about using 40 k fleets are the necrons playble? sounds like a dumb question but hey i've been wrong before
well i have seen mods that have had as long as 5 monthes without an update and all of a sudden they get an update
ahh your lust to play this mod is palpable! can't blame ya though
it's called using a different comp: use your head!
i would have 3 heart attacks at once if i came face to face with that trygon!
when you mean machine guns are you referring to the Imperial E-web blaster turrets?
ramming maybe a bit much when it comes to admrial ackbar or captain piett since the empire has all the big heavy but not necessarily slow ships and the rebels have smaller, lighter and faster ships
since you are adding the executor does that mean darth vader won't be in his Tie-x1 advanced fighter, understanding that the executor is his flagship in episode 5 after all
how many super star destroyers can be built at a time? (about 4-5 were ever built)
and hey i just noticed that downloads are available! (lets take a look see...)
and besides a rushed mod won't be do us any good, now a slowly done mod is much less likely to deveolp problems and hair isn't being pulled out due to stress to get the mod out as fast as possilbe
that may give rise to invisable walls where the floor should be and horrific messy fighter crashes (ouch)
we can only hope that that number of help requests dosen't rise...
hey maybe i can have a look at what needs to be done!
well thats a relif!
darn yet another mod- reaped by the mod reaper (CURSE YOU MOD REAPER!)
looking at the 32 month period since update i think this mod is sadly dead (damn star trek and star wars together in a fight would give trekkies and star wars fans a chance to bloody eachothers forces not physical noses)
but it must be almost ready
it can be fealt in the air...
which makes perfect sense since online or on a lan a team of covies can send uber style attacks with 2 or more scarabs to pulverise the humies on the floor
did you draw inspiration for this mod come from:
perhaps too many types of infantry since the limited number of infantry types in most RTS's as you say is too keep things from turning into a complicated fiasco
"it is known only to a few but the sith won the jedi civil war"- GOTO KOTOR 2
C&C continue their battle to- well command and conquer their impacable enemies really
a nice tankard of 3-d tiberian action :)
oh so now x-wing precursors have suddenly devolped bomb bays and lost their laser cannons?
i know this not from sw battle front 2 by the way but instead from other sources
well at least we have been told...
it's either a mod issue or a comp issue
so i rekon it is a comp issue since when i used to play the first DOW i could use the tyranid mod perfectly apart from the... limited number of building models and infantry models and voice overs that belonged to the 'nids
but then again betas react differently to other peoples comps so it is mostly guess work
doubt the mod will be much longer now...
'ey i'm not saying your dead
it's just people these days treat mod database as a mod grave yard which is frankly getting old and i have a feeling grunt 123 would agree with that!
need more 'elp if yous gonna get 'dis mod in fighting order in double quick time, once this mod is done millions covies and humies will die!
p.s must nag for that edit function
at this rate i wouldn't count on it being near complete until 2007
only 30% complete and it is 2006 now
so go kill something while we wait cadian conscript
become a sergeant or something
there is a whole galaxy of eldar, orks, necrons, tyranids, chaos spacemarines and chaos eldar to kill, go get 'em
everyone needs a bit of halo every once a while
kane falls alot
i think it WAS supposed to be the one involving kane, a nod temple and an ion cannon... at the end of C&C for the ps1
dead mod strikes again...
pray that you don't die or i will be forced to launch hunter seeker droids to your last known location
(they can do that, they are internet capable!)
i wonder when all these chunks of eye candy will actually be incorportated, not long i wager soooo this is stupid question then...
now screamers have fewer reasons to well scream about mods that their n00bish minds percieve to be terrible since now with buildings and more models of their own they will probably just make up some reason which don't make sense like "the auther of this mod is a n00b" or something offensive like that which funnily enough probably doesn't have any weight to it.
now for some ai i think so good gamers score again
probably a broken link or something wierd like that i dunno
urrr are you using the necron stuff from winter assault? couldn't post this publicly since i have somehow managed to double post and i don't want to start a triple post fiasco
and i just noticed that the mod is in active (nooooooooooooooooooooooooooooooooooooooooooo)
k now i'm getting mighty nervous because now my damn brain is trying to fool me into thinking that this mod is gonna go bye bye (where did i put that pet ripper...)