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Comment History  (60 - 90 of 134)
sath
sath Feb 22 2008, 8:23am replied:

the text that appears when u hover over the image says Carnifex. The Tyranid Carnifex being bigger than a tank... It must be a warrior.
Bloomin' big scything talons for a warrior.

+3 votes   media: Carnifex
sath
sath May 27 2007, 2:54pm says:

yo, i noticed that you posted on the 6th of may; i'm really sorry about that, i must of forgotten to log out last time and i haven't been here for nearly 3 monthes

+1 vote   member: sath
sath
sath Jul 14 2006, 6:02pm says:

if i was a mod deveolper then it would be prudent to make the mod known when it is nearing completion that way people won't pester the the mod team and there is less chance of mod death been made known to all tracking the mod
not being negative or anything; just spitting it out

+1 vote   mod: Borg Invaison
sath
sath Jun 22 2006, 4:09pm says:

i'll second on that comment

+1 vote   mod: Diseased
sath
sath Jun 22 2006, 4:04pm says:

excellent! now artillery is useful for more than just attacking defences, now it can defend in it's own special way!

+1 vote   mod: Support Services
sath
sath Jun 19 2006, 2:31pm says:

frankly the mod sounds kick ***
but then my mind trails over to morrowind: oblivion

+1 vote   mod: Project Morrowind: Alternate
sath
sath Feb 8 2006, 12:25pm says:

aw wha!? why is it the good mods which are either dead, incomplete at inappropiate times or completed but not even close to being released?

+1 vote   mod: Skaarj Fest
sath
sath Mar 16 2006, 3:10pm says:

the fact that the mod is inactive and it hasn't been updated in 2 monthes is a jarring stab wound

(comment service could with an edit function)

+1 vote   mod: Eclipse of Existence
sath
sath Jun 19 2006, 2:42pm says:

something tells me it ain't happening right now, HEY DOES ANYONE KNOW NECROMANCY? because the mod has been left for a long time, maybe they somehow forgot all about it? nah!

+1 vote   mod: Unreal 2: M E R C S
sath
sath Jun 19 2006, 2:40pm says:

hopefully the mod will start back up any week or month now...
as long as hotdogs are made out of meat!

+1 vote   mod: Crystal Element
sath
sath Jun 19 2006, 2:37pm says:

balls... :sad:

+1 vote   mod: Halo: UNSC vs Covenant
sath
sath Jun 19 2006, 2:36pm says:

so do i as i too crawl over the various games, sites and books etc

+1 vote   mod: 40k: Tides of War
sath
sath Jun 19 2006, 2:33pm says:

well it's original i'll give you that

+4 votes   mod: NOOB_PWNAGE-Morrowind Version
sath
sath Jun 19 2006, 2:32pm says:

i guess people will just have to go to rpgplanet.com then to get it

+1 vote   mod: Sharpened Models Project
sath
sath Jun 19 2006, 2:26pm says:

the mod is sweet as dude
yea i noticed that too, kinda puts off if you choose nurgle and expect a writhing mass of boils and flies and instead you get 1 blood thirster of khorne though

+1 vote   mod: Depth of Heresy
sath
sath Jun 19 2006, 2:14pm says:

either way the tau mod should just be there to quench people's need for being an alien in a suit of black armour... until the expansion comes by storm and then this mod will become a shining beacon on display as one of the best 40k mod ever and be remembered for the hours upon hours of joy it wrought

+1 vote   mod: Tau mod
sath
sath Jun 19 2006, 2:10pm says:

in it's simplest form: one step (or rather 3) closer to a finished piece of treasure

+1 vote   mod: Tyranid Mod
sath
sath Jun 19 2006, 2:08pm says:

now, now don't rule the expansion out just yet and besides THIS MOD IS SOMTHING TO WET THE THIRST FOR NECRON ACTION UNTIL THE EXPANSION IS OUT SINCE PEOPLE REGARD THIS BEAUTI AS REDUNDANT WHICH AIN'T TRUE
jeez this kind of fanatism is sooner or later gonna rub the wrong way on people we should stop and be good boys and girls and wait for a final verdict...

+1 vote   mod: Eclipse of Existence
sath
sath Jun 19 2006, 2:45pm says:

the mod still haunts this morbid graveyard even after years of ignorance, the site admins let this mod stay as a grim trophy

+1 vote   mod: Marvel Power Battles
sath
sath Jun 5 2006, 5:08pm says:

nuff said to that

+1 vote   mod: Paintball Mod
sath
sath Jun 5 2006, 5:06pm says:

this mod is chugging on nicely, shouldn't take longer than 2007

+1 vote   mod: Red Phoenix
sath
sath Jun 5 2006, 5:04pm says:

overall this mod should be really neat when (or if, but lets not talk about that eh?, lets forget i said that) it's done

+1 vote   mod: Tiberium Desolation
sath
sath Jun 5 2006, 4:00pm says:

well this mod would really tie the dow series together well

+1 vote   mod: Battlefleet 40k
sath
sath Jun 5 2006, 3:54pm says:

if you can't wait any longer than not only are you most definatly not alone but that means that the mod is doing it's job: exciting gamers
i can't stress enough that a mod a rushed mod isn't a healthy proposition, now a slowly cooked mod ensures more flavor and it will practicly melt in your mouth which is what we want right?

+1 vote   mod: Warhammer 40,000: Dark Conquest
sath
sath Jun 3 2006, 10:55am says:

the sounds and models for the tyranids (apart from the genestealer and rippers) will take some getting used to so be faithful and be rewarded handsomly when the time comes...

+1 vote   mod: Tyranid Mod
sath
sath Jun 3 2006, 10:52am says:

you do realise that people may think about flaming you for that? not me in particular because most of my time is devoted to the second dawn of war expansion: dark crusade
the tyranid mod is shaping up really well
the total war mods aren't that bad
people :wub: halo and halo mods
and so but you are entitled to your opinion i guess

+1 vote   mod: Eye of Terror
sath
sath Jun 3 2006, 10:29am says:

but now something terible has happened... I WATCHED THE FRIGGIN TRAILER FOR DOW 40000: DARK CRUSADE AND NOW ME WANT NECRONS BAAAAAAAD!
i really couldn't care less if the models aren't finished or have something elses sounds etc, must have what has been left of this necron mod so i can enjoy destruction with the arch nemisises of the galaxy... *deep breathes*

+1 vote   mod: Eclipse of Existence
sath
sath May 31 2006, 6:12am says:

but then came a miricle in disguise (depends on how you look at it) called generals and then it's expansion but right now the new dreadnought of EA is C&C 3: tiberium war with it's revolutionized graphics and new stuff etc

+1 vote   mod: Tiberian Eclipse
sath
sath May 31 2006, 6:08am says:

the untold carnage that we will be able to make on this mod will be high quality indeed

+1 vote   mod: Star Trek Meets Star Wars
sath
sath May 31 2006, 6:06am says:

wow you are all really gunning for a taste of the action... but i can harldy blame anyone for that because i'm going hyper just thinking what i can expect from this cruiser full of barrels which are filled with action and adrenaline

+1 vote   mod: Imperial Assault II: Rise of the Empire
sath
sath May 31 2006, 5:40am says:

very well put roller

if anyone don't like the current tyranid mod version, those people will just have to wait until the mod is perfected and thats all i need to say other than the fact that the mod is simmering nicley in the cauldron of mod creation but it is not done... yet

i have been thinking about how the tyranid buildings generate resources and well i think some buidlings could do with a boost of 5+ to each buildings earnings since the 'nids are a little slow to start off with when there isn't a lot of build space to start with and you are getting punished by insane difficulty enemies

+1 vote   mod: Tyranid Mod
sath
sath May 31 2006, 5:33am says:

wtf? the one time i decide to come back to this... mod, someone likes em?
seriously do you think that banners with a colt a beretta or a glock belong the 41st millenia!?
plus you could probably make better banners that look more 40k even if you had no skills, there is a thing called a template

+1 vote   mod: weapons manufacturers badges and banners
sath
sath May 31 2006, 5:20am says:

it is likely that (as said before) work is still being carried out but very slowly and CLR has his/her own problems to take care of and with the second expansion dawn of war 40k: dark crusade coming with necrons and tau the tau mod and this necron mod are more or less just for fun putting in what the mod makers would like to see in a mod, welding virtual bits and bobs together for the entertainment of all who wish to be entertained by people with skill

i was thriled to see a necron mod on this site but now it has being pushed out of the way by a full scale expansion being deveolped by a fellowship of corporations
maybe the mod will at the last minute start up again before it is given a ceremonial burial and then it can be stored in a proverbial cryo capsule for future generations

+1 vote   mod: Eclipse of Existence
sath
sath May 31 2006, 5:05am says:

i once had that problem with the mouse cursor as well before PR, it is either dodgy software or faulty hardware but i can't say i'm certain as it can be caused by several things but so you know it isn't the mod

+1 vote   mod: Project Raptor
sath
sath Jun 5 2006, 3:49pm says:

ahh slow and steady wins the mod race since you may (or not) know how a rushed mod can turn out...

+1 vote   mod: Starship Troopers: The Arachnid Campaign
sath
sath Apr 18 2006, 12:49pm says:

a good way of predicting when a mod is gonna have a next release is to simpily sit there for a long stretch of time like a week or a month blankly looking at the screen or until the next release has been released

+1 vote   mod: Tyranid Mod
sath
sath Jun 16 2006, 6:02pm says:

it's a knawing feel isn't it, i find the best type of cure for mod death syndrome is to go inside your mind and attack it with a nuclear cow launcher or something else that only a warped mind could create

+1 vote   mod: Tiberian Eclipse
sath
sath Jan 15 2007, 2:08pm says:

WTF!?
looks like a treat but still: WTF!
i had chicken last night...

+1 vote   article: Mod News Roundup #8
sath
sath Jun 22 2006, 4:27pm says:

bahahahaha! now no one can stop the mod now that it is so close to 100% release!

0 votes   mod: Quake II: Lost Marine
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