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Comment History  (60 - 90 of 181)
Sasha5163
Sasha5163 Nov 27 2013, 1:40pm replied:

come on, I know I've heard this before. Wait, I got to go through one of my games sound files...

+1 vote   media: Mandator Mark III
Sasha5163
Sasha5163 Nov 27 2013, 1:05pm replied:

what exactly is that track anyway?

+2 votes   media: Mandator Mark III
Sasha5163
Sasha5163 Oct 10 2013, 6:24pm says:

So on the subject of Kessel Run, how will you guys represent the gravity anomalies that make the Maw (and black holes in general) a hazard, radiation? Or is there actually a danger of getting sucked/pulled into one?

+1 vote   media: A Sign Of Things To Come - The Galaxy
Sasha5163
Sasha5163 Feb 13 2013, 4:54pm says:

Shouldn't the Black Sun be replaced with the Hutts since they are only a gang on Coruscant at this time period and the Hutts are a criminal superpower? They would also make a great fourth playable faction if you are able to do that. Wasn't the Gozanti cruiser Galactic Civil War era?

+1 vote   article: Beta Testing, Stuff, And More Stuff!
Sasha5163
Sasha5163 Dec 20 2012, 10:10pm says:

dumb question: Can hyperspace lanes be disrupted?

dumb question the 2nd: What if you crash into another ship at lightspeed?

+1 vote   media: Hyperlanes Gravity Wells Visualization
Sasha5163
Sasha5163 Dec 20 2012, 10:09pm says:

I don't remember mines in Star Wars, there probably were but I can't recall them. Makes for great gameplay in terms of tactical situations though.

+1 vote   media: Vistas of Freeworlds: Tides of War
Sasha5163
Sasha5163 Dec 13 2012, 10:02pm says:

That looks way more scary, which is a good thing since it now screams either run away! or you are safe!

On a side note I'm gonna miss my dreadnaught, had so many adventures in the demo with it.

+1 vote   media: Golan III Redux
Sasha5163
Sasha5163 Nov 28 2012, 9:20pm says:

I honestly like the new cruisers better, they aren't ugly anymore. Plus Sizer probably put more hours in this cruiser then I have on anything in my life. Thanks for all your dedication FW:TOW Team!

+2 votes   media: MC-80 Liberty Redux
Sasha5163
Sasha5163 Oct 10 2012, 5:06pm says:

awesome

+1 vote   media: M4A1 holo
Sasha5163
Sasha5163 Jun 17 2012, 4:01pm replied:

Geonosis, Ryloth, Saleucami, Naboo and Felucia aren't on there either and those were major. Just a suggestion you already have alot of places so I won't miss those, just thought they were major important during the Clone Wars

+1 vote   media: Mod Galaxy Map Layout
Sasha5163
Sasha5163 Jun 17 2012, 3:52pm says:

What about Kashyyyk?

+1 vote   media: Mod Galaxy Map Layout
Sasha5163
Sasha5163 Oct 15 2011, 10:14pm says:

Would it be possible to have pieces of the large ships float around in space for a limited amount of time, it would make for some cool (if haunting) scenery.

+1 vote   media: New Explosions
Sasha5163
Sasha5163 Feb 7 2013, 9:11pm says:

Is this compatible with other mods? (specifically Freeworlds Tides of War demo)

+1 vote   mod: Crossfire 2.0
Sasha5163
Sasha5163 Feb 7 2013, 8:08pm says:

I plan to start with adding in a GGW (Star Wars: The Old Republic) era to the vanilla game, redone units and one, maybe two GGW Space battles. Is that the best place to start? Or would a small map pack be best? To give an idea of my timeframe I expect either one to take around 6-8 months. Did you get my pms. I sent one to your mod team and then one specifically to you, they are not the same.

+1 vote   article: Star Wars Battlefront II Mod
Sasha5163
Sasha5163 Feb 7 2013, 7:59pm replied:

ok

+1 vote   article: Star Wars Battlefront II Mod
Sasha5163
Sasha5163 Feb 6 2013, 5:05pm replied:

I realize this, and that is why this mod will take years, but rest assured it is my goal to make this mod as high quality as possible, I also have several friends interested in helping me out so if 3 people work on 1 map at a time I hope to get 1 map out every 2 weeks, if they take longer then that is the price for quality :)

+1 vote   article: Star Wars Battlefront II Mod
Sasha5163
Sasha5163 Feb 5 2013, 10:51pm replied:

Yup, I'm still working on the modding tools and it is taking a lot of practice but I am getting there. I am not releasing anything until I am proud of it though, still low quality maps unfortunately. It will comprise multiple folders that can be switched in and out of the addon folder.

+1 vote   article: Star Wars Battlefront II Mod
Sasha5163
Sasha5163 Feb 3 2013, 1:59pm replied:

ok, and it says it is a expansion, is this like a standalone expansion or do i need another game?

+1 vote   mod: Star Wars: Ascendancy
Sasha5163
Sasha5163 Feb 1 2013, 8:38pm says:

So I have finally found the game on steam, after my local gamestop and walmart didn't have it. Will this mod have steam compatibility?

+1 vote   mod: Star Wars: Ascendancy
Sasha5163
Sasha5163 Feb 1 2013, 8:13pm says:

Have you guys found a way around the 500 mission limit? I have the conversion pack and dark times and there's no way another mod will fit in the addon folder

+1 vote   mod: Battlefront 3
Sasha5163
Sasha5163 Feb 1 2013, 7:54pm says:

is that a hangar I spy on the acclamator?

+2 votes   media: Battle Over Coruscant
Sasha5163
Sasha5163 Jan 29 2013, 7:05pm says:

Great, I always hated that the only guaranteed way to win a space battle was board the enemy. I want to see more dogfighting action :)

+1 vote   media: Battle Over Coruscant
Sasha5163
Sasha5163 Jan 27 2013, 9:44pm replied:

Was worth a try to ask :)

+1 vote   media: Battle Over Coruscant
Sasha5163
Sasha5163 Jan 27 2013, 9:10pm replied:

After looking at some more pictures I guess I should also ask if a low-end graphics card can run this mod.

+2 votes   mod: DarthMod Empire
Sasha5163
Sasha5163 Jan 27 2013, 6:28pm says:

Does this require any unit packs and is this compatible with unit packs? I got one of the elite forces packs and would hate to download only to see an error.

And what does this add to naval battles?

+2 votes   mod: DarthMod Empire
Sasha5163
Sasha5163 Jan 27 2013, 2:50pm replied:

thanks

+1 vote   download: Invasion 1944 2.64 Patch
Sasha5163
Sasha5163 Jan 27 2013, 12:04pm says:

I downloaded the mod and it isn't running, I can't find a readme so I figured the 1944 or 1944 beta files were autoinstallers, it says I'm missing @cba. What do I do?

+1 vote   download: Invasion 1944 2.64 Patch
Sasha5163
Sasha5163 Jan 27 2013, 11:32am says:

To prevent the loss of work from happening again perhaps when a file is finished share with another mod team member for storage and vice versa, it will kill a lot of space on the hard drive but if one computer goes down or a files is lost you won't have to remake it.

+1 vote   media: T1-B Hovertank
Sasha5163
Sasha5163 Jan 22 2013, 11:08pm says:

I don't know if this is possible but could Coruscant be closer to the battle where it feels more like you're in the way upper atmosphere, it'd be a cool different look for a space battle.

+2 votes   media: Battle Over Coruscant
Sasha5163
Sasha5163 Jan 22 2013, 11:06pm says:

Perhaps it could be like in Dark Times with special ships flyable only by heroes (locked to everyone else)

+1 vote   media: Battle Over Coruscant
Sasha5163
Sasha5163 Jan 22 2013, 11:04pm says:

That is awesome, so are space battles going to be focused on dogfighting now instead of boarding?

+1 vote   media: Battle Over Coruscant
Sasha5163
Sasha5163 Jan 21 2013, 3:50pm says:

will I still be able to play the original game and arrowhead with this mod installed?

+1 vote   mod: Invasion 1944
Sasha5163
Sasha5163 Jan 20 2013, 12:00am says:

I've reinstalled Third Age (and the entire Medieval II Kingdoms for that matter) and when I try to start the game the bat. file opens then runs the game in my background processes where I can't play it, how do I fix this?

+1 vote   mod: Third Age - Total War
Sasha5163
Sasha5163 Jan 17 2013, 10:12pm replied:

A Third Age Rome 2 mod would be great, but I think the game is so much more different (and detailed) that you would have to learn to mod it all over again and I (kind of) remember how long it took Third Age to get to where it is now. It would probably take double that time because of everything different in Rome.

+1 vote   mod: Third Age - Total War
Sasha5163
Sasha5163 Jan 17 2013, 10:09pm replied:

Then again, now that I think about it Shogun II would be a much more awesome platform for a LotR mod, its probably more of a pain then its worth to switch games though, especially to one that runs on steam.

+1 vote   mod: Third Age - Total War
Sasha5163
Sasha5163 Jan 17 2013, 9:55pm says:

This is the first time I've looked here so forgive me if this has already been asked. With the Hobbit movies coming out will a 4.0 be in the works to show off some of the new content that has been added to middle earth and improve upon the weaker aspects of the mod (not that they are a big deal in terms of gameplay)?

+1 vote   mod: Third Age - Total War
Sasha5163
Sasha5163 Jan 15 2013, 11:38am replied:

okay. I was expecting Zann Consortium to be replaced by Hutts or something along those lines if an overhaul was done anyway. I'm a little confused about ascendency though, what era is it covering, same as ICW or would it cover the original trilogy?

+1 vote   mod: Thrawn's Revenge
Sasha5163
Sasha5163 Jan 14 2013, 5:45pm says:

Will the Mughal Empire be playable in this?

+1 vote   mod: Colonialism 1600AD
Sasha5163
Sasha5163 Jan 14 2013, 1:14am says:

I don't know if you guys take requests, especially for something this big, I was wondering if (in the far future) working on ascendency was finished or got old if you guys can do a overhaul of the original empire at war foc to make gameplay like Thrawn's Revenge.

+1 vote   mod: Thrawn's Revenge
Sasha5163
Sasha5163 Jan 13 2013, 3:04am replied:

Fixed it, put the launcher on the disc on compatibility instead of the one on my hard drive.

+1 vote   mod: Thrawn's Revenge
Sasha5163
Sasha5163 Jan 13 2013, 1:56am replied:

The old laptop has a quad core, if your computer is a single core then the sheer number of polygons or models or whatever they are called overwhelms it.

+1 vote   mod: Thrawn's Revenge
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