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Comment History  (30 - 60 of 178)
Sasha5163 Sep 15 2013, 11:29am replied:

Ok, I guess I need a faster playing style, I always sat back and built up my defenses and watched the ai kill each other anyway.

+1 vote     mod: Sins of a Galactic Empire
Sasha5163 Sep 14 2013, 11:24pm replied:

darn, was gunning for that 4 hard ai achievement, is there a way to slow it down so it crashes less frequently? I'm down to just the alliance in game now, everyone else has pretty much killed each other but the crashes are becoming more frequent.

+1 vote     mod: Sins of a Galactic Empire
Sasha5163 Sep 14 2013, 7:41pm says:

Hey I've been playing deep core with all hard ai as imps and have managed to survive for 8 hours, but now the game crashes on me every fifteen minutes to half hour, is this normal or on my end?

+1 vote     mod: Sins of a Galactic Empire
Sasha5163 Aug 18 2013, 11:57am says:

Is there another link for the patch? the site this one links to wants me to register to download, which I am normally fine with but it isn't free.

+1 vote     article: Installation & requirements
Sasha5163 Jul 23 2013, 5:24pm says:

I know its not much but I have experience reskinning aircraft in Flight Simulator X, since the lack of a Coruscant like planet is bugging me, I wanted to know if its possible to mod new planets into the game and if so, how hard are they to skin?

+1 vote     mod: Sins of a Galactic Empire
Sasha5163 Jul 22 2013, 1:12pm replied:

thanks, also is there a planet that looks more like coruscant than the standard ecu planet?

+1 vote     mod: Sins of a Galactic Empire
Sasha5163 Jul 21 2013, 6:28pm replied:

just downloaded the galaxyforge editor and everything has gone well except for the radii, can anyone give me the default movement and hyperspace radii for different planet sizes?

+1 vote     mod: Sins of a Galactic Empire
Sasha5163 Jul 21 2013, 4:47pm says:

Quick suggestion, I noticed that the stars give an a antimatter production buff, could they also do damage over time due to solar radiation?

0 votes     mod: Sins of a Galactic Empire
Sasha5163 Jul 8 2013, 1:11am replied:

It does look like a sleeker dreadnaught...

+1 vote     media: Bu'direch
Sasha5163 Jun 10 2013, 12:15am says:

I can't tell what the base specifically is, asteroid base from EaW?

+1 vote     media: A Pirate's Home
Sasha5163 May 29 2013, 5:54pm says:


+1 vote     article: Quick Survey
Sasha5163 May 26 2013, 9:58pm replied:

lol on the timeframe, that was a load of naivety, I'm changing that to indefinite.

+1 vote     article: Star Wars Battlefront II Mod
Sasha5163 May 26 2013, 2:19pm says:

Will I be able to move armies over those big arch tree things or they just scenery?

+3 votes     media: Belsavis
Sasha5163 May 22 2013, 9:30pm says:

does this require alexander expansion? I bought the game with BI before that came out and just never bothered to upgrade.

+1 vote     download: Roma Surrectum 2.5
Sasha5163 May 19 2013, 10:01pm says:

Is it just close to the camera or is that thing triple the size of an ISD?

+1 vote     media: Fleet Tending
Sasha5163 May 18 2013, 9:48pm says:

Will this feature be added the original Alliance mod as well?

+1 vote     media: Disband fleets and batallions
Sasha5163 May 10 2013, 10:16pm says:

I thought it was already in, I've already been through that sequence.

+1 vote     media: Pazaak - 1.8.3 preview
Sasha5163 May 5 2013, 2:56am replied:

Open circle fleet was just the portion under Kenobi I think, not the entire Republic fleet.

+12 votes     media: Even More Videos
Sasha5163 Apr 28 2013, 9:43pm says:

The server will be wiped? That mean may characters are all being deleted?

+1 vote     article: Demo server event and AMA
Sasha5163 Apr 7 2013, 3:36pm says:

If I remember right these never saw wide use because they were insanely expensive, will that be the case in game?

+1 vote     media: Nemesis Gunship
Sasha5163 Mar 19 2013, 10:20pm says:

I currently have a ati card, will this effect how the mod runs? Like causing glitches or bugs?

+1 vote     media: nVidia Surround - Strike Cruiser
Sasha5163 Mar 15 2013, 4:36pm replied:


+1 vote     mod: The Sith Lords Restored Content Mod (TSLRCM)
Sasha5163 Mar 14 2013, 10:15pm says:

I've beat KotOR II before multiple times, but I was wondering, what is the best order after Telos to visit the planets in order to experience all the restored content properly? Before I typically used to do Dantooine or Nar Shaddaa first then Onderon and Korriban, but with m4-78 should Korriban be visited earlier?

+1 vote     mod: The Sith Lords Restored Content Mod (TSLRCM)
Sasha5163 Mar 12 2013, 10:58pm says:

How come this says it requires warpath but 3.4.1 did not? Or did I miss something?

0 votes     download: 3.5 Open Beta
Sasha5163 Mar 9 2013, 7:35pm says:

Two questions about the mod, I showed a handful of my friends the mod and they all wish to play but there is only one FL disc between all of us and its mine. First, will the mod require the disc to be in the drive like normal FL, I know that intentional or not the demo didn't on mine. Second, if the answer to the first is yes, is it legal to install the game on 4 different computers with different owners, and will it work?

0 votes     mod: Freeworlds: Tides of War
Sasha5163 Mar 4 2013, 7:17pm says:

Where can I report a bug?

+2 votes     mod: American Civil War: Brothers vs. Brothers
Sasha5163 Mar 4 2013, 5:45pm says:

watched the whole thing, and I even though you didn't mention it I was overjoyed when I saw the ai caps not ramming into each other and your caps.

+4 votes     article: Status Update
Sasha5163 Feb 13 2013, 4:54pm says:

Shouldn't the Black Sun be replaced with the Hutts since they are only a gang on Coruscant at this time period and the Hutts are a criminal superpower? They would also make a great fourth playable faction if you are able to do that. Wasn't the Gozanti cruiser Galactic Civil War era?

+1 vote     article: Beta Testing, Stuff, And More Stuff!
Sasha5163 Feb 7 2013, 9:11pm says:

Is this compatible with other mods? (specifically Freeworlds Tides of War demo)

+1 vote     mod: Crossfire 1.9
Sasha5163 Feb 7 2013, 8:08pm says:

I plan to start with adding in a GGW (Star Wars: The Old Republic) era to the vanilla game, redone units and one, maybe two GGW Space battles. Is that the best place to start? Or would a small map pack be best? To give an idea of my timeframe I expect either one to take around 6-8 months. Did you get my pms. I sent one to your mod team and then one specifically to you, they are not the same.

+1 vote     article: Star Wars Battlefront II Mod
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