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I've beat KotOR II before multiple times, but I was wondering, what is the best order after Telos to visit the planets in order to experience all the restored content properly? Before I typically used to do Dantooine or Nar Shaddaa first then Onderon and Korriban, but with m4-78 should Korriban be visited earlier?
How come this says it requires warpath but 3.4.1 did not? Or did I miss something?
Two questions about the mod, I showed a handful of my friends the mod and they all wish to play but there is only one FL disc between all of us and its mine. First, will the mod require the disc to be in the drive like normal FL, I know that intentional or not the demo didn't on mine. Second, if the answer to the first is yes, is it legal to install the game on 4 different computers with different owners, and will it work?
Where can I report a bug?
watched the whole thing, and I even though you didn't mention it I was overjoyed when I saw the ai caps not ramming into each other and your caps.
Shouldn't the Black Sun be replaced with the Hutts since they are only a gang on Coruscant at this time period and the Hutts are a criminal superpower? They would also make a great fourth playable faction if you are able to do that. Wasn't the Gozanti cruiser Galactic Civil War era?
Is this compatible with other mods? (specifically Freeworlds Tides of War demo)
I plan to start with adding in a GGW (Star Wars: The Old Republic) era to the vanilla game, redone units and one, maybe two GGW Space battles. Is that the best place to start? Or would a small map pack be best? To give an idea of my timeframe I expect either one to take around 6-8 months. Did you get my pms. I sent one to your mod team and then one specifically to you, they are not the same.
I realize this, and that is why this mod will take years, but rest assured it is my goal to make this mod as high quality as possible, I also have several friends interested in helping me out so if 3 people work on 1 map at a time I hope to get 1 map out every 2 weeks, if they take longer then that is the price for quality :)
Yup, I'm still working on the modding tools and it is taking a lot of practice but I am getting there. I am not releasing anything until I am proud of it though, still low quality maps unfortunately. It will comprise multiple folders that can be switched in and out of the addon folder.
ok, and it says it is a expansion, is this like a standalone expansion or do i need another game?
So I have finally found the game on steam, after my local gamestop and walmart didn't have it. Will this mod have steam compatibility?
Have you guys found a way around the 500 mission limit? I have the conversion pack and dark times and there's no way another mod will fit in the addon folder
is that a hangar I spy on the acclamator?
Great, I always hated that the only guaranteed way to win a space battle was board the enemy. I want to see more dogfighting action :)
Was worth a try to ask :)
After looking at some more pictures I guess I should also ask if a low-end graphics card can run this mod.
Does this require any unit packs and is this compatible with unit packs? I got one of the elite forces packs and would hate to download only to see an error.
And what does this add to naval battles?
I downloaded the mod and it isn't running, I can't find a readme so I figured the 1944 or 1944 beta files were autoinstallers, it says I'm missing @cba. What do I do?
To prevent the loss of work from happening again perhaps when a file is finished share with another mod team member for storage and vice versa, it will kill a lot of space on the hard drive but if one computer goes down or a files is lost you won't have to remake it.
I don't know if this is possible but could Coruscant be closer to the battle where it feels more like you're in the way upper atmosphere, it'd be a cool different look for a space battle.
Perhaps it could be like in Dark Times with special ships flyable only by heroes (locked to everyone else)
That is awesome, so are space battles going to be focused on dogfighting now instead of boarding?
will I still be able to play the original game and arrowhead with this mod installed?
I've reinstalled Third Age (and the entire Medieval II Kingdoms for that matter) and when I try to start the game the bat. file opens then runs the game in my background processes where I can't play it, how do I fix this?
A Third Age Rome 2 mod would be great, but I think the game is so much more different (and detailed) that you would have to learn to mod it all over again and I (kind of) remember how long it took Third Age to get to where it is now. It would probably take double that time because of everything different in Rome.
Then again, now that I think about it Shogun II would be a much more awesome platform for a LotR mod, its probably more of a pain then its worth to switch games though, especially to one that runs on steam.