This member has provided no bio about themself...

Comment History  (0 - 30 of 175)
Sasha5163
Sasha5163 May 6 2014, 7:38pm replied:

Okay then, I'll just have to settle for all the other awesome maps you guys put together :)

+1 vote     mod: Sins of a Galactic Empire
Sasha5163
Sasha5163 May 3 2014, 2:36pm says:

Hey there, is the giant 534 planet galaxy FFA map too much for the game? I've tried loading it a couple times but I think the game hit its memory limit before it finished loading. Anything I could be doing wrong?

+1 vote     mod: Sins of a Galactic Empire
Sasha5163
Sasha5163 Apr 1 2014, 10:49pm says:

Tech idea for the imps, gives a production boost but sacrifices population. (basically slavery)

+1 vote     article: Dev Diary #6: Technological Horticulture
Sasha5163
Sasha5163 Feb 26 2014, 8:56am says:

The problem with limitations is, if I remember right, the ai ignores most limitations and spams the most ships it can. So even if it is more expensive, the price/build time change only really applies to you.

+1 vote     media: Battleship Death Clone
Sasha5163
Sasha5163 Feb 6 2014, 9:12pm replied:

Wormhole?

+1 vote     media: Oh dear...
Sasha5163
Sasha5163 Jan 9 2014, 8:10am replied:

You just have to believe?

+12 votes     media: Rejuvenator - Class Star Destroyer
Sasha5163
Sasha5163 Jan 4 2014, 3:45am says:

Tracking, can't wait :)

+3 votes     game: Ultimate General: Gettysburg
Sasha5163
Sasha5163 Dec 25 2013, 6:18am replied:

Problem, I first want to make it clear this is not with the mod itself. Ever since I updated Sins all cap ships no matter who I play as cost nothing but the command points. I forgot this caused me to stop playing sins since it is kind of game breaking. Does anyone have a fix?

+1 vote     download: Star Trek Armada 3 Beta v0.95
Sasha5163
Sasha5163 Dec 25 2013, 6:00am says:

It's not even 5 AM here and there are already 2K downloads. That speaks a lot for the quality.

+2 votes     download: Star Trek Armada 3 Beta v0.95
Sasha5163
Sasha5163 Dec 25 2013, 5:51am says:

Projectiles look great for their size, quite realistic. (Why do I keep using that word in regards to Star Wars?)

+5 votes     media: New Fighter Missile
Sasha5163
Sasha5163 Dec 25 2013, 5:38am says:

You did it!

+2 votes     media: Dynamic/Persistent Wrecks
Sasha5163
Sasha5163 Dec 12 2013, 9:30pm replied:

That's right, I forgot it was a chemical reaction with the atmosphere. Also explains why I failed that test last week *face palm* The main question though, was will this affect gameplay in a unique and fun way?

0 votes     media: Tau's Beauty
Sasha5163
Sasha5163 Dec 11 2013, 11:44pm says:

Aurora? In space? Forgive me if I'm being too scientific but does that mean there is an electromagnetic field there? And if so will it affect ships in any way? Either way its still my new wallpaper.

+1 vote     media: Tau's Beauty
Sasha5163
Sasha5163 Dec 9 2013, 11:08pm replied:

Custom map it is then because that is totally becoming my desktop wallpaper.

+1 vote     download: OUTDATED - SoGE R1114 release for SOASE Rebellion
Sasha5163
Sasha5163 Dec 7 2013, 10:16pm says:

Assuming the C&D is a result of that mordor game they are making is it possible that some point AFTER its release work on this may continue, since the mod would no longer "hurt" the new game's sales.

+3 votes     mod: MERP | Middle Earth Roleplaying Project
Sasha5163
Sasha5163 Dec 6 2013, 11:25pm replied:

Nevermind I tested it, random events work fine but the special places (ice fields, antimatter fountains, black holes etc.) don't seem to load in, shame because I really wanted a screenshot of a ISD fighting something with that black hole in the background.

+1 vote     download: OUTDATED - SoGE R1114 release for SOASE Rebellion
Sasha5163
Sasha5163 Dec 5 2013, 6:01pm says:

I know the mod uses different planets, but will the new phenomena dlc content work with/in the mod?

0 votes     download: OUTDATED - SoGE R1114 release for SOASE Rebellion
Sasha5163
Sasha5163 Dec 4 2013, 4:07pm says:

Is that a coruscant like ecumenopolis planet I spy?

+1 vote     media: New Republic Faction Profile Screenshots
Sasha5163
Sasha5163 Dec 1 2013, 12:27am replied:

I know it's a little late, but the ai ignores build limits

+1 vote     media: Storming The Trenches Of Jabiim
Sasha5163
Sasha5163 Nov 27 2013, 5:25pm says:

shouldn't it be pitch black in the center?

+4 votes     media: Seltos Blackhole
Sasha5163
Sasha5163 Nov 27 2013, 1:40pm replied:

come on, I know I've heard this before. Wait, I got to go through one of my games sound files...

+1 vote     media: Mandator Mark III
Sasha5163
Sasha5163 Nov 27 2013, 1:05pm replied:

what exactly is that track anyway?

+2 votes     media: Mandator Mark III
Sasha5163
Sasha5163 Oct 23 2013, 8:29am replied:

I had this problem, make sure both the swfoc in the game's folder and the application on the disc are running on compatibility for windows xp sp2. It supposedly works on later version but that's what I used to run the game on so I know it works

+1 vote     media: 5.0 improves
Sasha5163
Sasha5163 Oct 10 2013, 6:24pm says:

So on the subject of Kessel Run, how will you guys represent the gravity anomalies that make the Maw (and black holes in general) a hazard, radiation? Or is there actually a danger of getting sucked/pulled into one?

+1 vote     media: A Sign Of Things To Come - The Galaxy
Sasha5163
Sasha5163 Oct 9 2013, 6:52pm replied:

seven moons? ok that's interesting, always thought of the planet as alone for some reason

+1 vote     media: A Sign Of Things To Come - Horuset
Sasha5163
Sasha5163 Sep 26 2013, 4:22pm says:

Nar Shaddaa looks huge, unless its a camera trick..

+1 vote     media: A Sign Of Things To Come - Y'Toub
Sasha5163
Sasha5163 Sep 26 2013, 4:21pm says:

Is the area around Korriban going to be really empty? I can't think of anything that's there other than the planet itself

+1 vote     media: A Sign Of Things To Come - Horuset
Sasha5163
Sasha5163 Sep 15 2013, 11:29am replied:

Ok, I guess I need a faster playing style, I always sat back and built up my defenses and watched the ai kill each other anyway.

+1 vote     mod: Sins of a Galactic Empire
Sasha5163
Sasha5163 Sep 14 2013, 11:24pm replied:

darn, was gunning for that 4 hard ai achievement, is there a way to slow it down so it crashes less frequently? I'm down to just the alliance in game now, everyone else has pretty much killed each other but the crashes are becoming more frequent.

+1 vote     mod: Sins of a Galactic Empire
Sasha5163
Sasha5163 Sep 14 2013, 7:41pm says:

Hey I've been playing deep core with all hard ai as imps and have managed to survive for 8 hours, but now the game crashes on me every fifteen minutes to half hour, is this normal or on my end?

+1 vote     mod: Sins of a Galactic Empire
Level
Avatar
Avatar
Offline Since
Jul 23, 2014
Country
United States United States
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.2
Members
1
Games
1
Mods
65
Articles
26
Media
73
Downloads
14