Report RSS Geez, brain. Do you never stop?

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I guess you could think of this as an announcement, but not really.

So last night, while thinking up enemy type and boss names for Deliverance 2600 and writing them down, I happened to come up with the idea of an RPG-inspired Doom mod. The mod would include a fully fledged experience/level-up system, NPCs you could talk to, a dynamic day-night cycle, randomly spawning monsters, main and side quests and, most essentially, non-linear progression.

The idea did sound interesting enough that I decided to see where I could go with it. This isn't a formal announcement yet, though, but I'll probably be working on some test stuff for the thing alongside Deliverance 2600. If it actually goes somewhere, I might announce another project.

I'll try my best not to let my focus bounce around the projects like a super ball. :P

Anyway, bye for now.

- Santtu Pesonen

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