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Comment History  (150 - 180 of 258)
Sander
Sander Dec 17 2011, 12:37pm replied:

We have armor types but the values are still a bit conservative.
See the following link: Hl2wars.com

+1 vote     media: Half life 2 Wars: Reintroduced Factions
Sander
Sander Dec 17 2011, 8:51am replied:

Sure, why not. Something like this?

First wave: headcrabs
Third wave: headcrabs + normal zombies
Fived wave: headcrabs + normal zombies + fast zombies

+3 votes     media: New Level "OR_Hill"
Sander
Sander Nov 8 2011, 4:00pm replied:

Both will be included.

Currently we have the following units and buildings per faction:
Hl2wars.com
Hl2wars.com

+2 votes     mod: Lambda Wars
Sander
Sander Nov 7 2011, 7:48am replied:

I'm not sure what you mean with "village, zombie takeover, and combine station levels". If you mean the maps in the addon section: they only work with release 0.5. The current releases (1.0 and higher) basically have nothing to do with version 0.5.

Skirmish provides three game modes:
Sandbox: No objectives, just spawn units using the provided tools.
Annihilation: Start with a base building, produce units and kill your (cpu) opponent.
Overrun: Start with base building and defend against waves of antlions.

+2 votes     mod: Lambda Wars
Sander
Sander Oct 27 2011, 4:09am replied:

In the Annihilation gamemode you can only play with "Antlions". In the Overrun gamemode only with "Combine".
In the next release this will be changed to "Rebels" and "Combine" in the main game modes.

+2 votes     mod: Lambda Wars
Sander
Sander Oct 2 2011, 4:50am replied:

The next version will have rebels vs combine (including a lot of base building).

+4 votes     mod: Lambda Wars
Sander
Sander Sep 26 2011, 10:00am replied:

"Desura is a digital distribution app created by the Mod DB, which allows you to install and play mods with one click. So if you want to play Half-Life 2: Wars and other great Half-Life 2 mods like it, we recommend you give Desura a try, it is free to use and makes installing mods simple."

+3 votes     mod: Lambda Wars
Sander
Sander Aug 29 2011, 10:02am replied: +2 votes     mod: Lambda Wars
Sander
Sander Aug 28 2011, 10:52am replied:

Good point, right now you won't be able to see the enemy. But this could be improved of course (if needed).

+3 votes     media: HL2: Wars code progress 21: Updated Fog of War
Sander
Sander Aug 27 2011, 4:26am replied:

It's a bug in version 1.0.3, so you likely didn't installed 1.0.4 correctly.

+3 votes     mod: Lambda Wars
Sander
Sander Aug 15 2011, 2:34pm replied:

In sandbox there is already an option to directly control an unit (in thirdperson). After taking control you can go into first person using the console commands (firstperson).

+2 votes     mod: Lambda Wars
Sander
Sander Aug 15 2011, 9:16am replied:

It's certainly possible to do ( Youtube.com ), however I think we lack time and (active) team members to integrate this into the mod in a nice way.

+2 votes     mod: Lambda Wars
Sander
Sander Jul 26 2011, 10:28am replied: +2 votes     mod: Lambda Wars
Sander
Sander Jul 22 2011, 12:35pm replied:

As long as it's static/part of the world: yes. It uses the navigation mesh to determine if it can climb up and the navigation mesh doesn't cares about whether it's a prop or a brush.
And if the navigation mesh generation fails for such a prop/fence you could still manual edit the navigation mesh.

+1 vote     media: HL2: Wars code progress 19
Sander
Sander Jul 15 2011, 4:07am replied:

It means one of your cache files is corrupt or not fully downloaded (not a mod problem). The file in particular is "Half-Life 2: Episode Two English.gcf" (you can find it in your steamapps folder).
One thing you could do is try to start Episode two. In case it's not downloaded fully yet, it will do now.
If that not helps delete the file. It should download a fresh copy of the file.

+5 votes     mod: Lambda Wars
Sander
Sander Jun 19 2011, 4:09am replied:

You simply need a Source Engine game that includes mod support to run this mod. The mod does not do a hard check on whether you have Episode two or not. However we used content from Episode two (antlion worker model, forest assets), so you will see missing content.

0 votes     mod: Lambda Wars
Sander
Sander Mar 14 2011, 9:36am replied:

The wiki is getting a bit outdated, it doesn't contains overrun info.

However it is similar to normal hl2wars maps:
Hl2wars.com

The only difference for Overrun is that the map is now prefixed with or_ and you place "overrun_wave_spawnpoint" entities to indicate the spawn positions for enemies.

You might also want to look how alien swarm maps are constructed (in terms of the top down view).

+1 vote     mod: Lambda Wars
Sander
Sander Mar 13 2011, 10:40am replied:

If it returns to the gamelobby after exactly 63 seconds, then it means the game timed out because it thinks there are no players. In that case it probably failed to retrieve your steamid. I made a fix that uses as fallback the player name, instead of the steamid:

Hl2wars.com

Extract the contents into your sourcemods folder and overwrite the existing file.

+1 vote     mod: Lambda Wars
Sander
Sander Mar 13 2011, 9:50am replied:

Do you get that error before the game starts in the first place or do you get it during loading the game (when you see the mod's menu background)?

In the first case it has nothing to do with the mod.

It would also help if you specify the exact error message.

+1 vote     mod: Lambda Wars
Sander
Sander Mar 13 2011, 8:33am replied:

Hold the left mouse button while placing the turret, and then drag in the direction you want.

+1 vote     mod: Lambda Wars
Sander
Sander Mar 13 2011, 7:06am replied:

Give some more detail then. You only say that you can't play it for more than 60 seconds.

+1 vote     mod: Lambda Wars
Sander
Sander Mar 13 2011, 4:48am replied:

Should be solved in 1.0.4.

+2 votes     mod: Lambda Wars
Sander
Sander Mar 12 2011, 1:49pm replied:

No, you can't. Just teasing a bit with the preview picture :)

We do have a build on the alien swarm engine, which can mount left 4 dead. But it can't mount the old hl2 content, so it needs to extract the content which is very time consuming. On top of that some changes in that engine introduce other problems

+1 vote     download: Half-Life 2: Wars Beta 1.0.3 FULL - Client EXE
Sander
Sander Mar 11 2011, 9:50am replied:

Use Desura in case you want incremental updates.

+2 votes     download: Half-Life 2: Wars Beta 1.0.3 ZIP
Sander
Sander Mar 9 2011, 1:04pm replied:

Of course not.

+1 vote     mod: Lambda Wars
Sander
Sander Mar 8 2011, 4:53pm replied:

That's one bug, not multiple. And it's not happening in the dev version of the mod, so I have no idea yet why it's happening.

+1 vote     mod: Lambda Wars
Sander
Sander Mar 8 2011, 4:42pm replied:

Well, we have hardly beta testers. And without useful bug reports, there will be bugs.

Still, I wonder to which bugs you refer.

+3 votes     article: HLW Multiplayer Beta 1.0.3 Released!
Sander
Sander Mar 2 2011, 10:34am replied:

That ability already exists in the sandbox gamemode. There is a big button in the right top corner called "Control unit".

+1 vote     mod: Lambda Wars
Sander
Sander Feb 22 2011, 2:30pm replied:

No worries. The rebels are coming back in version 1.1.

+4 votes     mod: Lambda Wars
Sander
Sander Feb 21 2011, 5:12am replied:

That bug will be fixed in the next release. It should work correctly if you try to play online.

You can also download the fix from:
Hl2wars.com

Extract into your hl2wars folder and overwrite existing files.

+2 votes     mod: Lambda Wars
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