I am the active leader of the Flaming Ice team that is currently devolving Halo solitude, a total conversion quake mod. I am a modeler, mainly un-organic stuff such as weapons, props and vechiles; But I am still practicing my organic modeling. I also recently started mapping for Quake and Half-life and soon Quake 3. Tools of the trade I use ; 3ds max 8 Photoshop cs 3 Arkage Worldcraft/Hammer
Well, I was inspired to start animating after I saw a 10 min long biped fight full with special effects. I want to eventually make a full fight as well as start animating humans in games.
------------------------------
Well, if you have no clue whats going on;-
Guy listening to music > football rolls to his feet > he stops it > volleys the ball against the wall.
cool i wanna know how to do such things :D
Well done my friend, I have 3D's max and well I can say I have no idea what im doing lol