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Comment History  (0 - 30 of 181)
Sajuuk-Khar333
Sajuuk-Khar333 Jan 12 2012, 5:33pm says:

YEEHAW

+2 votes     article: Server wipe - new features and content
Sajuuk-Khar333
Sajuuk-Khar333 Nov 7 2011, 4:17pm says:

I'm very sorry to hear this, guys...I would love to see this project going faster but I wonder why did JCD and rausheim leave?

+2 votes     mod: Wargame: 2073 A.D.
Sajuuk-Khar333
Sajuuk-Khar333 Oct 31 2011, 9:19am says:

31st today

+2 votes     mod: Wargame: 2073 A.D.
Sajuuk-Khar333
Sajuuk-Khar333 Oct 9 2011, 2:48am says:

LOL I real facial wars

+1 vote     media: Screenshots and arts
Sajuuk-Khar333
Sajuuk-Khar333 Oct 6 2011, 3:58pm says:

^nooooo! I think nothing would be creepier than the emptiness we saw in that video. No wrecked cars, no specific ruins, nothing. Just a ghost town which seems to have been quickly abandoned.

If I were you, I'd have lots of wind blow through the narrow alleyways towered by the immense walls. The alleyways should be in some sort of twilight because of the tall walls, and they should be empty. An occasional mutant should attack you from a kiosk or something, but the emptier this place, the better. Not even rats!

This should convey it a sense of mystery and impending doom, Creepy music should also be added. Best would be that from the second village you come across in FONV, which coincides with the Enclave theme from the FO2 game (remember the music from the oil rig?).

+1 vote     media: Buena Vista Overview
Sajuuk-Khar333
Sajuuk-Khar333 Oct 6 2011, 3:52pm says:

still alive!!!

+1 vote     media: Cabbage
Sajuuk-Khar333
Sajuuk-Khar333 Aug 19 2011, 3:12pm replied:

^Wow, never knew that with a new skeleton, you can properly get an entirely new model into the game...I can't wait.

+2 votes     media: Minatour Hammer.
Sajuuk-Khar333
Sajuuk-Khar333 Aug 19 2011, 4:26am says:

Whoa, so how are you going to add minos?

+1 vote     media: Minatour Hammer.
Sajuuk-Khar333
Sajuuk-Khar333 Aug 16 2011, 4:42am says:

Silence, once again. Is there a dev tracker somewhere? Something like, a list of features and their current state. I think it would be helpful and it would also save you guys some time from posting long, arduous stuff.

+1 vote     mod: Wargame: 2073 A.D.
Sajuuk-Khar333
Sajuuk-Khar333 Aug 15 2011, 4:21am says:

Lol, at first I've read "NOSE" warrior axe. This is historically accurate, though, it looks great and heavy. You guys never cease to amaze me!

+1 vote     media: Norse Warrior Axe.
Sajuuk-Khar333
Sajuuk-Khar333 Aug 13 2011, 7:07am replied:

did you STOP*
didn't MAKE*

+1 vote     media: Storehouse - Rendered.
Sajuuk-Khar333
Sajuuk-Khar333 Aug 11 2011, 3:24pm replied:

No wonder the models are so polished and so swiftly finished, then. For you it's just child's play, probably. Can't wait to see the final product, I don't think it'll take long before release.

+1 vote     mod: Age of Mythology ~ Antique Mythology
Sajuuk-Khar333
Sajuuk-Khar333 Aug 11 2011, 3:03am says:

I think you guys have the most dedicated modeling team, no overreacting. I wonder how the other aspects of the game will turn out, I can't wait!

+1 vote     mod: Age of Mythology ~ Antique Mythology
Sajuuk-Khar333
Sajuuk-Khar333 Aug 9 2011, 4:16am says:

Looks kinda weird to do that with a lance, but with a long spear - that of the hoplites - it's great!

+1 vote     article: Animation Department #3
Sajuuk-Khar333
Sajuuk-Khar333 Aug 8 2011, 7:31am replied:

Goody goody! Can't wait!

+1 vote     mod: Wargame: 2073 A.D.
Sajuuk-Khar333
Sajuuk-Khar333 Jul 22 2011, 10:04am replied:

So it's not about the original Teuton knights?

+1 vote     media: Worn Teutanian Mortal Order Helmet
Sajuuk-Khar333
Sajuuk-Khar333 Jul 21 2011, 12:05pm says:

^isn't it teutOnian?

+1 vote     media: Worn Teutanian Mortal Order Helmet
Sajuuk-Khar333
Sajuuk-Khar333 Jul 18 2011, 3:39pm says:

Wow...just...wow

+3 votes     article: The Last Four Months #3 - A Warlord's Journal
Sajuuk-Khar333
Sajuuk-Khar333 Jul 15 2011, 6:59pm says:

Oh...snap...

+1 vote     media: Haos Mage
Sajuuk-Khar333
Sajuuk-Khar333 Jul 12 2011, 10:42am says:

You guys really are on the job...wow...

The first slash animation is missing a good enough inertia effect. The sword stops abruptly, making the animation look less immersive...

+1 vote     article: Animation Department
Sajuuk-Khar333
Sajuuk-Khar333 Jul 12 2011, 10:41am says:

These cartoon textures look kinda awesome to be honest...but I'll stick to the HD ones after my first playthrough

+2 votes     media: Earth Nation Lancers
Sajuuk-Khar333
Sajuuk-Khar333 Jul 11 2011, 3:38am says:

will this also be available in HD textures?

+1 vote     media: Ostrich Horse
Sajuuk-Khar333
Sajuuk-Khar333 Jul 10 2011, 3:47am says:

^oooooh yeah, this will turn out very good - i guess it's your augmented brain responsible for all this deliciousness :D

+2 votes     media: L.A. Overview
Sajuuk-Khar333
Sajuuk-Khar333 Jul 9 2011, 11:41am says:

Wow, this is REALLY ambitious! Good luck with it, and try getting more people to help you at the forums!

+4 votes     article: Here is the Detailed List of Features!
Sajuuk-Khar333
Sajuuk-Khar333 Jul 8 2011, 6:26am says:

OOOh yeah@

+1 vote     article: Version 1.0 Progress
Sajuuk-Khar333
Sajuuk-Khar333 Jul 7 2011, 7:51pm says:

You just HAD to do the DX stuff, hadn't you? Hehe, as the two above me said, great detail put into this, it did take a lot of effort, but the feel is fantastic.

I dunno, the vanilla games didn't really feel like wastelands. Not enough ruins, not enough damage, I dunno, something was amiss. The first one was primarily a mess, just like the aftermath of a huge earthquake followed by a fukushima-style explosion, and the second one was what you would pretty much expect from a desert really. The settlements looked like they had been through lots of war rather than after a nuclear fallout. That, or the fallout was REALLY recent. Not that old FO1-FO2 feel.

This, however, is pretty much how I picture a post-nuclear city. Gangs of savages hidden behind corners, punks selling drugs, and the occasional gunfight between different parties. Looks good, feels good.

+3 votes     media: L.A. Overview
Sajuuk-Khar333
Sajuuk-Khar333 Jul 5 2011, 5:52pm replied:

I sure remember those ghouls and turrets. God damned, hard with that radiation kicking in too.

So, great news to hear thisll work with NV! You just made my day, lol!

+1 vote     media: New Searchlight City
Sajuuk-Khar333
Sajuuk-Khar333 Jul 5 2011, 3:46pm replied:

The world was so vast in both that I can barely remember. Probably thought it was from FO3 because it had so much GREEN. That and the fact that I'm not from the USA xD

+1 vote     media: New Searchlight City
Sajuuk-Khar333
Sajuuk-Khar333 Jul 5 2011, 9:49am says:

Is this from FO3? does this mean no more FO:NV?

+1 vote     media: New Searchlight City
Sajuuk-Khar333
Sajuuk-Khar333 Jul 4 2011, 4:51am says:

The atmosphere in that second screenshot is damn great! Reminds me of Oblivion, but it has a much darker feeling to it...the calm before the storm.

+2 votes     article: HIRIDIA: UNGOVERNABLE LANDS - DEV DIARY 19
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