Quiet most times, enjoys to chat about interrests, love to draw, very critical with attention to detail and lives in the wonderful country South-Africa! :P
Also a better shield imo.
DX11 much??? Just kidding around lol. When can we expect to see actual grass blades sticking out of the world hmmm? ;P Great work! Lovin' it.
Mmm, I'm intrigued by random/procedural map generation. Wonder how it's implemented. All I know is that seeding is part of it. But, have no clue what that is either. xD
Hexagonal buildings would also look good, but I think it will be overkill tbh. :) Glad to help.
Perhaps hexagon smoke fx?
I suggest you guys add a little more colors to the grass, tbh. Just give it more depth and feeling, nice job!
Most real artists can't afford real original softwares in third world countries. So, uh, yeah...
The opposite of the Nether. Meaning, Heaven/Paradise.
Your description sounds sooo wrong! xD Great model.
Indeed fellow ModDB friend.
It misses something. The Aether.
Very good idea to drop the 4, just to avoid the Bliz'olice.
Good! One rule to artists: Never rush art. (not saying you rushed it, CD.)
Worms shotgun ftw!
I think the link was down, but it works now. :)
Going to try this.
Edit: Not available.
I suggest the UI should be very simplistic and basic in terms of similarity to Windows 98 style. Nice job team. The priority list is fine as it is. More tools and more parts = more fun.
Likes the Tavern room instead of casino.
Nice work! What are you guys using to draw this and get these results??
Omg that size! :O
Man, I used to draw this type of images way back when I was a child. Ah, the good times... Nice work
Nice, what software did you use? Note: There's no wrist/hand space to hold the gun where the handle is.
Wow, I wish I knew all about them technical information like "sends out individual render calls to the video card for every single polygon". On the other hand, great news!
Haha die name is moer snaaks.
Thanx a bunch
ZanMgt, could you tell me which engine do use for this game?
Will there be a chance for shaders in the future? If it won't have it would be okay. You see, I'm a fan of great graphics since I appreciate the smallest detail. Even if my PC burns out to view it :P
Please add shaders.
Yeah! king size bed for every soldier! :D
Particle shadows. I'm impressed. Nice looking game. Reminds me of micro machines.
Where did you guys study? Great looking game. Keep it up!
Fuel? How do you obtain more?
Would look better if the cubes had no border lines imo.
Read some moar :D go to Unreal's Technology site. There's got to be info about it.
Lava bad, Minecraft Awesome! xD Random
No gemstone mines :C nor hero gates! BOO! :D hehe
Dungeon Keeper anyone?
Suggestion: Use rulers and free image editing software. :)
There should be shaders on the water imo.
Can you please suggest some knowledge how I can start creating games? for example books I need and other suggestions would be great. More questions, can i switch between the different versions if I don't want to use the trial functions? How much does the full engine cost? Suggestion: Make the background more colorful and gloomy but also with shaders and fog. :) Thanks for the help.
I want to ask, when i download Unity 3 and the 30 days trial is over, will i still be able to use Unity? because I dont see the free version for downloading. Nice looking game!
Or lazyness :)
To the person who drawn this >.< -.-
FANTASTIC and unique concept 5 stars
I vote it's gona be GTA IV : VC
Made with which program? Looks epic!
Arrays galore. Nice pic :)
Would love to help but I'm noob in all areas, i can however do concept.
Look strange and painful alltogether lol, but other than that, it looks good
votes for third :P
i swear the blue army guys are sky blue if im not mistaken?
Sad thing is... We can't profit from Mods. Bummer.
(Another Idea) - It would be appreciated if you can also include the other Gunstar Heroes game's storyline (not really sure whats the other title though, I've played it on the NDS) :P
Looks darn great! :)
Soz for all the q's, what clays do you use for which purpose? (im looking into it so make claymation.)
Long time no Update
I suggest there should be Block smoothing implemented into the engine
What brand of clay do you use?
Looks f*cking epic!
This rock, rocks!
The poly's for this model looks very "Worms 3D" style imo, I love it.
Wutz Try to add some color bleeding :D
How can I suggest my ideas to him?
I'm sorry, I don't have a Twitter account yet.. I just want to suggest some ideas that I have.
I have a suggestion concerning the Minecraft engine, but don't know who to talk to.
Guys, when you finish this mod, please update warcraft 3's graphics xD
Let's me remind of Gta 2 for some reason... ;) nice work, keep it up
Win, gun. Looking good
Warcraft 3 used a crap load of poly's as well, but if it can be optimized, why not? :D
But voxels are a bit hardware intensive, isn't it?
IWANAKILL where is a good resource to start with Quake 3 modding?
Looks insane! Please rework the physics if achievable :D
Too bloomy, keep it up!
lol nice 1. you r a winrar! +1 for u :D
Wutz i've got an idea (if it is'nt already included in ur engine) combine voxels with fluid dynamics then you got voxel fluid simulation. :)
Please include material maps and shaders ect. :D looking really good team