Quiet most times, enjoys to chat about interrests, love to draw, very critical with attention to detail and lives in the wonderful country South-Africa! :P
Whales are giant. :P
I'm a programmer, but not an experienced game programmer. Don't think I can help though. I know nothing of programming games. I'm also a first year in college so yeah. :P
Would have helped you guys, but I know I would just waste your time.
It's open source isn't it? Surely you can modify it somehow?
But, if I'm not mistaken, you may not use your models (that's made in freeware) in your own commercial indie game titles to generate money, or may you use the models to do so?
Awesome? We have a winner.
Teh Narutuke? (Naruto-nuke)
Sweet, the red, yellow and grey reminds me of The Saboteur.
Well, got to start somewhere small. :)
Instead, custom blocks would be prefered.
Unity engine is also an option ;) but UDK is complex as well.
The screen looks really busy, it would help to know which platforms are walkable by indicating it somehow. Perhaps making the walkable platform's sprite's lines more thicker. Nice work.
And has Poxels!
shotgun the rightest one. :P
I didn't say TOTALLY. It is different. Probably you guys want old as **** graphics is because your PC's can't run it. Lol
Suck me, besides it's a different suggestion.
Please add an option to apply shaders.
Or do it like a Warcraft 3 map called "island troll tribes" you need a revival altar to still be able to play on the server. Once you die, the altar is destroyed. When you die on the moment you have no altar, you are banned or appear to be ghosts. People can build a Ghost portal to attract ghosts (players) to revive them.
sweet. Suggestion though: Let all the different cubes have scenery on it. Lets say for example, Metal cubes have scenery of scratches or bolts or grills and etc.
Nice render, but your pc probably suffers to view the model? :)
What maxen said. ^^^
Love Pixel art <3
Looks like tan.
Fiiiiiiiiiiiiiine desiiiiiiiiiiiiiign :) good work.
Looking good so far :)
add some lining so it's identifyable in the distance and it captures attention :)
Make it hover instead of wheels and such :P
May I like make models for mods with blender ? I know it's a retarded question.
Regardant une grande! Traducteur pour la victoire ;P
Looks f*cking epic!
The poly's for this model looks very "Worms 3D" style imo, I love it.
Let's me remind of Gta 2 for some reason... ;) nice work, keep it up
Warcraft 3 used a crap load of poly's as well, but if it can be optimized, why not? :D
But voxels are a bit hardware intensive, isn't it?
IWANAKILL where is a good resource to start with Quake 3 modding?
Too bloomy, keep it up!
Ambient occlusion would be nice :) great shot!
True you two... :) Basicly emerged from Quake 3 and added some tweaks and ect. to it. Still nice though. Just wish quake 3 can get a make over. :/
i agree, how/where did learn to do all this?
And to support you :)
It's almost about time that a new Source Engine releases considering Portal 2 and Half-life 2: Ep3/Half-Life 3 is still being worked on
Check your Firewall settings and allow the runtime. Worth a shot.
Haha funny, hah?
Instead of the traditional Fog of War style, try something new? Like for example a layer of 3D fog or something.
Nice, thanx for the info! :D
(Idea) - A brief description of all the characters would be helpful for newbies for Gunstar Heroes. :)
(Another Idea) - It would be appreciated if you can also include the other Gunstar Heroes game's storyline (not really sure whats the other title though, I've played it on the NDS) :P