Totally retro-oriented. Challenging gameplay rocks and pixels are beautiful!

Report RSS Huenison - status update #8a

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Well, it took a day longer than planned, but finally I have recorded the video (for now I have used just a camcorder, sorry). The video is now being transferred to the PC: once it's done, I'll encode and upload it to YouTube - it will take a while, since I ended up playing for 20+ minutes.
The main reason of the delay is that I had half an idea lingering in my mind and I wanted it to make it to the video, but in the end it didn't as I couldn't think of a cool way to make use of it.

Here are some interesting changes that instead have been done (as usual, I'm not mentioning those that can't be appreaciated without having seen the previous versions):
* added points for landing of "trimmer" bricks;
* replaced background bitmap of the playing area (I call it the "well") with procedurally generated backgrounds;
* added shooting percentage;
* added "nuke" bricks: when hit a certain number of times, they hit/kill all the other bricks on the screen - the amount of hits required depends directly on the player's hit/miss ratio (the better, the less hits are required).

Given that it's been a while since I last posted a screenshot, here's a new one to glace at while I prepare the video...

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