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Thanks for the good feedback!
Thanks, new stuff will come soon.
Hehe, thanks, yeah you've got a point.
Thank you very much for your very thorough testing, In the next version you will be able to go twice as fast when holding down the shift key ( Just like in the original) I guess if i want it to be exactly the same i will have to make the normal walk as 1.25 times faster then it is now. I will give it a thought, Thanks again !
I wasn't in purpose, thanks for investing your time and letting me know, i will fix that.
Yep the plasma gun will have an other ball, i just need to make something up, even though this is not the top priority right now, i need to make it work in multiplayer without too many bugs, and there is some more to do elsewhere too, but i will come to that eventually.
Thanks, the shotgun is just a placeholder for the upcoming model, i say so in the video but the game volume was too high so you probably missed it :\
Thanks ! Actually this is the first time someone comment about the camera shake, maybe it is too noticeable, i till keep that in mind.
If you look at the latest video, you can see i'v improved the decal a lot and the imps will stay in ragdoll state till you blow them up.
You can't add imps in this version, Maybe i will add it to the next version, it shouldn't be too much of a problem.
Thank you very much for your support ! :)
I'm not in a hurry, this is a hobby project so i'm taking my time.
This version won't work if you'v 86x (32bit ) windows. It will work only on 64x ( 64bit ) windows. I will try to make the next release 32 bit compatible so everybody can use it.
Well it is a good idea. Thanks.
This version was packed with a lot of unused assets, i will delete them eventually of course but at the moment i may need to use some of them.
Thanks, sharing my game would make me very happy and motivated :)
Yep, Thanks :)
The plan is to remake doom 2, but after all the assets are ready, it all can be used to remake doom 1 and the other versions as well, because it will be like adding new maps and nothing more :)
Thanks, Hopefully i will add custom map support too :)
Yes, Thank you for letting me know, Here is the working link :
Of course, characters are the most difficult to create, but i will add him eventually .
If anyone is getting a missing DLL file error, all you need to do is to download this little addition from microsoft :
And for those who want a fast download link :) :
If anyone gets a "Missing dll file" error he should download this file and install it and it will solve it:
(Only windows 64bit at the moment).
Hehe, It will be changed to fit more to the original HellKnight look i guess... Characters are so much work... remaking the Imp for the third time these days...
Thanks, the barrels doesn't receive radial damage from the missile launcher for some reason at the moment ( That is why i need to shot directly on the barrel to explode it ) It will be fixed though.
The rocket launcher does have a splash damage which works on the imps but for some reason it doesn't work on the barrels, i need to fix it.
And yeah only Alt+F4 at the moment :P
Hehe yeah i plane to changed their textures thanks.
Mouse is too fast and the player can't climb the white ramp, also the movement bob is too extreme ( like i'm jumping while i'm walking ).
After all seems like a nice and funny idea ( I Guess the real goal is to learn programming ). Have fun making it and good luck :)
1 Bad game doesn't make the engine. Unreal engine is one of the most popular engines for AAA Games, google unreal engine 4 to see what it is all about...
I will yes.
All the media in this page is showing stuff made with UDK, The next update will be a UE4 update.
You can use unreal engine codes ( Like unreal tournament cheats ) for example : god