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Actually, i'm converting the project right now and there will be a new page soon ( which i will post here for all to know ).
The game will be called "OldSchool Nightmare", it will give the user the ability to build levels, replace sounds and textures, so you basically will be able to mod the game to be doom if you like :)
Actually i'm working on it, thanks for supporting, when i have the new page ready i will post it in here :)
Well all those projects are using the original data ( WAD files from the original doom and require for you to by the original game if you want those projects to work ( work only with the original WAD files ).
However, my project is a stand alone project and it is like a different game with their ideas.
This project is no longer in development duo to copyright issue.
I will soon open a new page for a new project with different names and sounds etc that gonna have the same gameplay as doom, and thanks for google translate that i can understand what you wrote lol :)
I did so, but i will make my own game soon and open a page for it, it will have the same game play, stay tuned :)
You probably didn't notice the last news in the page, This project is no longer in development, i have no permission to keep on building it from idsoftware's publisher, however, i'm starting a new project with different name, textures, voices and every other thing that was taken from the original doom, i will open a page for it soon when i have enough new art for it to show off, stay tuned.
And don't worry, they next game will be 32bit for anyone to enjoy it :)
Actually i'v already got new plains, i'm gonna make a game of my own but with a lot of the classic doom features, the name gonna be different, level design, monster design etc... wish me luck :)
I will probably do so, thanks for the motivation :)
So i won't get sued :\
Nice, do you have a page for it ?
That is the plan XD
Thanks for the good feedback!
Thanks, new stuff will come soon.
Hehe, thanks, yeah you've got a point.
Thank you very much for your very thorough testing, In the next version you will be able to go twice as fast when holding down the shift key ( Just like in the original) I guess if i want it to be exactly the same i will have to make the normal walk as 1.25 times faster then it is now. I will give it a thought, Thanks again !
I wasn't in purpose, thanks for investing your time and letting me know, i will fix that.
Yep the plasma gun will have an other ball, i just need to make something up, even though this is not the top priority right now, i need to make it work in multiplayer without too many bugs, and there is some more to do elsewhere too, but i will come to that eventually.
Thanks, the shotgun is just a placeholder for the upcoming model, i say so in the video but the game volume was too high so you probably missed it :\
Thanks ! Actually this is the first time someone comment about the camera shake, maybe it is too noticeable, i till keep that in mind.
If you look at the latest video, you can see i'v improved the decal a lot and the imps will stay in ragdoll state till you blow them up.
You can't add imps in this version, Maybe i will add it to the next version, it shouldn't be too much of a problem.
Thank you very much for your support ! :)
I'm not in a hurry, this is a hobby project so i'm taking my time.
This version won't work if you'v 86x (32bit ) windows. It will work only on 64x ( 64bit ) windows. I will try to make the next release 32 bit compatible so everybody can use it.
Well it is a good idea. Thanks.
This version was packed with a lot of unused assets, i will delete them eventually of course but at the moment i may need to use some of them.