Started with creating simple games using Gamemaker, moved to Gothic, then Crystalspace, then Crysis Wars and hopefully CryEngine 3 soon!

open Outcast - Oasis released

open Outcast - Oasis released

open Outcast 1 comment

After months of hard work, the Eternal Outcasts team is proud to present you the 'Oasis' prototype, the next level Outcast experience based on the Crysis...

Let's talk about talking

Let's talk about talking

open Outcast 7 comments

An Action-Adventure needs a different Dialogue System than a Shooter, that's obvious. During the last weeks we were working on our own one which supports...

Introducing the incredible Backpack 3000!

Introducing the incredible Backpack 3000!

open Outcast 5 comments

Found an epic item and didn't have enough room in your inventory? This won't happen ever again!

Free travelling, improved quest system and custom UI

Free travelling, improved quest system and custom UI

open Outcast 16 comments

Nonlinear gameplay implies free traveling between levels. We developed a system that adds this feature to Crysis Wars (and added a custom quest system...

Story infos, Hi-Res artworks, looking for translators

Story infos, Hi-Res artworks, looking for translators

open Outcast 5 comments

This time our Lead Gamedesigner reveals some infos about our storyline. Besides Hi-Res versions of the artworks featured in the artbook were published...

Kicking off the Oasis 1.1 release countdown

Kicking off the Oasis 1.1 release countdown

open Outcast 14 comments

Our second tech demo is arriving just as we didn't announce a couple of weeks ago. Huh? Right. Better to release something without announcing it than...

Oasis 1.1 Release Countdown: Explorable Regions and Travelling System

Oasis 1.1 Release Countdown: Explorable Regions and Travelling System

open Outcast 5 comments

Take a look at the Travelling System implemented in our upcoming tech demo. There's also a preview of the regions to explore.

Oasis 1.1 Countdown: Camera-, Quest- and Interaction System

Oasis 1.1 Countdown: Camera-, Quest- and Interaction System

open Outcast 4 comments

In today's countdown article we'll be covering the gameplay alterations to Crysis Wars. You will be able to test everything described here in the upcoming...

Oasis 1.1 countdown: Dialogue System, Voice Acting and Localization

Oasis 1.1 countdown: Dialogue System, Voice Acting and Localization

open Outcast 13 comments

Dialogues are an essential part of any Adventure game. In today's article we'll examine how these are implemented in Oasis 1.1

Oasis 1.1 Countdown: Future plans and torrent release

Oasis 1.1 Countdown: Future plans and torrent release

open Outcast 19 comments

In today's countdown article we'll take a look at the plans for after the Oasis 1.1 release... ah by the way, the torrent is out!

Oasis 1.1 technology demo released

Oasis 1.1 technology demo released

open Outcast 20 comments

It's release time, people! The second technology demo of the open Outcast project is ready for testing...

Item Tracker, Oasis 1.2 demo, CryEngine 3 outlook

Item Tracker, Oasis 1.2 demo, CryEngine 3 outlook

open Outcast 15 comments

Checking out the new item tracker, announcing our next demo and giving an outlook on our plans with the CryEngine 3 SDK

Outlook for 2012

Outlook for 2012

open Outcast 10 comments

Finally the pieces for our CE3 SDK based standalone demo are coming together, but there are even bigger things to come in 2012...

Project Status, Closed Beta of Demo

Project Status, Closed Beta of Demo

open Outcast 2 comments

A summary of the state of the project and announcing the closed beta of our demo.