Started with creating simple games using Gamemaker, moved to Gothic, then Crystalspace, then Crysis Wars and hopefully CryEngine 3 soon!

Posted | Game Title | Type
Extending Crysis with a custom Dialogue System
Crysis Wars

Extending Crysis with a custom Dialogue System

Mar 31, 2010 open Outcast Article 5 comments

This feature describes how we added a RPG/Adventure-style nonlinear Dialogue System to the First-Person-Shooter Crysis Wars. The technically interested...

Adding a Persistence System to Crysis Wars
Crysis Wars

Adding a Persistence System to Crysis Wars

May 29, 2010 open Outcast Article 11 comments

The following article describes how we managed to store all kinds of data, such as entity positions or the player's inventory, when travelling between...

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