Started with creating simple games using Gamemaker, moved to Gothic, then Crystalspace, then Crysis Wars and hopefully CryEngine 3 soon!

Adding a Persistence System to Crysis Wars

Adding a Persistence System to Crysis Wars

open Outcast 11 comments

The following article describes how we managed to store all kinds of data, such as entity positions or the player's inventory, when travelling between...

Extending Crysis with a custom Dialogue System

Extending Crysis with a custom Dialogue System

open Outcast 5 comments

This feature describes how we added a RPG/Adventure-style nonlinear Dialogue System to the First-Person-Shooter Crysis Wars. The technically interested...

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