Started with creating simple games using Gamemaker, moved to Gothic, then Crystalspace, then Crysis Wars and hopefully CryEngine 3 soon!
Who said that all were lying in the oasis? Take a look in the village... I guess the journal entry says "somewhere" and not "somewhere in the water of the oasis" ;)
Huh? How do you mean play on Steam? You have a Steam version of Crysis Wars? Anyway thanks for the hint about statistics... will be included in the known bugs list for the release notes :)
For anyone who just can't wait any longer: Gameupdates.org ;)
here you go: Youtube.com
Going to be an inofficial sequel.
In order to check out Outcast you even don't have to search for too long: you can get it for 6$ on Gog.com
Interesting :) We'll definitely take a look at it when it's released (since after Oasis 1.1 our technical dept will start with implementing some different feature)
Most of our developers come from Europe (ok that may not count). Also there will be some localized versions (subtitles and text) ... more on that in a following posting
I guess every SDK has its flaws ... the biggest problem with the Crysis Wars SDK is definitely the lack of documentation.
all kind of "trading" will be optimized since it took too much time in OC, as you said.
Although the main plot is finished already we won't reveal any infos for now.
Unique enemies are planned along with boss-fights like against the Gorgor or Achondar :)
if you don't want to release your sourcecode during the development phase (or not at all) and still want free SVN you may try Origo.ethz.ch =)
Feel free to apply when you have time. The application details can be found on Openoutcast.org
Kinda surprised to see that still somebody is working on a mod for this game. On the other hand Icewind Dale was one of those games ... dense atmosphere, love for detail and an amazing soundtrack.
Guess I will install it again and give the mod a try =)
Well I think the problem is there isn't much community left around CryEngine 2. Many developers turned away from it because not many great mods get finished after all (MechWarrior Living Legends being the BIG exception) and new people go for UDK or the Source engine anyway. I think that will change as soon as CryEngine 3 SDK comes out ... the list of advantages towards the formerly mentioned engines will be too obvious.
I just hope you are using the time to work on story and general design of the gameworld, and hold out till next spring (Butterfly, another very promising SP mod using CryEngine 2, was put on hold lately as well).
damn guys ... that's a very interesting list of projects! ;)
I assume you aren't working on all of those at the SAME time, right? With which one will you start?
Now let's see whether you can meet the schedule ;)
Will there be a version for Crysis Wars too?
No problem man, the game works with the free Crysis Wars Trial as well, see Moddb.com =)
Lots of characters and locations of the original Outcast will also play an important role in oOC, that's for sure. So playing the original is not that a bad idea ... it was released for modern systems lately as well on www.gog.com
The left one reminds me of the snake guys from Stargate and the right one of the Republic Commando characters :P
Looking forward to see those on some actual ingame screen!
let's see whether we can fix the lack of Crysis releases in August =D
wow, never imagined that those comments are so much work after all :D
If you have problems with the videos on ModDB simply check out our YouTube channel: Youtube.com =)
Use the time to develop the story and gamedesign - I'm sure stuff will get going with CE3 again! =)
I guess everyone is waiting for the release of Crysis 2 + SDK anyway ...
happy birthday =)
I know this word is being used too often (especially on this site ;)) but it's the only one describing this project accurately: EPIC!
Glad to hear that and thanks! =)