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RumpelBumpel
RumpelBumpel May 7 2010, 6:13pm replied:

CS:aS will be round-based... how should i integrate a wheather system?
Gimme more details about your idea!

greets RumpelBumpel

+1 vote   download: de_cobble_aftersource133
RumpelBumpel
RumpelBumpel Apr 21 2010, 10:29am replied:

not at all, i am working on cs_italy!

greets RumpelBumpel

+1 vote   mod: CounterStrike afterSource
RumpelBumpel
RumpelBumpel Mar 12 2010, 5:40pm replied:

Of cause we need help, just mail me some screens of you player-model

greets RumpelBumpel

+1 vote   mod: CounterStrike afterSource
RumpelBumpel
RumpelBumpel Feb 3 2010, 5:52pm replied:

Ty

greets
RumpelBumpel

+1 vote   media: de_cbble_afterSource (de_cobble_afterSource)
RumpelBumpel
RumpelBumpel Feb 3 2010, 5:49pm replied:

*grass fixed*

greets RumpelBumpel

+1 vote   media: de_cbble_afterSource (de_cobble_afterSource)
RumpelBumpel
RumpelBumpel Feb 3 2010, 5:47pm says:

Du gehst absolut vom Richtigen aus...es ist auf jeden Fall konstruktive Kritik gefragt! Leider sind vernünftige Anmerkungen eher selten und daher bedanke ich mich für deinen comment.

Habe fast alle Deine "Peanuts" beseitigt. Bald gibts wieder Screens, wo du die Umsetzung deiner Vorschläge siehst!

Grüße RumpelBumpel

+1 vote   media: de_cbble_afterSource (de_cobble_afterSource)
RumpelBumpel
RumpelBumpel Feb 3 2010, 10:58am replied:

I started because I had some time,without ignoring vote, if vote is finished I´ll work on winner map!

greets
RumpelBumpel

+1 vote   media: de_cbble_afterSource (de_cobble_afterSource)
RumpelBumpel
RumpelBumpel Jan 30 2010, 11:48pm replied:

Thank you, I´m still working on them. That just initial stage of remake. In my opinion there have to be more variety, still too monotonously.

greets RumpelBumpel

+1 vote   media: de_cbble_afterSource (de_cobble_afterSource)
RumpelBumpel
RumpelBumpel Jan 28 2010, 1:00pm replied:

maybe floor is glass?!:-)

+1 vote   media: CounterStrike afterSource Logo
RumpelBumpel
RumpelBumpel Jan 20 2010, 12:00pm replied:

Thanks a lot! The maps will be even more detailed, with releasing the game!
Thanks for your comment, maybe I am gonna include your suggestions.

Greets RumpelBumpel

+1 vote   mod: CounterStrike afterSource
RumpelBumpel
RumpelBumpel Jan 15 2010, 9:18pm replied:

We are working hard to realize this ambitious project, but we still need help! Releasing such a complex Game takes time... but I am still optimistic :-)

greets
RumpelBumpel

+1 vote   mod: CounterStrike afterSource
RumpelBumpel
RumpelBumpel Jan 13 2010, 7:39am replied:

We will release addons for cs:s (AWP, CT and T, Maps, Etc) but final versions will be released with the game is fully playable. The final release isn´t compatible with the old engine (CS:S). Neither textures (vtf 7.4, ssbumb etc.) nor maps (compiled with ob-engine, particle-effects) are working in EP1-Engine.

greets RumpelBumpel

+1 vote   mod: CounterStrike afterSource
RumpelBumpel
RumpelBumpel Jan 12 2010, 1:51pm replied:

The complete game will be in OB-Engine...so the maps which we release now are addons for Counter Strike Source. The final release isn´t compatible with the old engine.

greets RumpelBumpel

+3 votes   mod: CounterStrike afterSource
RumpelBumpel
RumpelBumpel Jan 1 2010, 2:02pm replied:

As you can see in the trailer-video, the game runs in ob-engine so far. We made more progress than only remaking a few maps. I going to upload the weapon-remakes in a few days, too.

greets RumpelBumpel

+1 vote   mod: CounterStrike afterSource
RumpelBumpel
RumpelBumpel Dec 25 2009, 4:54pm replied:

ty,you´re right...in my original version it isn´t as dark...i´ve too rework it. I´ll upload today a better version...
greets RumpelBumpel

+1 vote   media: CounterStrike afterSource 2010 Teaser Trailer [HD]
RumpelBumpel
RumpelBumpel Dec 24 2009, 6:45pm replied:

I am still working on new characters...on release you get new ones ;)

+2 votes   media: CounterStrike afterSource 2010 Teaser Trailer [HD]
RumpelBumpel
RumpelBumpel Dec 24 2009, 6:00am replied:

Hi templateR,
du hast recht, dass de_port noch im beta stadium ist..
...da ich zur zeit an mehreren baustellen (de_aztec, source-code-ob, usw.) arbeite ist diese map etwas in den hintergrund geraten. Aber versprochen, ich mache mich bald an die final version. Viel ist nicht mehr zu tun. Grundlegend muss ich die map optimieren, d.h. noch einige LOD´s erstellen und die aufteilung der leaves verbessern. Ich hoffe ich komme bald dazu.

grüsse RumpelBumpel

P.S. menge Arbeit für (fast) eine Person! ;-)

+1 vote   mod: CounterStrike afterSource
RumpelBumpel
RumpelBumpel Nov 27 2009, 5:56pm replied:

Why don´t you like the banner? ;-)

+1 vote   mod: CounterStrike afterSource
RumpelBumpel
RumpelBumpel Nov 14 2009, 2:24am replied:

sure there will be optional post processing features (for example .... motion blur, color correction etc.)

+1 vote   mod: CounterStrike afterSource
RumpelBumpel
RumpelBumpel Jan 21 2009, 6:57pm replied:

Thanks a lot, I hope you´ll enjoy the map...
... I am working now on a further improved map, including HDR!

+2 votes   download: de_dust2_remake_ver2
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