3D Modeller and Digital Artist with a knack for modelling battle tanks. Currently attending an Animation and 3D Arts study course in Singapore. Software of choice: Autodesk Maya and 3DS Max. Paint Tool SAI and Photoshop.

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Report RSS Turret Modelling tutorial!
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Gen.Kenobi
Gen.Kenobi

AMAZING! YOu showed me a lot of new tools!! One day, i'll be so pro like yours...

pro i mean amateur *zeke'spoetry*

Thank you a lot my friend!

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Vikestart
Vikestart

OMFG

I learned 1000 new tools today and the final result of that model is outstanding

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ruby92 Author
ruby92

WTF >.>

err i used tools you all know of....

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xAaroNx
xAaroNx

Stop hiding it , your pro :p

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ruby92 Author
ruby92

I AM NORT!!!

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ズ

can you please post your vids on youtube and post the links here? moddb player not working for this vid (and the other one)... atleast for me...

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TotallySnappy
TotallySnappy

amazing

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Soviet_Deso
Soviet_Deso

Try using snaps, never use boolean for "game" oriented models, always center your objects to the middle hence use snaps, oh btw don't use that mirroring tool on the top bar, its very bad in max basically its scaling your object in a negative value which means your normals are flipped and your axies are f*cked; you can use the mirror tool in the modifier list or the symmetry one.

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ruby92 Author
ruby92

Okay, thanks for the tips.

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xAaroNx
xAaroNx

he is pro

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sgtmyers88
sgtmyers88

Wow... you have surpassed me!

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also a present for gen kenobi :D

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