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It's just me dude,i think you should fix the really broken bugs first.
Hmm...been putting off test plays on this due to the fixes upcoming....
Its no car,but its a good designed thing unique no other faction can or would make.
Hmm,rethinking it,it reminds me of that UAW unit....
It's a new interesting concept,but this game engine may not be able to render out it's full intended effects....
If you noticed the HailFire Droid's joints is at the bottom, it's meant to make it so the wheels don't bend upward in the other direction.
Now i realize what's weird,the joints between the wheels and the chassis seems to look loosely made.
hmm....was thinking of Starcraft 2's Zerg Creep,if we could change the terrain.
Any chance having XPs being built old fashioned wise without a gantry?
I know someone did it once.
What are these for exactly?
Except a TD would be the equivalent of a UEF Sniper Bot......Does the faction need that?
Anyway, yes,this reminds me,the TD model has it's flaws. The turret and chassis needs to be changed.
Are we trying to start a caste here?
So,um which one is chosen?
Yeah, which is why i gotta confirm with you some of the effects and stuff.......
Umm...im sure he means the design team has high standards and that they could do better.
Frankly speaking, i see some design problems with these.....(especially the missile launcher,the concept itself IS the problem)
Actually,the vanilla Kraken design is irredeemable.The range is too short.
Even the one Leo made is actually a better concept,albeit some questionable design quirks on the tentacle footing,could use some "sucker feet" to look believable on land....
But continuing the joke for fun.....
V Universal Colossus: Waaaahhhhhh.... I can no longer be the glory of the Illuminate!
King Kriptor: Dude,your design was outdated anyway. Burst beats Sustained dps,so i win.
UC: So my family's robust design was all a lie?
KK: No,back then everyone was too squishy to stand up to you.Ur DPS isn't that awesome,tbh.
You had to trample through tougher units.
Ur faction's "presence pressure" was scary in those days though.
But seriously,making the ML having both DPS and ur Toughness is freaking OP.
UC: TL DR:my robust muscles don't cut it anymore.
KK: You need a design that isn't like a Pure Tank.That's useless nowadays.
Saying that,an isolated environment is still useful for running basic basics on unit stats.
Though, it's more of Cost/Efficiency everyone will be worried about....
Hmm since this is a whole new metagame,where everything we knew previously on how we play vanilla SC2 was blown away......
If only, if only,but this will be very spoilerish....
I was thinking a short run down detailed guide for each new revamp unit could be made by someone one day like the game's official wiki.
This might be a helpful mitigation from those used to SC 2 vanilla play......
It is not ready.I can tell from just that.
But true,eventually, extensive testing would be needed.
But not in an isolated environment,but a real game.That's where the true acid test is.
There are just too many factors to be considered....Extensive testing for efficiency and viability of each unit is required for this new meta.
Too many possible variables in combat situations.
That,is part of the vision i had in a Reboot SC/SC 3.
You would be able modify the design on Experimentals.
Hmm,impressive,for once,you guys have managed to make something looks Seraphim.
It's wrong title.
Chassis does not look like it can rotate and fire......
The similarity is stunning.
Well it's a new era.
And Dr.Avitus brought in new blood into the old Cybran Designs.......Mechs!