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Rtys8
Rtys8 @ Revamp Expansion Mod (RVE)

Nope, not good enough a concept.
This is under Unitport standards,but RVE'S Epic units are eligible to be under T6s.

They should try taking from some sci fi references.I had several ideas,but here is one i favor mostly that i wanted to create into Unitport. (But can't make myself)

Herald,Idol of Decay.
Basically, a T6 Harbinger,which invokes the classic feel and fear of towering alien constructs.It's like the Tripods of War of the Worlds.

Special features.
1.Anti Army Unstable Quantum Nanite Cloud.
2.Gravitic Tractor Recycler Tentacle Beams.

But with the silence,i suspect the RVE Team simply does not have anything.....

Good karma+1 vote
Rtys8
Rtys8 @ UnitPort 0.2.4.2

What do you mean by a custom Bot?

Good karma+1 vote
Rtys8
Rtys8 @ Mystery Unit No. 1

Ah,don't count on my charts for this!I have not updated them with this yet as of this date. Only hint: It's replacing the Lupen.

Good karma+1 vote
Rtys8
Rtys8 @ UEF resource share building

Except you would have to spawn those killable research boxes for that as a model....

Good karma+1 vote
Rtys8
Rtys8 @ Supreme commander 2 RV

Well people are mainly fans of UEF and Cybran.......Aeon and seraphim the least liked.

Used to be a UEF and Cybran fan back in the days,but the staleness of their design themes and faction strengths really bored me over the years.

By far,only Cybran still feels inspired to me out of the two.

Good karma+1 vote
Rtys8
Rtys8 @ UEF resource share building

Frankly....i feel these types of buildings should have an antenna to signify it's a sending building.

Good karma+1 vote
Rtys8
Rtys8 @ NEWS FEED

Well,look again,there's more T5s now!

Anyway......the whole team's dark, those plans are cased in steel,but not set in stone.

Good karma+1 vote
Rtys8
Rtys8 @ NEWS FEED

Egad! How did you know what was coming!?

Anyway the whole unitport team is MIA.I wanted to revise turtling too......

Good karma+1 vote
Rtys8
Rtys8 @ Aegis MK 2

Except....i thought Overated stated it was impossible to alter existing SC2 units?

Good karma+1 vote
Rtys8
Rtys8 @ Aegis MK 2

Redundancy.Nuff said.

If this exists,what would happen to Aegis now in game?

Good karma+1 vote
Rtys8
Rtys8 @ Revamp Expansion Mod (RVE)

Lol SC 2 is still playable in it's vanilla state.....Just....not fun when it's unbalanced and small compared to FA.

Good karma+1 vote
Rtys8
Rtys8 @ UEF shield gen MK II

LoL,if you start modeling new stuff like Avitus,the mod won't be called Unitport anymore.

Though frankly,there are a couple of spots i could use a bunch of new models.......But the current plans when it's all finished and tuned and balanced should be fine.

Good karma+1 vote
Rtys8
Rtys8 @ Revamp Expansion Mod (RVE)

Ahahhaahah!

So get RVE 1.2 out already!

Good karma+1 vote
Rtys8
Rtys8 @ UnitPort 0.2.4.1

WARNING CRASH DETECTED.CAUSE UNKNOWN.

Good karma+1 vote
Rtys8
Rtys8 @ UEF XP PD MK III

I already i have nightmares how to get navy working in Unitport , despite my newest plans.

Good karma+1 vote
Rtys8
Rtys8 @ UnitPort Alpha 0.2.4

Yeah, i was thinking lets use the Novacat I then.
But really,i dont think textures are that big an issue.....

Good karma+1 vote
Rtys8
Rtys8 @ UnitPort Alpha 0.2.4

So it did not work out after all i see...What was the issue?
Frankly, i was going to propose changes to fix the Novacat's II weapons.

Well,we will get to the desired state eventually where everyone has the weapons needed.......

Good karma+1 vote
Rtys8
Rtys8 @ UnitPort Alpha 0.2.4

Oh wait, this is a bit too soon for the entire package.....my bad.Maybe you are still working on it.
To achieve the desired state as displayed on the charts, it might take longer than that...

Good karma+1 vote
Rtys8
Rtys8 @ UnitPort Alpha 0.2.4

Hmm this is a step,but......sad to say there will be lots to fix.....with the new stuff you ported.Bugs and other stuff not up to tune....

(Anyway, i am not plotting any more extra units for now that the charts have everything needed for most roles.)

ps. where did you get the Percival 2?
I guess the Novacat II did not work after all......

Good karma+1 vote
Rtys8
Rtys8 @ NEWS FEED

That is what i am trying to bring about,open cooperation and discussion,unlike the RVE team as of late.....

Good karma+2 votes
Rtys8
Rtys8 @ NEWS FEED

Just wait till i get to checks on those, T1-3 land units atm.....

Good karma+1 vote
Rtys8
Rtys8 @ NEWS FEED

Well,previously,i would have wanted to start requesting for a modeller,but then, it seems that creating a new unit from scratch like Overated says, it much harder,than re-purposing one....

Actually, with so much stuff i have not used from the current TM,i have yet to find any lacking so far,except for Air XPs....

As for your Urchinow problem, i am afraid right now is not the best time for balance, when a massive porting is ahead.....
But I am not the balancer who does number crunching anyway, i am just here to do functionality checks.

Good karma+1 vote
Rtys8
Rtys8 @ Revamp Expansion Mod (RVE)

Do you mean somewhat like a blockade? I once envisioned putting it on the Urchinow,but we can't edit SC 2 units.....

Good karma+1 vote
Rtys8
Rtys8 @ Ythotha!

Holy crap, those patterns actually looked this good?

Good karma+1 vote
Rtys8
Rtys8 @ Revamp Expansion Mod (RVE)

Shields,are actually a luxury.
If XP had them, what would be the point of T3 mobile generators?

Good karma+1 vote
Rtys8
Rtys8 @ ALBINOsnowball

Well,i think what you are doing deserves alot of respect in of itself,no need to compare with other modders.

Trying to bring in new units is a good thing,but the reason why i try propose lots of changes and give them a proper role is because i don't think anyone of us would want to have a repeat of what the DLC did of just dumping new units on us without balancing them.....

Good karma+1 vote
Rtys8
Rtys8 @ ALBINOsnowball

Should RVE 1.2 ever come,would you intergrate it into the side mod?

Actually, what's stopping you from just joining the RVE team?

Good karma+1 vote
Rtys8
Rtys8 @ Revamp Expansion Mod (RVE)

This isn't Command and Conquer 3: Red Alert.

Good karma+1 vote
Rtys8
Rtys8 @ ALBINOsnowball

I am not a true balancer as per say,as i am terrible with the number crunching involved in balancing,which is the reason why it is awfully boring to deal with,i am more of a tester who tries to find any useless or underpowered units and proposes changes to help them achieve optimal performance.

Good karma+1 vote
Rtys8
Rtys8 @ ALBINOsnowball

Frankly,i want to put balance statements later if you still have more unit/models to port......

But what must be fixed,I'll say it.
Hmm,i never played mods for the original FA,so i really don't know what kind of stuff is out there.

Good karma+1 vote
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