I think the ghost grey knights are related with this:
"Ghostly Bodyguard: An army that includes Mordrak can
also include a unit of Ghost Knights. Ghost Knights also
always have the Stealth special rule due to their spectral
nature. Mordrak and the Ghost Knights form a unit, with
Mordrak acting as an upgrade character until such point as
the Ghost Knights are slain, at which point he reverts to
being a single-model unit in his own right.
Whenever Mordrak suffers an unsaved wound, roll a D3 at
the end of the phase. If the result is equal to or greater than
the number of Morgrak's remaining wounds, a Ghost Knight
appears to defend him. Place a new Ghost Knight within
coherency of Mordrak's unit- it joins Mordrak's unit to all
intents and purposes. Note that this can take the squad
above its normal maximum size.
This Ghost Knight has default wargear, as presented in the
army list entry - it cannot have any upgrades. If Mordrak's
unit is locked in combat, this new Ghost Knight is placed in
base contact with enemy models involved in the combat if
possible, otherwise it must be placed 1 " away from enemy
models, as normal. If you do not have a spare Ghost Knight,
or if there is insufficient room to place it, then the Ghost
Knight does not materialise.
If Mordrak is removed as a casualty, the Ghost Knights lose
their connection to the mortal world and are also removed."
A unit obtained using this texture procedure would be nice if combined with the squad possession capability of the necron destroyer lord would look really nice. I can imagine it moving around like a ghost possessing stronger enemies and using them to kill their previous friends :D
That would really stuff up your enemy...
....When did I get stealthed gk terminators...?
....Why are they shooting at me.? :P
I think the ghost grey knights are related with this:
"Ghostly Bodyguard: An army that includes Mordrak can
also include a unit of Ghost Knights. Ghost Knights also
always have the Stealth special rule due to their spectral
nature. Mordrak and the Ghost Knights form a unit, with
Mordrak acting as an upgrade character until such point as
the Ghost Knights are slain, at which point he reverts to
being a single-model unit in his own right.
Whenever Mordrak suffers an unsaved wound, roll a D3 at
the end of the phase. If the result is equal to or greater than
the number of Morgrak's remaining wounds, a Ghost Knight
appears to defend him. Place a new Ghost Knight within
coherency of Mordrak's unit- it joins Mordrak's unit to all
intents and purposes. Note that this can take the squad
above its normal maximum size.
This Ghost Knight has default wargear, as presented in the
army list entry - it cannot have any upgrades. If Mordrak's
unit is locked in combat, this new Ghost Knight is placed in
base contact with enemy models involved in the combat if
possible, otherwise it must be placed 1 " away from enemy
models, as normal. If you do not have a spare Ghost Knight,
or if there is insufficient room to place it, then the Ghost
Knight does not materialise.
If Mordrak is removed as a casualty, the Ghost Knights lose
their connection to the mortal world and are also removed."
A unit obtained using this texture procedure would be nice if combined with the squad possession capability of the necron destroyer lord would look really nice. I can imagine it moving around like a ghost possessing stronger enemies and using them to kill their previous friends :D