I am a retard and it took me 20 years to figure this out!...
When trying File/Export... *.sgm
I found to distinctly different areas of interest, that will stop me from rendering the model successfully.
Max four bones is easy as will be shown in the next Image. :) setting bone limit to 4.
Normalizing bones is slightly harder but not impossible and will also be covered in the next Image.
Forums.relicnews.com
Your comment will be anonymous unless you join the community. Or sign in with your social account:
Continuing on from the series of texture animated damage series.
I deal with some of the potential rendering issues with ways to solve them. :)
When trying File/Export... *.sgm
I found to distinctly different areas of interest, that will stop me from rendering the model successfully.
Max four bones is easy as will be shown in the next Image. :)
setting bone limit to 4.
Normalizing bones is slightly harder but not impossible and will also be covered in the next Image.
Forums.relicnews.com