I am a retard and it took me 20 years to figure this out!...

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Report RSS I remember the Repentia issues now. (view original)
I remember the Repentia issues now.
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RT2... Author
RT2... - - 3,305 comments

Initial thoughts would be a bone sync, with a object rescale on the object itself.

This should not interfere with the skinning information and allow the repentia to be scaled correctly for the models design.

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RT2... Author
RT2... - - 3,305 comments

O may dump that head wit the cloth and recycle the sisters heads setup.

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RT2... Author
RT2... - - 3,305 comments

I might pass on the object rescale and just rescale the imported armature architecture that come in with it off of Bip01....

This should mean the rescale should be localized to the imported object. :P

After bone sync of course. :P

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GreenScorpion
GreenScorpion - - 1,935 comments

Relic is that way man, they do a bunch of generic troops using simillar bodies and then make a model of something slighlty different and it is like they are not from the same species :P
Just like the grey knights in the space marines armies, they simply had to be those guys who have bodies slightly displaced from the rest. Same goes for repentias.

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RT2... Author
RT2... - - 3,305 comments

Easy work around though, when I get time. :P

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Description

With the repentia integration, I remember the issues I had in the past and must rescale and bone sync inside of the base model to get them to fit within the Other armour types.

Arrows point out the obvious issues. :P