I'm trying to increase my randomly generated Armour variant.
I want to get the random body part generation complete also.
I'm not sure how to go about it though. As with the texture I use as an alternate Armour addition.
I have 20 slots available for texture parts.
I have four head variations and several Armour deco variations.
And a whole lot of white space. undecided what to do with it. :)
Thoughts?
are these flat on model the bones or do they stick of the model so I know when you want me to texture them been messing around with making flat textures have contrast so they don't look flat.
yeah they are flat man,
Had to cut down on surfaces to reduce game lag. :)