This member has provided no bio about themself...

Comment History  (60 - 90 of 346)
rSlade
rSlade Nov 2 2013, 6:08am says:

"There is a way, to turn parts of the maps floor invisible, which we used to let the buildings of Goblintown reach below the ground and into the bottomless depths."

So, is it now possible to make Isengard barracks look like a rift?

+4 votes   article: The Road to Edain 4.0: Misty Mountains, Part One
rSlade
rSlade Jan 29 2013, 5:11pm says:

How about this one, guys?
http://www.youtube.com/watch?v=81f-bBKkhGw

I know, it has nothing to do with ME series, but IMO it sounded epic in this trailer.

-1 votes   media: You want to choose the gameplay trailer music ?
rSlade
rSlade Jan 19 2013, 5:59am replied:

On the body, for example. Look at the picture I've posted before.

+1 vote   media: Reapers battle Citadel forces
rSlade
rSlade Jan 17 2013, 12:55pm replied:

And make them a little thinner. Or it would be great if team make these parts team colored:
S017.radikal.ru

+2 votes   media: Reapers battle Citadel forces
rSlade
rSlade Jan 17 2013, 7:58am replied:

*red rectangles

+2 votes   media: Reapers battle Citadel forces
rSlade
rSlade Jan 17 2013, 4:53am says:

Well, I don't really like those rid squares on reapers' legs. Except that, everything's great.

+2 votes   media: Reapers battle Citadel forces
rSlade
rSlade May 2 2012, 4:05am replied:

That looks perfect.

+2 votes   media: Hornburg (WIP)
rSlade
rSlade Mar 24 2012, 7:08am says:

Umm... shouldn't the reapers be a little more bigger? In my oppinion Nazara was bigger in first ME comparing to turian/Alliance vehicles.

+11 votes   media: Fleet Update 3/24/2012
rSlade
rSlade Jan 6 2012, 6:29pm replied:

Also get drunk and bang whores in cars :3
Agree.

+1 vote   article: Pre-release news
rSlade
rSlade Oct 9 2011, 4:08am says:

Horrible model for artilerry.

0 votes   media: CIS assualt with Artillery
rSlade
rSlade Sep 15 2011, 4:22am replied:

They already have got Vercetti's model and it's pretty good.

+1 vote   media: GTA: Vice City Rage Official Screenshot
rSlade
rSlade Jan 9 2013, 5:51pm replied:

Especially the ending theme.

+3 votes   media: Launch Trailer - 2013
rSlade
rSlade Jan 6 2013, 9:42am replied:

That's the plan.

+1 vote   mod: Edain Mod
rSlade
rSlade Jan 3 2013, 11:38am replied:

Chasms in "burned" Isengard are made via map editor, I guess. The mechanism of adding/editing map bjects is quite different from building structures.

+1 vote   mod: Edain Mod
rSlade
rSlade Jan 3 2013, 11:35am replied:

*Faction

+1 vote   mod: Edain Mod
rSlade
rSlade Jan 2 2013, 4:17am replied:

Game engine doesn't allow to make structures with negative number height. Edain team encountered this trouble when tried to make movie-like chasms instead of vanilla baracks for Isengard.

+2 votes   mod: Edain Mod
rSlade
rSlade Dec 16 2012, 1:29pm replied:

And here go bugs.

Super GT doesn't have engine sound.

+1 vote   mod: GTA United
rSlade
rSlade Dec 16 2012, 1:05pm says:

Okay, guys, I think, you should make some kind of readme/installation instructions.

+2 votes   mod: GTA United
rSlade
rSlade Dec 15 2012, 6:20am replied:

I guess, It'll be up to fans.

+1 vote   mod: GTA United
rSlade
rSlade Dec 14 2012, 10:09am replied:

That will be enough :3

+1 vote   mod: GTA United
rSlade
rSlade Dec 14 2012, 4:56am says:

Hey, guys. First of all, I've been tracking your mod since 2008 and I'm sincerely happy that your titanic work finally got to an end. Congratulations!
Now, to the question part. Are you going to make a launch tariler or smth like that? And what about a full list of features available across LC and VC?
Thanks.

+1 vote   mod: GTA United
rSlade
rSlade Dec 14 2012, 4:54am says:

Hey, guys. First of all, I've been tracking your mod since 2008 and I'm sincerely happy that your titanic work finally got to an end. Congratulations!
Now, to the question part. Are you going to make a launch tariler or smth like that? And what about a full list of features available across LC and VC?
Thanks.

+1 vote   article: GTA United 1.2 - Gold Status and Release Date
rSlade
rSlade Dec 7 2012, 2:16am replied:

Yeah. I guess, Harbinger should be a little different from other reapers. It would be great, if you take his "habit" from ME 2to put his legs under body.
Also, I don't get it. Has he got a crest on his body, like in ME2, or it's just a reaper model without front leg? Although, pretty awesome model, I must say. Good job, guys, you make me happy.

+1 vote   media: Harbinger
rSlade
rSlade Dec 2 2012, 8:46am says:

Voted for the fourth time. Next year will be an aniversary for me :)

+3 votes   mod: Third Age - Total War
rSlade
rSlade Oct 14 2012, 7:00am replied:

Well, it's only Sovereign who was able to shoot from all of his legs, I think.

+1 vote   mod: Dawn of the Reapers
rSlade
rSlade Oct 8 2012, 8:24am says:

Hell, I really want 3D-printer and all of your models.

+5 votes   media: One weeks worth of skinning. Cheers!
rSlade
rSlade Oct 8 2012, 8:20am replied:

As wonderful as in my dreams.

+1 vote   media: Cerberus Siege Frigate
rSlade
rSlade Oct 7 2012, 4:54pm says:

I want to touch it.

+5 votes   media: Cerberus Siege Frigate
rSlade
rSlade Oct 7 2012, 3:30pm replied:

A little less of black would be great, really. But still it looks like tasty.

+4 votes   media: Cerberus Dreadnought Skinned v2
rSlade
rSlade Aug 24 2012, 6:02pm replied:

Some info on English translation will be fine as well.

+2 votes   mod: Edain Mod
rSlade
rSlade Jul 27 2012, 3:55pm says:

Any news on English translation?

+2 votes   mod: Edain Mod
rSlade
rSlade Jul 26 2012, 10:50am says:

>The Edain Mod aims to take you deeper

Just as I like :3

+1 vote   mod: Edain Mod
rSlade
rSlade Jun 23 2012, 5:19am replied:

>Bioware had dismissed the Indoctrination Theory
Can you give me a prooflink to this one, please? I've heard about it but could not find.

+1 vote   mod: Dawn of the Reapers
rSlade
rSlade Jun 21 2012, 9:16am says:

Any updates on English translation?

+4 votes   mod: Edain Mod
rSlade
rSlade Jun 15 2012, 3:39am replied:

No, there isn't.

+1 vote   media: Cerberus Cruiser
rSlade
rSlade Jun 1 2012, 5:45am says:

Nice work so far. So it's gonna be a remake of Nazara-class reaper? Have you been making this model using THAT concept art?

+1 vote   media: Reaper Dreadnought (ME3) V2
rSlade
rSlade May 24 2012, 10:38am says:

This is... this is... thi...

+3 votes   media: WIP White Mountain retexturing
rSlade
rSlade May 23 2012, 2:50am buried:

(buried)

I've catched an idea from Lord_Set's post. No need to repeat that twice.

-6 votes   media: Cerberus! Now in Victorious and Uplifting colors.
rSlade
rSlade May 22 2012, 2:13pm buried:

(buried)

Whatever you say.

-8 votes   media: Cerberus! Now in Victorious and Uplifting colors.
rSlade
rSlade May 22 2012, 9:04am buried:

(buried)

Team colors? Cerberus should be yellow-black-white, not blue or purple. Will we be able to choose between team-colored-version and opposite?

-6 votes   media: Cerberus! Now in Victorious and Uplifting colors.
rSlade
rSlade Jan 25 2013, 5:20am says:

Great. That's the idea for reapers' team colors I tried to explain some pictures ago.

Maybe you should make more of those red dots? I mean, make them more dense.

+1 vote   media: Reaper Team Colors
rSlade
rSlade May 2 2012, 4:31am says:

The only thing that bothers me is equality of Ravager and Geth Dreadnought. That's not right, I guess.
And I vote for opened arms for reapers :) I think they should look like this: Media.desura.com
Makes them more agressive-looking.
Also, I don't know if you've seen this concept for another reaper. It's from page given by one guy, I'll better leave it here. Fc00.deviantart.net

+2 votes   article: FAQS (Extended)
rSlade
rSlade Jun 24 2011, 4:39pm says:

How do you turn the camera like that?

0 votes   media: Comment on the important thing in the description
Level
Avatar
Avatar
Status
Online Now
Location
Country
Ukraine Ukraine
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.1
Games
1
Mods
266
Articles
12
Media
64
Downloads
8