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So what? Guys didn't use any of WB LoTR models/sounds/textures. They've done it from scratch, on their own. So now WB must send
ceise & desist to anyone who draws a pictures from LoTR and uploads them to Internet, or sue everyone, who mentions Legolas, Sauron or nazgul with visual description, is that right? 'cause for me it equals.
In which way? Nobody is making profit from it, why they care? I still can not understand. Copyright problems == someone has stolen somebody's idea (intellectual property) and try to make profit from it. The key word in this situation is "profit", no?
I was thinking (and not only me, I guess) of a sort of time-trial game mode. But I almost certain, this would be impossible implement due to engine possibilities and a huge amount of actual coding. But, nevertheless, I'll try to explain, if you don't mind.
For example, some players (Council, Cerberus only) start a game with more than one occupied planet, maybe even whole galaxy. In a certain amount of time the Reapers come with enormous armada.
Council players' main goal is to secure the Citadel, enforce planets defences and do a lot of research to finally build the Crucible.
Cerberus players', on the contrary, must capture the Citadel and either capture already-built Crucible, or, if they've done all the research, build their own. That would be pretty hard, but if they succeed and lead the Crucible near captured Citadel, they will gain control over Reapers and will use them to wipe out Council fleet.
The tricky part is in doing so that neigher of sides (Council or Cerberus) would be able to build Crucible before Reapers come. Maybe make dependence between time of arrival and controllable planets.
Thanks for your time, I needed to please my imagination.
So, a small word from devs, maybe? It's been a long time.
Where are the shiny team-colored dots?
First I've read "moral boobs", then understood that something doesn't fit.
They can not be matched. ENB is a pack of effects: lights, reflections, bloom etc. It has nothing to do with textures.
This mod contains redone textures.
So the best way is to use this mod with ENB, if your PC is fast enough.
I know. But isn't Harbinger's version from ME2 better? Cuz ME3 version looks like a regular reaper, but without frontal leg and with glowing eyes.
But... what about its on-body crest? Where is it?
Just look at these details! Awesome work, guys. Keep it up!
I've been proposing the same thing.
Was this one planned, lol?
How about this one, guys?
I know, it has nothing to do with ME series, but IMO it sounded epic in this trailer.
I don't know if this question was asked before, but I don't really want to gj through 462 pages. Hope you'll understand.
Will there be a music from ME series, or only self-made tracks?
Great. That's the idea for reapers' team colors I tried to explain some pictures ago.
Maybe you should make more of those red dots? I mean, make them more dense.
I guess, only Sovereign in first ME could fire from all of his legs. It was his unique thing.
Canonically reapers had their main gun exactly at the middle of them. Anyway, I never saw a reaper shooting from his legs, except Sovereign, though.
On the body, for example. Look at the picture I've posted before.
And make them a little thinner. Or it would be great if team make these parts team colored:
Well, I don't really like those rid squares on reapers' legs. Except that, everything's great.
Especially the ending theme.
That's the plan.
Chasms in "burned" Isengard are made via map editor, I guess. The mechanism of adding/editing map bjects is quite different from building structures.
Game engine doesn't allow to make structures with negative number height. Edain team encountered this trouble when tried to make movie-like chasms instead of vanilla baracks for Isengard.
And here go bugs.
Super GT doesn't have engine sound.
Okay, guys, I think, you should make some kind of readme/installation instructions.
I guess, It'll be up to fans.
That will be enough :3