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rSlade
rSlade May 21 2013, 1:06pm replied:

Hope so.

+3 votes     mod: Edain Mod
rSlade
rSlade May 21 2013, 11:41am says:

So, a small word from devs, maybe? It's been a long time.

+2 votes     mod: Edain Mod
rSlade
rSlade Apr 18 2013, 5:32pm says:

Where are the shiny team-colored dots?

+1 vote     media: Battle for Earth
rSlade
rSlade Apr 11 2013, 3:08pm replied:

First I've read "moral boobs", then understood that something doesn't fit.

+1 vote     mod: Dawn of the Reapers
rSlade
rSlade Feb 20 2013, 4:16am replied:

They can not be matched. ENB is a pack of effects: lights, reflections, bloom etc. It has nothing to do with textures.

This mod contains redone textures.

So the best way is to use this mod with ENB, if your PC is fast enough.

+2 votes     mod: SanAndreas Retextured 3
rSlade
rSlade Feb 9 2013, 3:42am replied:

I know. But isn't Harbinger's version from ME2 better? Cuz ME3 version looks like a regular reaper, but without frontal leg and with glowing eyes.

+8 votes     media: Assuming Control of this Mod
rSlade
rSlade Feb 9 2013, 2:38am replied:

But... what about its on-body crest? Where is it?

+4 votes     media: Assuming Control of this Mod
rSlade
rSlade Feb 2 2013, 3:56pm says:

Just look at these details! Awesome work, guys. Keep it up!

+1 vote     media: Reaper Capital Shipyard
rSlade
rSlade Jan 31 2013, 11:55am replied:

I've been proposing the same thing.

+1 vote     media: Reaper Team Colors
rSlade
rSlade Jan 29 2013, 5:20pm says:

Was this one planned, lol?
Postimage.org

+3 votes     media: Featuring ME Lens Flare effect + Alliance Cruiser
rSlade
rSlade Jan 29 2013, 5:11pm says:

How about this one, guys?
http://www.youtube.com/watch?v=81f-bBKkhGw

I know, it has nothing to do with ME series, but IMO it sounded epic in this trailer.

-1 votes     media: You want to choose the gameplay trailer music ?
rSlade
rSlade Jan 28 2013, 11:28am says:

I don't know if this question was asked before, but I don't really want to gj through 462 pages. Hope you'll understand.

Will there be a music from ME series, or only self-made tracks?

0 votes     mod: Dawn of the Reapers
rSlade
rSlade Jan 25 2013, 5:20am says:

Great. That's the idea for reapers' team colors I tried to explain some pictures ago.

Maybe you should make more of those red dots? I mean, make them more dense.

+1 vote     media: Reaper Team Colors
rSlade
rSlade Jan 22 2013, 6:37am replied:

I guess, only Sovereign in first ME could fire from all of his legs. It was his unique thing.
Canonically reapers had their main gun exactly at the middle of them. Anyway, I never saw a reaper shooting from his legs, except Sovereign, though.

+2 votes     media: Reapers battle Citadel forces
rSlade
rSlade Jan 19 2013, 5:59am replied:

On the body, for example. Look at the picture I've posted before.

+1 vote     media: Reapers battle Citadel forces
rSlade
rSlade Jan 17 2013, 12:55pm replied:

And make them a little thinner. Or it would be great if team make these parts team colored:
S017.radikal.ru

+2 votes     media: Reapers battle Citadel forces
rSlade
rSlade Jan 17 2013, 7:58am replied:

*red rectangles

+1 vote     media: Reapers battle Citadel forces
rSlade
rSlade Jan 17 2013, 4:53am says:

Well, I don't really like those rid squares on reapers' legs. Except that, everything's great.

+2 votes     media: Reapers battle Citadel forces
rSlade
rSlade Jan 9 2013, 5:51pm replied:

Especially the ending theme.

+3 votes     media: Launch Trailer - 2013
rSlade
rSlade Jan 6 2013, 9:42am replied:

That's the plan.

+1 vote     mod: Edain Mod
rSlade
rSlade Jan 3 2013, 11:38am replied:

Chasms in "burned" Isengard are made via map editor, I guess. The mechanism of adding/editing map bjects is quite different from building structures.

+1 vote     mod: Edain Mod
rSlade
rSlade Jan 3 2013, 11:35am replied:

*Faction

+1 vote     mod: Edain Mod
rSlade
rSlade Jan 2 2013, 4:17am replied:

Game engine doesn't allow to make structures with negative number height. Edain team encountered this trouble when tried to make movie-like chasms instead of vanilla baracks for Isengard.

+2 votes     mod: Edain Mod
rSlade
rSlade Dec 16 2012, 1:29pm replied:

And here go bugs.

Super GT doesn't have engine sound.

+1 vote     mod: GTA United
rSlade
rSlade Dec 16 2012, 1:05pm says:

Okay, guys, I think, you should make some kind of readme/installation instructions.

+2 votes     mod: GTA United
rSlade
rSlade Dec 15 2012, 6:20am replied:

I guess, It'll be up to fans.

+1 vote     mod: GTA United
rSlade
rSlade Dec 14 2012, 10:09am replied:

That will be enough :3

+1 vote     mod: GTA United
rSlade
rSlade Dec 14 2012, 4:56am says:

Hey, guys. First of all, I've been tracking your mod since 2008 and I'm sincerely happy that your titanic work finally got to an end. Congratulations!
Now, to the question part. Are you going to make a launch tariler or smth like that? And what about a full list of features available across LC and VC?
Thanks.

+1 vote     mod: GTA United
rSlade
rSlade Dec 14 2012, 4:54am says:

Hey, guys. First of all, I've been tracking your mod since 2008 and I'm sincerely happy that your titanic work finally got to an end. Congratulations!
Now, to the question part. Are you going to make a launch tariler or smth like that? And what about a full list of features available across LC and VC?
Thanks.

+1 vote     article: GTA United 1.2 - Gold Status and Release Date
rSlade
rSlade Dec 7 2012, 2:16am replied:

Yeah. I guess, Harbinger should be a little different from other reapers. It would be great, if you take his "habit" from ME 2to put his legs under body.
Also, I don't get it. Has he got a crest on his body, like in ME2, or it's just a reaper model without front leg? Although, pretty awesome model, I must say. Good job, guys, you make me happy.

+1 vote     media: Harbinger
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