Previously known as lgbtrainkid.
This is looking really good
Flying around and exploring, reminds me of Sky Odyssey. i also really like the planet being inverted lol. Will this be moddable?
The WW1 curse is apparently still very much in effect. Hmm, i wonder how red baron made it through? although that was a flying game. Toy Soldiers doesn't count, lol.
“Sir, we ran out of room for the Rocket Pods!!” “meh, just make them float above the plane.”
B4 looks the best i think, but sorta wouldn't make sense. Looks like it's built to project a signal in one direction because it has a dish instead of an antenna, seems you would need an omni-directional emitter for multiple drones. Maybe b4 plus an antenna? or multiple small antennas?
lol, cool reference to Taffy 3, the tin cans that turned back the main Japanese fleet
huh, i'm surprised i haven't heard about the hayate before now
...should add a godzilla mini game so we can use the 67 against it... lol
yeah, i think so lol.
looking good. i wonder why World of Tanks doesn't have any of this, they seem good at making entire tanks from even scraps of notes, lol.
Thank you for the support! Recently got the mod working again Some time ago i added all of my upgrades to all factions, all at once, which resulted in alot of bugs everywhere which meant they were really hard to find. But now its operational again, maybe ill work on it more. Thanks again!
lol, cool stuffs.
i would take Eomdor's comment as an offer to proof-read your translated text, bedndarc :]
i hope individual pieces of an aircraft can be damaged, like losing thrust if the engine is damaged, that sort of thing. Would be nice.
looks nice, good editing tools are always great to have.
hey, it's like the Agion, except not built to be as easy to destroy as possible lol
hmm, could add an option to turn it on and off. i can see where some would see it as cool, but others would simply think of it as unrealistic.
hmm, would be cool to be able to fly helis...
update; haven't worked on the mod in quite some time. probably will finish the last of it one day, just not today lol. not the first time this has happened though.
Yeah, but i'm not any good at texturing lol.
if you have other mods it might not work. mods that use a launcher like Shockwave and VGO shouldn't break it though, if their launcher worked correctly.
ill message you
im thinking you're talking about the tanks in warhammer 40k. i'm wanting a more realistic look than that though, and i can't really think of many units to add that wouldn't be redundant:/
Thanks for the suggestion though!
Notice; Version 3 has been submitted, and should appear on the mod page within a couple of days.
hmm, i remember someone wanting a Canadian faction, and me saying that i might add a Canadian special forces drop. i could make them ai controlled like your saying. Again, thanks for the ideas!
hmm, that sounds cool. i don't know if its possible, and if it is i don't know if units can be combined into a team like that. It might be possible with scripting, or mabey in a mission. Thanks for the idea!
hmm, i think it could be done through modding the user interface, but i wasn't planning on doing that. Never know though. Again, thank for the ideas!
Well, i looked into it. The African Union dosen't have many planes, nor is it high tech to the point of missiles like the ones seen on the Kiev. i am planning on giving the United Nations an aircraft carrier though, and now might give it some cannons Kiev-style. Thanks for the feedback!
The Mushashi was the Yamato's sister ship. As far as i know, Yamato is the class along with one of the ship's name. hmm, i guess there was two correct answers to this question, lol.
Correct! i'm planning on having all guns as of the 1945 refit. Possibly have it able to launch planes too. Hopefully i can make all guns be individually bought/destroyed, which shouldn't be a problem. If so, i might also have other destroyable objects on the ship.
A little news for this model;
Due to the way C&C Gen's engine works, i cant make the side guns angle backwards or to the side. if i let them do that, one gun would look good and the other would be pointing/shooting through the tank. Therefore, they will only shoot about 5 degrees left and right of strait forward. The MGs on the side will be able to shoot as they are supposed to, but if you look closely, they wont angle.
The trenches will be raised off the ground, but made to look like they're in-ground. And I'm basically wanting the trenches to have bridge INI so that ground units can run over them, and at the same time have them garrisonable. I don't think there's a way to let infantry go from one trench to another, tho(in other words, Yes, they'll be buildable). And as far as vehicles, I'm wanting atleast tanks to be buyable. Aircraft might be called in, though. (>I'll have to see if this is possible>)Note that on some maps "buyable" might not mean randomly popping out of a building :D And I'm wanting to eventully rework the AI, but I'v never tried. We'll see what happens :)
Does this snapshot still corrupt maps from older versions?