Yea I found out it's "OkToChangeModelColor = No" that keeps them grey. Didn't know you made those maps as well, nice work :-)
Did that for the trebuchet as well, its counterweight remaps prolly due to its grey/white-ish color.
And with set I meant the same voices but without the Gondor lines, I remember it was called voiceset or something in Red Alert 2.
RP@#@#
R joined
This member has provided no bio about themself...