No profile bio about this fellah.
How many brain cell do you have left?
It is enough only to HL1 ?
I like the Idea, It's worth alot of meaning.
Heavy: *Bzzzzt!* nom nom nom *Bzzzzt!* nom nom, That was delicious! *Bzzzzt!*
What a coincidence!
I just heard about this an hour ago.
...Ok, I can't stand seeing Bill like this.
C'mon Bill get up, I know your not dead.
Please Bill get up. *sob*
miko561: Look at me, I'm attention ***** and I have no talent.
Desperate attempt for attention mod.
Rock on Zombie Dude!
Cry Some Moar!
Good job robofork!
That'll keep those troll mods at bay.
The burning you feel? It is shame.
*holding a cup-a-joe*
I just happens to accidentally push the report button.
I'm a Baaaad Man...
*hides face in shame*
1. Replace HL1 Models
3. Take Screenshots
4. Send to Moddb
5. Pretend that it's Awesome
Ah, Black mesa east I suppose.
Wow, this is great.
How much poly count does goldsrc engine takes?
Models - ????
Maps - ????
I just need to know, for sentimental reasons.
I see what IamError means, the magazines are too thin, other than that, it's really quite cool.
Your modeling skills is rapidly expanding.
Wow! Very nice, and you've lessened the poly counts too.
Aye! That's pretty neat, your getting a hang of this.
Soon it'll take a mere second for you to finish a model with good quality.
I'm guessing the gun's muzzle contains too many Poly Count(Highly detailed), I think you should go for the high definition textures approach.
Wow! Pretty lights.
I know we don't make much conversation (rarely I don't even speak much) but I guess it's still sad to see a fellow moddb leaving...
Needs more entities I think.
Mmm... Very Nice!
Wow! It's feels like dawn.
Your good at programming right?
Where or when did you even leaned programming?
Are you sure your 14 years old? ;D
I'll let you know :D
Frankly, I don't know much about poly counts, probably because I don't model, but I know it's important. I'll probably start practicing 3d modeling too.