No profile bio about this fellah.
Hey, this is pretty cool.
It reminds me of Toy Story. :D
I'm not quite sure actually.
It appears that he's name is Saruman.
Tho I'm not quite sure if he's good or bad, but just in-case...
This is the kind of atmosphere that feels like there's something behind you.
Once you master 3dsmax, it'll only take you a minute to finish a model.
oh you mean in the dark side?
That's not Gandolf. I'm not quite sure who he is but I'm pretty sure he's more likely the opposite Gandolf with a slighty darker robe and hair.
It's been done before.
Finger poser isn't supported with these ragdolls.
Hey Dex, what version of 3dsmax do you use?
I got 3dsmax 2010 BTW and it's not very "developer friendly" if you ask me, not like Milkshape 3d.
It over complicate things.
But a friend did mention that one you've got the hang of it, it'll be a piece of cake.
I can't help but notice this interesting blog, this had certainly made my day.
I've been a Goldscr fan since 1999 and I'm still a fan even today(2010).
There are lots of Source Tools out there that doesn't make any sense, the fact that Source SDK isn't very "developer friendly", that's probably why there are alot of unreleased mods in source that died during development, most of them are zombie mods with lack of quality(recycled zombie animations in HL2) and some of the mods are obviously rushed.
I love goldscr, that's why I bought 2, that's how much I love it and the fact that some of the old WON HL1 CD-Key I bought doesn't work on steam, I think it's very very old.
But still, goldsrc has proven to be one outstanding engine that couldn't be killed by some cheezy graphics we've seen every day.
Goldsource is a living legend.
Congratulations! you've done it!
Sorry pal but that's not what I did it ;)
You sir, are so rite.
I couldn't agree with you more.
I were suppose to improve this but the saved game corrupt.
Perhaps, But I'm still polishing my 3d modeling skills so it'll be alot faster building a model.
Sure, why not.
Thank you for noticing ;)
You'll need to slightly pucker his lips.
I respect that.
It supports model bump-mapping too?
This is actually a big deal to alot of devs like the "ERROR.mdl" thing in Source.
The ERROR.mdl is a model error warning, it warns you and prevents the game from crashing.
Let's just say I'm not comfortable with some oldies comments, it doesn't make my profile more subtle.
I double post in your profile. I'm not comfortable with that too.
It's just that, some of the comments were 1 - 2 years old and I just got tired seeing them all the time.
Besides, it doesn't have that much "decorative" feeling, if you know what I mean.
that facial structure is awesome and it's very well detailed!
Hey wow! that's pretty cool.
The mapping is quite exquisite, Im looking forward to it.
Skill isn't the problem, it having a lack of time making it and lesser development crew.
I can Code, Model, Map, Skin and Animate but I don't think it'll get me any further since my two team mates had left.
Talent < TeamWork
Though I wasn't skillful before when I made this mod, just barely.
It's a very old video since 2007.
How I did the music you say?
Then, I sure hope that he pulls that trigger.