Completed my course at university for games design, currently learning about the UDK, modding Doom and several other engines while using various modeling software's like 3ds Max, texturing in Photoshop. Also I experiment with video's sometimes, my youtube account is 'doomvshalo' I tend to use the site for old/new work, I rarely do AMV videos so feel free to check it out. Also I'm currently mainly experimenting on my Doom 1/2 compiling project, my own original game design, both are work in progress.

Comment History  (60 - 90 of 159)
Ronnie42 Apr 28 2012, 8:37pm says:

Looks more like doom with random blue paint

+3 votes     mod: Wolfenstein 3d mod for doom 3
Ronnie42 Feb 26 2012, 8:30pm replied:

Having problems installing the mod since it won't start using campaign ui, not getting anywhere with it.

+1 vote     mod: Custom Mapping Team
Ronnie42 Jan 30 2012, 1:35pm says:

Well was first attempt so trying to improve as I keep go along, thanks for feedback.

+1 vote     media: Katana
Ronnie42 Dec 23 2011, 10:54pm says:

Looks quite interesting.

+1 vote     mod: World of an Absolution
Ronnie42 Dec 3 2011, 10:01pm replied:

Don't use steam version since using the main retail game, works fine for me so need to move any files.

0 votes     mod: Absolute HD Mod
Ronnie42 Nov 25 2011, 9:46pm says:

This project is pretty good, also been hoping to find a way to make high graphics in the original doom 3 for a while, actually quite suprised too, also first time I ran this it said something about Id Tech 4 engine which was blocking my game for a bit so is there something I should know?

Also 2nd attempt at loading seemed fine.

+1 vote     mod: Absolute HD Mod
Ronnie42 Nov 25 2011, 5:14pm says:

Looks better than the zombies in doom 3, keep up the good work if you continue it some day, my work is majorly slow too since kind of hard to do a major project with just one person.

+1 vote     mod: Dawn of the Dead MP
Ronnie42 Apr 23 2011, 5:56pm replied:

I was refering to ripping the map from something like Map Cleaner while IMG is used for stuff like replacing vehicles, etc... Also I can tell its been imported into Autodesk 3ds Max but I don't think that's what the person used to rip the level design.

+1 vote     media: SF Map by R*
Ronnie42 Apr 4 2011, 6:16am replied:

I'm not sure at this moment but I am considering a tyrant like creature so maybe the Mormon could be the a mutated version of one.

+1 vote     game: Doomsday
Ronnie42 Mar 1 2011, 4:20pm replied:

thanks for the confidence, will try to make this best zombie game that I can make

+1 vote     game: Doomsday
Ronnie42 Mar 1 2011, 4:20pm says:

sorry about the delay people. expecting something by end of week since was having problems with creating buildings in udk using bsp so creating stuff in 3ds Max, trying to get collison detection to work correctly

+2 votes     game: Doomsday
Ronnie42 Feb 25 2011, 11:23pm says:

a dead mod showing several barrels. remind me how this mod got accepted since it takes at least 3 images to get accepted plus anyone can do this including myself

+1 vote     mod: Unreal DOOM
Ronnie42 Feb 25 2011, 11:12pm says:

looking great :)

+1 vote     media: Plaza
Ronnie42 Feb 25 2011, 11:05pm says:

looks pretty cool :)

+1 vote     media: Buildings and Map builds
Ronnie42 Feb 25 2011, 11:01pm says:

sounds like something from command and conquer renegade, also hope it gets ported to udk

+2 votes     mod: Unreal Construction v 1.1
Ronnie42 Feb 25 2011, 10:57pm says:

looks pretty good, keep up the good work

+1 vote     mod: Resident evil 3.5 alternate
Ronnie42 Feb 25 2011, 10:41pm replied:

if that was true then this site would have been taken down because its a moddb, there's tons of content on this site that use's content from different games

+6 votes     game: Halo: Hell on Earth
Ronnie42 Feb 11 2011, 11:35am says:

thanks for the feedback, the problem has been fixed by the moderator

+1 vote     member: ScarabGames
Ronnie42 Feb 10 2011, 1:27pm says:

nice updates, keep up the good work :)

+1 vote     game: Ashura: Dark Reign
Ronnie42 Sep 2 2010, 3:44pm says:

hi there, thxs adding me

+1 vote     member: DR-Jeckle
Ronnie42 Jul 5 2010, 7:27am says:

l4d 2 didnt split the community in half, many of my friends play both alot via pc/360 and the only thing that splits the community is this group which demands l4d2 to be free even though its a different game also valve has give some dlc that they have promised, this group still stands as a demands to attack valve

+1 vote     article: L4D2 Boycott Group emails Valve with their demands
Ronnie42 Jun 25 2010, 2:31pm says:

looks like fun, hopefully they'll get the vs mode in there

+1 vote     mod: Renegade X (UT3)
Ronnie42 Dec 14 2009, 10:42am says:

cool kinda reminds me of the original resident evil

+1 vote     media: Motel Screens
Ronnie42 Dec 14 2009, 10:41am says:

looks k but think your tiles need to be less, then a higher reflectivity to the windows but apart from that it looks k

+1 vote     media: Last Pic
Ronnie42 Dec 14 2009, 10:38am says:

looks k but does make me wonder how u ripped it, converted it, im guessing you used the IMG Tool but thats just a guess

+1 vote     media: SF Map by R*
Ronnie42 Dec 14 2009, 10:33am says:

custom characters would be nice, luv to play as my hedgehog while others get to choose different people, etc....

+1 vote     mod: Multi Theft Auto: San Andreas
Ronnie42 Dec 10 2009, 5:00pm says:


+2 votes     media: Chaos Scourge the hedgehog
Ronnie42 Dec 10 2009, 4:58pm says:

lol classic

+2 votes     media: Robotnik met Eggman
Ronnie42 Nov 20 2009, 6:56am says:

nm happening but i am working on a project, kinda failing to model sonic at the moment but he might pop up sometimes this year or nxt year

+2 votes     member: Shadow.
Ronnie42 Nov 19 2009, 1:33pm says:

hi there, nice artwork, seen some art before somewhere but i like the kid werehog

+1 vote     member: skythewerehog
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Apr 19, 2014
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