Completed my course at university for games design, currently learning about the UDK, modding Doom and several other engines while using various modeling software's like 3ds Max, texturing in Photoshop. Also I experiment with video's sometimes, my youtube account is 'doomvshalo' I tend to use the site for old/new work, I rarely do AMV videos so feel free to check it out. Also I'm currently mainly experimenting on my Doom 1/2 compiling project, my own original game design, both are work in progress.

Comment History  (60 - 90 of 189)
Ronnie42
Ronnie42 Aug 2 2014, 6:55am replied:

Judging by the last download it looks like that has changed to be supported.

+1 vote   media: Doom 3 HD Mod
Ronnie42
Ronnie42 Jun 16 2014, 5:12am replied:

Actually there essentially the same graphics, the only difference is UDK allows more freedom to choose, etc... The only change in improvement is by running Dx11 instead of Dx9.

+1 vote   article: Engine Move
Ronnie42
Ronnie42 Jun 15 2014, 11:48am replied:

I was just thinking, wouldn't it make more sense to use UDK instead of UE3?, just means it's easier to make the game into a full release instead plus UDK is more up to date than UE3.

+1 vote   article: Engine Move
Ronnie42
Ronnie42 Apr 28 2014, 2:46pm replied:

Sure well I'm looking into some issues with 'invisible demon' bug that try's to kill players when there's nothing there, the odd mirror effect when textures are already been selected, this mainly happening in the Doom 2 build, is fine on Doom 1 except in some areas which is not as common.

+1 vote   media: Doom 2 Build 3 50%
Ronnie42
Ronnie42 Mar 4 2014, 5:04pm says:

Sure is big but depressingly full of bugs that I'm having a hard time pinning down.

+1 vote   media: Doom 2 Build 3 50%
Ronnie42
Ronnie42 Dec 31 2013, 11:34am replied:

Well I did something a while back before DoomOne in 2007 but it was a beta, ended up re-doing everything from scratch.

Feel free to check one of the 1st attempt's here:

Youtube.com

+1 vote   game: Doom 1 as 1 level, Doom 2 as 1 level
Ronnie42
Ronnie42 Dec 16 2013, 7:52pm replied:

I have noticed this issue mainly at the start, beginning area's of the game, thanks for feedback, I have been fixing the spawning, as for the 'monsters' glitching well I have noticed it only seems to be happening at the first level section, at the 'icon of sin', am looking into the first level glitching in Doom 1 but at moment it's 'trial and error' at moment since having to do several test by myself to try troubleshoot what's causing the problem.

+1 vote   article: Doom 1/2 compile files ready.
Ronnie42
Ronnie42 Nov 23 2013, 7:25am says:

I'm quite curious about this project.

+2 votes   game: UDK Doom
Ronnie42
Ronnie42 Nov 23 2013, 4:02am replied:

Well like been saying, the project is mostly beta so thanks for letting me know.

+1 vote   article: Doom 1/2 compile files ready.
Ronnie42
Ronnie42 Nov 21 2013, 3:53am replied:

Currently I don't recommend using with other mods at moment, my main aim is to get the maps to work together, due to issues there may be some 'minor' changes but I am trying to avoid changes as much as possible.

Currently there have been paths been made to attach them together, some area's slightly changed to avoid any glitch's turning up.

+1 vote   download: Full Doom 1 on 1 level with plenty of bugs
Ronnie42
Ronnie42 May 1 2013, 7:36pm replied:

Looks pretty good so is this going to be turned into a full campaign similar to class halo or just custom weapon/character swaps? Just curious because just found this, looks quite interesting, going to pass this onto others so quite interested in this project.

+2 votes   mod: Halo Custom Edition: Total Conversion
Ronnie42
Ronnie42 Jun 13 2012, 11:56am says:

How is this mod even still up? I have my own game in progress, I'm pretty sure you need at 3 least images to show the development.

+1 vote   mod: Star Trek: Unity
Ronnie42
Ronnie42 Jun 13 2012, 11:39am says:

lol this looks pretty cool. Why couldn't sonic 06 have been like this?

+1 vote   mod: Sonic In GTA SA
Ronnie42
Ronnie42 Feb 25 2011, 11:05pm says:

looks pretty cool :)

+1 vote   media: Buildings and Map builds
Ronnie42
Ronnie42 Dec 14 2009, 10:42am says:

cool kinda reminds me of the original resident evil

+1 vote   media: Motel Screens
Ronnie42
Ronnie42 Nov 21 2013, 12:12am replied:

Thanks

+1 vote   article: Doom 1/2 compile files ready.
Ronnie42
Ronnie42 Nov 21 2013, 12:11am replied:

I was referring to episode 1, this download brings episode 2/3/4 into the mix.

+1 vote   download: Full Doom 1 on 1 level with plenty of bugs
Ronnie42
Ronnie42 Nov 20 2013, 8:39am replied:

It's untested in co-op but I suspect it should work through so feel free to let me know if you do plan on using it through co-op.

+1 vote   game: Doom 1 as 1 level, Doom 2 as 1 level
Ronnie42
Ronnie42 Nov 19 2013, 3:05pm replied:

Yes that's what I moved onto, did notice Zdaemon was very restrictive, the problem is at the moment the Doom 1 build compiled is very buggy, may take a while before I decide to if I will upload in it's current state or until I find the bugs to fix then upload at a later time.

+2 votes   article: Fistful of update
Ronnie42
Ronnie42 Nov 16 2013, 10:43am says:

I was using Mountain Lion until I had to fix my hard drive then realised Apple are terrible at supporting old OS, then I realised each update barely updates anything, is a waste of money so I ended up staying at the Snow Leopard. Also after there horrible support with the ios for my Ipod before 5th gen it decided to drop support had completely put me effort supporting any future apple support.

+1 vote   poll: What version of Mac OS X do you use?
Ronnie42
Ronnie42 Oct 24 2013, 4:28pm replied:

I guess it is to be fair, couldn't figure out how to get it to look right.

+1 vote   article: Long overdue.
Ronnie42
Ronnie42 Sep 15 2013, 3:48pm replied:

It was shifted to Ps Vita but for odd reason the development was ceased........even though the last image uploaded, was updated about a month ago.

+1 vote   mod: Doom3PSP
Ronnie42
Ronnie42 Sep 11 2013, 7:25pm replied:

I use the site on, off. Before University I didn't use it as much.

+1 vote   member: Ronnie42
Ronnie42
Ronnie42 Jul 13 2013, 5:53pm replied:

Actually it didn't before the recent edit since it said it was just say IV, didn't before say 4th, example I don't say 5th when saying GTA 5 or GTA V.

+1 vote   mod: GTA Sonic 4 Mod
Ronnie42
Ronnie42 Jul 9 2013, 1:36pm replied:

Read AGAIN:

Mod called: GTA Sonic IV Mod

It say's GTA IV, it's either a mistake on the mod name or a mistake on the 'Game' section, either way there's a mistake on the page.

Not saying the mod is bad or anything since it look's good but I just think it need's to be more clear.

+1 vote   mod: GTA Sonic 4 Mod
Ronnie42
Ronnie42 Jul 8 2013, 7:47pm says:

Shouldn't this page by moved to the GTA 4 page? The page says GTA IV (4) but the game page say's San Andreas, there well there 2 different game's.

+1 vote   mod: GTA Sonic 4 Mod
Ronnie42
Ronnie42 Jun 13 2013, 5:58am replied:

I would assume the Halo 5 trailer shown at E3.

+1 vote   group: Halo Fanatics
Ronnie42
Ronnie42 Feb 21 2013, 2:16pm says:

Ten times better than the halo 4 flood ;)

+1 vote   media: Halo 3 Flood
Ronnie42
Ronnie42 Feb 18 2013, 4:49am says:

Ok I don't see anything related to 'ultimate doom' or the 'doom' series from the image. Is this misleading?

0 votes   mod: Ultimate Doom
Ronnie42
Ronnie42 Feb 17 2013, 4:18pm says:

Errorcode: 8007002

+1 vote   download: Resident Evil 5 Money Hack 1.0 [ DirectX 9 ]
Ronnie42
Ronnie42 Dec 7 2012, 8:28pm replied:

I have to be honest I think they look pretty bad compared to what I should be doing but thanks and will try work something out eventually.

+1 vote   article: Update - Is it dead? Nah but my zombies will be when I find them
Ronnie42
Ronnie42 Dec 7 2012, 8:26pm says:

Your probably right about that but I have several books on it and feel like if I don't use them they be wasted, seems like the most friendly userface which is why I haven't looked around much.

I have seen at least 1 video in udk that reminds me of the old school resident evil style environment but it's all down to patience,figuring out what works.

+1 vote   article: What do people want to see for the future of this project?
Ronnie42
Ronnie42 Nov 1 2012, 3:05pm says:

Shame about the development cycle since this seems interesting.

+1 vote   mod: Doom 3: Hell on Earth
Ronnie42
Ronnie42 Sep 29 2012, 1:11pm replied:

I could be completely wrong but since his psp is broken he might just end up making the designs on the ps vita since has better graphics. I'd love to get this on psp but john carmack said pretty much same as the original creator of this game page 'busy'. Plus psp's aren't cheap for people for people like myself who don't have a lot of money.

+1 vote   mod: Doom3PSP
Ronnie42
Ronnie42 Sep 29 2012, 1:08pm says:

Hope you get a new on in the future since this looks pretty good.

+1 vote   article: new news!
Ronnie42
Ronnie42 Sep 15 2012, 9:11am replied:

Meant part 2 seems broken ps not sure why I couldn't edit my comment.

+2 votes   mod: Black Mesa
Ronnie42
Ronnie42 Sep 15 2012, 9:01am says:

Gamefront download part 1 seems fine while part is broken.

+2 votes   mod: Black Mesa
Ronnie42
Ronnie42 Sep 15 2012, 9:00am says:

2nd download is broken.

+3 votes   download: Black Mesa Part 2.zip
Ronnie42
Ronnie42 Jun 13 2012, 11:43am replied:

Good import, last character import I saw forced people to have certain things equiped so have you removed those to avoid your character being messed up?

+1 vote   mod: Sonic In GTA SA
Ronnie42
Ronnie42 May 7 2012, 12:51pm replied:

Some of us don't want a modern shooter. Some of us want a decent halo game, not something thats slowly into a terrible CoD game.

+2 votes   group: Halo Fanatics
Ronnie42
Ronnie42 May 3 2012, 10:16pm says:

Pretty cool. So whats this mod going to be like? campaign or multiplayer?

+4 votes   mod: Doom3PSP
Ronnie42
Ronnie42 Nov 25 2011, 9:46pm says:

This project is pretty good, also been hoping to find a way to make high graphics in the original doom 3 for a while, actually quite suprised too, also first time I ran this it said something about Id Tech 4 engine which was blocking my game for a bit so is there something I should know?

Also 2nd attempt at loading seemed fine.

+1 vote   mod: Absolute HD Mod
Ronnie42
Ronnie42 Jun 2 2007, 11:25am says:

if someone can do this then this would be brill cause i think avp rocks(hope for avp 3)

+2 votes   mod: X-Coop
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