Got a degree in games design, aiming to improve in 3d modelling and game design. Mainly use: Blender Substance Designer/Painter Unreal Engine 5. Hoping to make many different types of games.

Report RSS My hedgehog plans, project Doomsday MIA

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Firstly you may have noticed my main game is missing called Doomsday, which was a game based on the style of classic Resident Evil games and inspired by the Doom franchise. Currently that game wasn't reaching enough consistency with the general progress so I put the game into the archive section until I feel it's ready to be revived.

As for my Doom mod there's not a lot of progress on that at the moment mainly because I haven't figured out how to fix the Doom 2 build, well the Doom 1 build seemed stable enough for now.

In my personal work I've been continuing practising with Blender, thought show my work:



Currently I'm hoping to animate him soon within maybe a week or 2 but my main goal at the moment is try to get him ready to be rig friendly towards Unreal Engine 4. I have been considering potential games for the character but it's too early to tell at the moment. Plus my next focus in Blender is unclear at the moment since I like working on several different models.

Edit: Here's some basic animation I made:



Also started working on Tails, this is what my Tails model looks like:

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