Completed my course at university for games design, currently learning about the UDK, UE4, modding Doom and several other engines while using various modelling software's like 3ds Max, texturing in Photoshop. Also I experiment with video's sometimes, my youtube account is 'doomvshalo' I tend to use the site for old/new work, I rarely do AMV videos so feel free to check it out. Also I'm currently mainly experimenting on my Doom 1/2 compiling project, my own original game design, both are work in progress.
Posted by Ronnie42 on Jan 1st, 2012
Firstly happy new year to everyone reading this.
I haven't posted much since my graduation, I will be trying to put more effort over time but for now been trying to improve on my old skills so I can make better content in the future.
Here's an example: (ak-47) -Mainly involved me building, importing to UDK, someday useable in-game.
My main concern this year is that all of the game company's that I want to work for need at least 1 AAA shipped game so for now I'm working on planning a project, getting it built before 2013, yes I know thats a long way off but its just a rough idea. Anything can happen so don't expect it to be confirmed anytime soon.
For now my main concerns is improving in 3ds Max, UDK, at some point will be forced to get into programming C++.
Like I said before if anyone has any queries PM, oh and remember to check out my game page at:
But try to be patient with this because its a lot of work for one person.