A member of the VVVTW mod for Rome Total War. Want to ask me anything then post a comment or PM and I will get back to you.

Comment History  (0 - 30 of 134)
DictatorOfRome
DictatorOfRome Aug 13 2015 says:

Do you need a 3d modeller or animator? I can provide samples of work.

+1 vote   mod: Rome Rise of an Empire
DictatorOfRome
DictatorOfRome Jul 20 2015 replied:

Moddb.com

For the original Men Of War : Assault Squad

0 votes   mod: Star Wars: The Clones of War
DictatorOfRome
DictatorOfRome Jul 15 2015 says:

After a very long time of redoing the whole mod folder to make it clean and free of bugs we are very close to releasing it. Only a few things left to do!

+1 vote   mod: VVVTW (Veni Vidi Vici Total War)
DictatorOfRome
DictatorOfRome Jul 8 2015 says:

The animation is a bit poor but enough to get the point across i guess. Good work though.

+1 vote   media: New Audio
DictatorOfRome
DictatorOfRome Jun 19 2015 says:

Urghh get some smoothing groups on that!

Other than that looks good!

+1 vote   media: E-5 Blaster Rifle (Untextured Model)
DictatorOfRome
DictatorOfRome May 18 2015 replied:

I left a few weeks back, hardly any development and the team has basically abandoned it.

+1 vote   mod: Total War: Rise of Mordor
DictatorOfRome
DictatorOfRome May 18 2015 says:

Great work guys, cant wait for it!

+3 votes   mod: Total War: Rise of Mordor
DictatorOfRome
DictatorOfRome Feb 3 2015 replied:

Probably didnt see but as I said in a previous comment.

"

Yes this is true, but it won't allow us to actually alter the shape of the map itself.

However, we could theoretical create battle maps for every settlement.

Basically it means if you attacked Rome, it's battlemap could be Minas Tirith, or if you attack another city its battlemap might be Erebor etc etc.

Because of this we will be moving to Attila sometime around late April, we will continue to work on Rome 2 and hopefully have some form of Alpha released on that before moving.

"

+5 votes   mod: Total War: Middle Earth
DictatorOfRome
DictatorOfRome Feb 2 2015 replied:

Yes this is true, but it won't allow us to actually alter the shape of the map itself.

However, we could theoretical create battle maps for every settlement.

Basically it means if you attacked Rome, it's battlemap could be Minas Tirith, or if you attack another city its battlemap might be Erebor etc etc.

Because of this we will be moving to Attila sometime around late April, we will continue to work on Rome 2 and hopefully have some form of Alpha released on that before moving.

+1 vote   mod: Total War: Middle Earth
DictatorOfRome
DictatorOfRome Jan 26 2015 replied:

Modding doesn't affect multiplayer, just as long as you and other players have the same mods turned on you can play any multiplayer mode.

Hope that answers your question.

+3 votes   mod: Total War: Middle Earth
DictatorOfRome
DictatorOfRome Jan 16 2015 replied:

That is very kind of you, but for legal and ethical reasons we wont make use of a kickstarter or any funds of that kind.

Thank you though.

+2 votes   mod: Total War: Middle Earth
DictatorOfRome
DictatorOfRome Jan 15 2015 replied:

You may be required to get some faction DLCS like the Greek cultures. However the campaign DLCs wont be required.

+2 votes   mod: Total War: Middle Earth
DictatorOfRome
DictatorOfRome Jan 14 2015 replied:

Thank you, other sections as in what?

We are working on the campaign (buildings, edicts and various other features), units, visuals like unit cards, UI, re-designed mechanics etc etc

+2 votes   mod: Total War: Middle Earth
DictatorOfRome
DictatorOfRome Jan 13 2015 replied:

we will most likely do a rendered image of the actual unit, just makes it easier to identify.

+2 votes   mod: Total War: Middle Earth
DictatorOfRome
DictatorOfRome Jan 12 2015 says:

I'm surprised at the lack of comments, what do you guys think of it? the previous version got a couple of comments and suggestions so I assumed I'd get the same here....

+2 votes   media: Gondor: Dol Amroth Soldier (Final)
DictatorOfRome
DictatorOfRome Jan 11 2015 replied:

As I've said countless times, when we have completed Gondor, Mordor, Isengard and Rohan.

Isengard 60%
Rohan 80%
Gondor 20%
Mordor 0%

+7 votes   mod: Total War: Middle Earth
DictatorOfRome
DictatorOfRome Jan 11 2015 replied:

CA have contacted us and we wont be allowed to upload it to the steam workshop for certain issues.

So we will host it on TWCenter when we release.

Steam greenlight is for indie developers...

+3 votes   mod: Total War: Middle Earth
DictatorOfRome
DictatorOfRome Jan 10 2015 replied:

yes the mod will feature them,

+5 votes   mod: Total War: Middle Earth
DictatorOfRome
DictatorOfRome Jan 10 2015 says:

To those who are spreading rumours that this mod won't continue due to currently not having campaign map tool need to stop.

LET ME BE CLEAR, REGARDLESS OF WHETHER WE GET CAMPAIGN TOOLS OR NOT THIS MOD WILL STILL CONTINUE. FOR WE HAVE AN ALTERNATIVE PLAN THAT IS IN THE WORKS IF NO TOOLS ARE EVER RELEASED.

+6 votes   mod: Total War: Middle Earth
DictatorOfRome
DictatorOfRome Jan 7 2015 replied:

I will post up an updated version when it's done.

+2 votes   media: Gondor: Dol Amroth Soldier (WIP)
DictatorOfRome
DictatorOfRome Jan 5 2015 says:

Since we are basing the mod on the books, we've used various illustrations that were created by tolkien himself. The helmet above itself was an illustration of the crown of gondor helmet that was made by Tolkien.

Tolkiengateway.net

However we are in talks of an alternative solution, one that came up was to make the helmet only for Tier 1 units,

+2 votes   media: Gondor: Swordsmen
DictatorOfRome
DictatorOfRome Jan 5 2015 replied:

They are in-game. It's the Settings on our team members GEM that causes it to look like it.

We will post raw images fro now on then.

+3 votes   media: Rohan: Noble Cavalry
DictatorOfRome
DictatorOfRome Jan 5 2015 replied:

Yes there will, some of the Gondor units will also have leg greaves and arm guards. You will start to see this most likely in tier 3 and 4 units when we start on them.

+3 votes   media: Gondor: Dol Amroth Soldier (WIP)
DictatorOfRome
DictatorOfRome Jan 5 2015 replied:

Why thank you, in response that I will post up a sneak peak at Dol Amroth early texture unit.

+4 votes   media: Rohan: Noble Cavalry
DictatorOfRome
DictatorOfRome Jan 3 2015 replied:

It is for Gondor cavalry....

+3 votes   media: Gondor: Shield designs
DictatorOfRome
DictatorOfRome Jan 2 2015 replied:

If you saw the video you would know that Isengard will be redone to the same standard as Rohan but at the moment it's not top priority.

+3 votes   mod: Total War: Middle Earth
DictatorOfRome
DictatorOfRome Jan 2 2015 says:

--More content!

We've released a mod development diary answering a range of questions and talking more about the aspects that will be with the mod, whilst showing a very exciting battle.

Moddb.com

+3 votes   mod: Total War: Middle Earth
DictatorOfRome
DictatorOfRome Jan 2 2015 says:

Covering the range of questions that have appeared about the mod and also talking about the different aspects that the mod will bring.

LINK TO VIDEO HERE - Youtube.com

+2 votes   media: Mod Dev Diary 1 - Information
DictatorOfRome
DictatorOfRome Jan 1 2015 replied:

it's a bit too early to say, but in terms of diversity it could be dependable on the type of Dwarf faction.

+4 votes   mod: Total War: Middle Earth
DictatorOfRome
DictatorOfRome Dec 31 2014 says:

Some more content!!

Image 1 - Warriors of Pinnath Gelin (WIP)
Moddb.com

Image 2 - Misc: Denethor (Early WIP) Will be a general or maybe single unit
Moddb.com

Image 3 - Misc: Gandalf (Early WIP)Will be a general or maybe single unit
Moddb.com

Image 4 - Gondor: Shield designs (WIP)
Moddb.com

Image 5- Rohan: Standard bearer (WIP)
Moddb.com

+2 votes   mod: Total War: Middle Earth
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