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Fix for MechCommander2 on Windows 10 with Nvidia Driver Problems
MechCommander 2

Fix for MechCommander2 on Windows 10 with Nvidia Driver Problems

DARK GRAY - Borderworlds

A simple fix for MechCommander2 running with latest Nvida Driver not initializing the proper renderer.

Pre-alpha 0.3: accomplished!
Dwarf Mines

Pre-alpha 0.3: accomplished!

Dwarf Mines

This marks the completion of pre-alpha 0.3 with a few unexpected changes.

Goodby 2018 – Final remarks
Dwarf Mines

Goodby 2018 – Final remarks

Dwarf Mines

Some news I missed to share in 2018 before I will post updates from Pre-alpha 0.3.

Pre-alpha 0.2 – Screen space sub surface scattering – masked per pixel
Dwarf Mines

Pre-alpha 0.2 – Screen space sub surface scattering – masked per pixel

Dwarf Mines

August tech update: Masking technique for (deferred) post processing effects. Starring: stencil buffer and replacement shader

Pre-alpha 0.2 – A closer look at Engineering 2.0 – Goods
Dwarf Mines

Pre-alpha 0.2 – A closer look at Engineering 2.0 – Goods

Dwarf Mines

Some new gamedesign info regarding economy / goods.

Pre-alpha 0.2 – To the core of things
Dwarf Mines

Pre-alpha 0.2 – To the core of things

Dwarf Mines

More about technical improvements coming with Pre-alpha 0.2

PRE-ALPHA 0.2 – A CLOSER LOOK AT ENGINEERING 2.0 – WHAT IS WHAT
Dwarf Mines

PRE-ALPHA 0.2 – A CLOSER LOOK AT ENGINEERING 2.0 – WHAT IS WHAT

Dwarf Mines

Blueprints and Recipes - What they are good for...

Pre-alpha 0.2 - done!
Dwarf Mines

Pre-alpha 0.2 - done!

Dwarf Mines

After many many hours of work DWARF MINES finally reached the Pre-alpha 0.2 milestone

Camera and characters
Dwarf Mines

Camera and characters

Dwarf Mines

New dev log featuring better camera collision avoidance and a preview of the character item customization.

Pre-alpha 0.1 – now with some brain
Dwarf Mines

Pre-alpha 0.1 – now with some brain

Dwarf Mines

The first version including all game pillars. AI arrived finally!

v1.4 Online with HD Terrain Textures
MechCommander 2

v1.4 Online with HD Terrain Textures

DARK GRAY - Borderworlds 4 comments

- All maps with new textures and doubled resolution. - Tiny adjustments to the hightmaps and placement of a few affected objects.

First Release
MechCommander 2

First Release

DARK GRAY - Borderworlds 1 comment

Fist release of the MechCommander2 Campaign Borderworlds.

new map and status update
MechCommander 2

new map and status update

DARK GRAY - Borderworlds

status update end 2012 ( a new map and what's currently worked on)

What's going on
MechCommander 2

What's going on

DARK GRAY - Borderworlds

Why borderworlds isn't released yet. And a shot of Map 3.

Shot of Map 4
MechCommander 2

Shot of Map 4

DARK GRAY - Borderworlds

new screenshot for the MechCommander 2 campaign Dark Gray : Borderworlds