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LoL You guys are awful at this part of things huh? Awesome at making games... Utter fail at making even the simplest video presentation. Love it!
I'm not all that bothered by the lack of more new ordinance. As N.A mentioned they had already added plenty. I'm excited to see the polish they added and the other new features.
Honestly lost interest in the project when it moved to skyrim. But this is just so screwed up I'd like to support them. Sadly... that gopetition site sort of gives me the creeps.
Naw, he ran into a pack of rodents and got too excited. ;) Six little bugger cost him clip after clip of ammo! lol
I don't like what they did to Elderscrolls with Skyrim either. The engine might be nice and all but they stripped away SO much of what made elderscrolls a fun rpg that it's just not worth having.
That is cool!
Come on. Admit it. You edited out 50% of it to hide the goofing off that breaks out randomly in that open isle in the middle! ;)
You should make it so that randomly clouds shaped like things are generated. "Ooh! A bunny!!". lol
Er, they are flying? I'm not seeing it. I think the clouds are over them. Er which would be supported by where it says Poison Cloud Arrow on the screen there.
I love what I've read so far! I'll be watching for more!
I think he means in zombie form. Would personally put me off of things a bit. Sure bad things happen to everyone in real life.. But no need to push it that far in a game. Is why I eventually couldn't take the walking dead comic anymore.
Interesting art style. I like it. Not my particular style of game but I still wanted to give kudos for the style and willingness to step outside the norm.
Well if you are going nitch... I would also love a space game where ships aren't disposable. Well at least beyond the starter ship. I would love for them to be expensive as heck. Have lots of components that can be upgraded or switched with things that are scattered about at varying cost and rarity.
Im talking expensive enough that people playing for a year might have three to five nice ships. If they are very good, very dedicated, and very lucky. And not spending their earnings elsewhere. On things such as orgs, stations, blah blah. And keeping much more than that as an individual would be too costly and just unreasonable.
Too many space games have disposable ships. Or ships that will respawn with you! lol Sort of sad. How do you get invested in something like that? How do you get attached to your ship and take pride in it? And yes.. I personally like it to down right hurt if I lose a ship. Thats what I like anyways.
I would love to give you an answer but I don't really know what YOUR goal is. Do you want to make a living off the game? Is it a labor of love that you will maintain out of pocket and on donations?
Are you going for a nitch game or are you going for the ever popular(with publishers anyway) mass appeal route?
Just my own greedy desires? I'd love to see it as a persistent multilayer myself. By that I mean instead of trying to make the game that will support thousands all at once focus or a deep and rich universe that can support 60-200 people at once and continue running.
Doesn't matter if individual server hosting for the game has to go through you or you release it with the sale of the client... I think letting people build their own little communities where you can actually know all the people and have a real impact.. I think it would be popular. Not just with me. :p
Wow, epic talent.
What? No flaming snakes? ;) Looks good.
You and a certain other modder are just tormenting stalker fans at this point. :p
Very cool idea.
I'm curious. How will this handle mods. Will any of the original mods be compatible or easily convertible?
If not you should hook up with the Tamriel Reborn team. They have generated a huge amount of content that I would imagine is compatible with your work. Great quality content.
Is this to be a retail game?
Lookin good man.
That would be a BAD time for your flashlight to fail.
Not quite the kind of game I'm looking for personally but the idea of using the planets core to power a spaceship.. I have never really heard of that one before. Brilliant idea! And even though it's not my kind of game it looks pretty well polished. I wish you the best of luck with it.
Good to see a project like this. I think it's inspired by feelings similar to my own. "The game I want to play doesn't exist and isn't being made. I should make it myself!'.
The difference being it seems you all may have some skills to work with. You all are even working on a project that leans toward the type of game I want to play! Wish you guys the best of luck and will surely give it a try if it becomes available to me! Good luck!
I'm just finding this mod so I haven't dug up all the info. But honestly instead of seeing a repeat of all the SA missions I would personally much more enjoy if you could manage to make the gang wars a more challenging long term sort of thing.
And maybe try to work out some other similar things. Turn it into a full on sandbox instead of a story driven sandbox. That's just me though. Looks amazing btw.
After this you guys should really consider doing an entire indie game on your own. Would be something to see.
Sweet idea! Considered trying to incorporate ammo clip belts? To limit how much ammo you can consider as having at the ready?
Guess that really isnt an issue with ammo weight but it's an idea.
Wow, really. Down voted for a comment like that? really? Bite me. Stalker always had things that were explained with science fiction of some kind. Not magic. That thing doesnt even appear to have lungs or muscles.
I figured there must be some odd explanation and I just somehow missed or forgot them. But seriously... My comment wasn't particularly rude or offensive... Why the hell am I getting down voted?
Hmm. I am lost or forgetting some odd stuff. Since when did stalker have magical undead?
It's kind of hard to imagine a mutation that would keep that thing alive in that condition.