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Comment History  (60 - 90 of 375)
Roh Jan 18 2013, 11:07am replied:

Hehe, love that right there. Is why I also really like the up turn the indie game scene is taking recently.

+1 vote     media: Please dont' kill me!
Roh Jan 7 2013, 1:07pm replied:

I gotta say people are people. They are possibly more likely to let greed, hate, and fear drive them to do foolish things when they feel they have less to nothing to lose. Not many are going to lose everything and decide to become better people.

+3 votes     article: Tales from the Metaverse
Roh Jan 6 2013, 5:41pm says:

Not bad but the head needs to twist durin the attack. Or is he trying to headbutt instead of gore someone? LoL

+1 vote     media: WIP Boar Animation
Roh Dec 30 2012, 11:00am says:

Interesting looking game! Watched!

+3 votes     game: Folk Tale
Roh Dec 29 2012, 5:16pm replied:

Considering how important footware really is it would be a realistic sort of survival thing the make boots, or footwraps if you're in dire straights, a somewhat valuable commodity in the zone. And separate from all but completely enclosed suits.

+3 votes     media: Stalker MISERY 2.0 teaser: gameplay
Roh Dec 29 2012, 3:32pm says:

Man that spot you chose has always been bad luck for me in misery. Every time I think I've cleared a safe path in something else appears from somewhere. Hell one time I'd killed everything around. Everything.. Got beat up bad.. the the damn hamsters came roiling up out of the damn tunnel area. :.(... I wasnt even near the entrance but they came and I was so screwed I couldnt do a thing about it. lol Well armed zombies? Beat them. Bloodsuckers? All the ones from the swamp below and an extra that had spawned across the tracks. Fairly sure there were even a couple other critters that had been drawn in by the firefight. But I beat them all! All but the damn hamsters... -.- I shouldn't have tried getting them. No shotgun equiped.. I shoulda ran. But after all that I was feeling too excited to think straight. To freakin hamsters.....

Anyways everything was looking really good and really interesting but.. Was I the only one that thought the shotgun in hand in the video looked a little short and fat? Is that how that particular model really looks? I dunno.

+1 vote     media: Stalker MISERY 2.0 teaser: gameplay
Roh Dec 29 2012, 10:06am replied:

Not what I meant at all. This could very well be a great deal of nostalgia filled fun.

+2 votes     game: Organ Trail: Director's Cut
Roh Dec 28 2012, 9:19pm says:

Ahahahaha!!! People really are trying to beat the zombie genre back to death. Just when I thought we'd seen just about everything worth while from it... Along comes Organ Trail. Brilliant twist there. Just Brilliant!

+4 votes     game: Organ Trail: Director's Cut
Roh Dec 24 2012, 6:06pm says:

Haha! Congratz! You had my vote this year and as I said before odds are you will get it again next year. :p If you manage to release 2.0 before 2014 that is.

+2 votes     article: MOTY Editors Choice 2012
Roh Dec 22 2012, 9:47am replied:

medve Terraria was top in steam for a good while. 2D too. I like natural selection myself. But you can't look down on the 2D. It certainly has its place in gaming.

+3 votes     article: IOTY Genre Award 2012
Roh Dec 21 2012, 4:55pm says:

I've sort of gone beyond patience and impatience with this mod. I've simply come to accept it. Sort of like the weather or some other force of nature. It will be what it will be when it wants to be. All I've got to do is take it as it comes.

+6 votes     article: Development status
Roh Dec 20 2012, 10:06am says:

Hey it's your game. Do what you like. But I'm of a different opinion on game realism than you are. It's a fictional world. You can build a sense of realism in a game world that has no relation at all to true reality. All it requires is that you make a little effort to make a set of rules, natural laws, to the world that the human mind can accept then enforce them.

You could have made a magic system with a lot of restrictions and limitations. And even a risk to reward type deal. Such as magic could kill the character if pushed too far. Or you can only perform magic by collecting something challenging deep in dungeons. And you could make it so magic isn't super powerful but more of a help to improve your survival situation.

Anyways, I can see why you decided not to put in magic and I wouldn't fault you for making your own choices with your own game. I just can't say I agree with the thought process behind it as explained. That said.. Rock on. I'm still watching this game with interest and doubt I will stop any time soon!

+1 vote     article: [Dev Blog] Why isn't "x" in the game!?
Roh Dec 20 2012, 9:58am says:

I don't know but that beard means business!

+3 votes     media: god Arys
Roh Dec 16 2012, 12:14pm says:

I remember playing the original version of this mod. Much fun. And I have freelancer reinstalled and just waiting for you to release this so the fun can begin again.

+1 vote     article: Dramatic Graphic Improvements for Freelancer!
Roh Dec 16 2012, 1:57am says:

Hey if you all are hyped about this game then go over to and leave your rating. It's just wrong that it hasn't even gotten 10 yet! Here is a link.

Go over and leave a rating and comment. Get the game noticed more! I want to see this do well!

+3 votes     game: Gloria Victis
Roh Dec 10 2012, 12:34pm says:


+2 votes     media: Dev Diary - Day 145, Still Getting Haunted
Roh Dec 7 2012, 8:43am says:

I can't decide if he is an assassin off to murder someone's face or a monk out gathering herbs. Either way very cool.

+1 vote     media: Special Edition:D
Roh Dec 5 2012, 5:08pm says:

I'm not even much of a star trek fan but I still enjoy every update I see from you guys. Your work is pretty much spectacular.

+4 votes     game: Star Trek Excalibur
Roh Dec 3 2012, 8:44pm says:

I'm bliiiind! Aaah!

+1 vote     media: Sneak Peak #100! - unique!
Roh Dec 2 2012, 9:21am replied:


+1 vote     media: Sneak Peak #92
Roh Dec 1 2012, 1:02pm says:

It's breaks my heart that this campaign isn't doing better. It's such a promising project. If there isn't a massive surge that pushes it through at the end I really hope you will try get the word out around the net and give it another go.

+3 votes     article: Gloria Victis Kickstarter Update #16 - Weather Announcement
Roh Nov 30 2012, 2:59pm says:

You got my vote as well. And if 2.0 is as good as its looking like it will be you will probably get it again next year too. ;)

+2 votes     mod: MISERY
Roh Nov 30 2012, 11:11am replied:

That is some very cool info. :)

+1 vote     article: Information on firearms
Roh Nov 30 2012, 1:14am says:

That character kind of reminds me of Stewie from family guy. It's a very good video showcasing some fairly exciting features but for some reason the thing that struck me most profoundly was... that this guy looks like Stewie from the family guy.

+2 votes     article: The Old World: Building a House & New Map System Inc.
Roh Nov 29 2012, 6:23pm replied:

Final release? ;) It's a mod. It's only final when they get sick of working on it. They could keep adding awesome after 2.0 for years to come!

+1 vote     article: Information on firearms
Roh Nov 29 2012, 6:21pm replied:

Actually that is sort of the link to the same copy of the image. Can't read very much of anything in it myself.

+1 vote     article: Information on firearms
Roh Nov 29 2012, 3:06pm replied:

Got to second this. Would like to see all those weapons and their info with a bit more detail if that's alright. :)

+2 votes     article: Information on firearms
Roh Nov 29 2012, 9:56am says:

People are very heated about these things. I think it's all an improvement and I'll take it any way I can get it as I don't have the skills to do it myself.

And every feature or asset the Misery team has shown me has been a lot more than just "any" improvement. Thanks for all the hard work guys!(Now hurry up! :p)

+1 vote     article: Information on firearms
Roh Nov 28 2012, 6:07pm says:

Does this mean 2.0 is closer or farther away now?

+4 votes     article: Information on firearms
Roh Nov 28 2012, 2:27pm says:

Ouch. Take care of yourself!

+6 votes     article: A delay...
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Aug 21, 2014
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