This member has provided no bio about themself...
Looking good for an early version! Character seems to move snappy. Love the character customization what making your guy. I am getting a LOT of crashes though. Enough that I can't really properly poke around at this build. But it was cool enough that I am looking forward to the next!
MP? I could have sworn this was going to be SP only. Will it be adversarial or some sort of co-op that tosses you back into the linear story?
I find the graphics pleasing and the mechanics down right amazing for this game. But had absolutely no plans of buying an SP linear story game. They feel like a waste of money to me. Open ended games are just so much of a better value. Possibly endless gameplay as apposed to what.. 12 hours of gameplay if you are lucky? That you can sure.. repeat over and over and over.. >.>
But if there is going to be some sort of interesting adversarial MP involved my interest in the game will go beyond marveling at the mechanics of the dev logs again!
Meh, I like the idea that there are no levels. Everyone has access to the same amount of skills. The mod and website are even well polished. But I cant see playing the mod until there is a point.
As it is now you just collect every item in the mod. Have them... And watch your gold pile up. There is no long term challenge or point of interest. No gold sink. No real point to the mod. Seems silly considering the nice quality of the work done to have no point.
Now it has been a couple months since I played so there may have been further developments. But I see nothing here to make me think there have been.
Sure like the art so far!
Sexy! More options=more awesome!
Really hope this is going to bring back the JJ strafing from MW2. I loved that so much.
I'm curious. You talk about the large game world and having your own buildings or wilderness bases. I'm curious. Will the large world hold resources used by your or npc business and factions? Or will that all be less RTS and more rpg were what you need is assumed and you just pay for it with gold gotten from enemies or quests?
Is it really in a playable state already? I thought the pre-order coming up was more of a support and show your enthusiasm deal. I hope people aren't expecting too much from an earlier stage of development then they are anticipating.
I wouldnt rush him on the preorder. Would luck for everyone to get the game without enough features functional to keep everyone interested.
I personally look for a game where I have a chance to lose things. But of course you first need a game where you can really build things.
A good balance of both would be my gaming holyland.
I've also considered the concept of dealing with no saving and reloading. Mostly for a different type of game. But the general concept still applies. What I was considering was how to handle permadeath. And I also fell to making it harder then most games to actually die as well. I like your blurring the lines term.
I don't know where games got stuck on this idea that you are either alive and completely functional or dead. Dead and gone to be reloaded or resurrected by your friendly neighborhood god. I very much like your advanced health and damage system.
Not my usual thing but it does look even more promising then last time I saw it!
If times weren't so hard I would probably buy it and maybe even donate a couple more bucks to the cause.
Sadly times are hard and I just spent money I shouldn't have on RO2.. Complete waste of money that it was.
Very interesting answer. Sadly I don't think my computer is going to be handling a million stars. Or even half a million. Only on an Ahtlon II x2 240 with four gigs of ram and a barely usable Nvidia 240 GS graphics card.
And of course you have to react to situations around you. My hope is that you all will be able to allow for more then one valid reaction to most situations. More then one way to tackle it. And not one that is just so much easily then all others that it becomes the default reaction. Make any sense?
This sounds pretty interesting! I love open ended games where I can sort of choose what Im doing at the time instead of being guided along. Am I right in thinking this is that sort of game?
It looks like it might be fun but.. Maybe you went a little too simple with the graphics. Could have used juuust enough detail to give the characters some personality.
Glad to know Im not the only one who had to change his undies after watching this.
Sweet! Just hope my eyes are still good enough to be able to see by the time that .5 comes around! ;p
Not really a star trek fan but the video made the game sound interesting enough that I'm going to have to take a deeper look.
That being said... Poor... Poor paper holding guy. Gotta feel harsh to spend a noticeable portion of an interview covering your own face with a large sheet of paper.
I am just waiting to come back and find that we have driven smrt to an epic rage quit of publicly working on this mod.
Wait, isn't this a linear story game? Well I guess there isn't going to be much in the way of replay value sp at least.
The combat looks very very sexy. I can't say i know a whole lot about this game's predecessor but if there is enough to do aside from fighting I may never put this one down.
It's kind of sad. I cant get myself interested in playing stalker anymore. The idea of playing without all the areas coming in the next version of this mod seems... silly and pointless.
So yes I can't play anymore and it's all smrtphoneusr's fault!!!
I respect that you warned people. A lot. Most developers don't say a word when they release things broken. Then when there is a flood of complaints about it they wait several days to weeks to even comment on the situation.
This full disclosure sort of feel is nice. You are telling folks how things are and giving them a chance to choose. Keep it up!
This seems like a really interesting idea. Cross between H&H and fallout.
yeah that wasnt a question. That was just me voicing my opinion that it would make for a good multilayer setting. Sorry. Didnt think it was that unclear.
I love the basic outline of a game that is open ended with a lot of depth. What I don't get is what the basic gameplay will be like. Will it be similar to say.. fallout or even better fallout tactics? Or will it be more like.. EQ clone MMOs? If it is something entirely different could you give or direct us to a detailed description or concept?
As I said the outline is very interesting. It's the perfect setting for another sort of game I've been hoping someone would develop. A PMO. Persistant Multiplayer Online. Sort of like a mini MMO. Or M.U.D. with graphics. An always on server where 20-200 people could hope in and do their thing in a world that is always there waiting for them. Would be especially awesome with mod support. If it ever comes it will be from an Indie developer like yourself. More a labor of love then a corporate money maker.
Thanks, that's good to know. See you in two months!
I know this is the greatest sin of all but.. Can we get a.. Hmm. I don't want to call it a minimum time frame.. Is there any chance you can tell us the absolute soonest the mods next version would be released in a perfect world?
I keep checking back hear nearly dayly because I have no clue how far along things are. And it's not like you have a team that can take time to give us tidbits to keep is sated. I'm just hoping to skip checking back until there might actually be something to see.
If you are certain it will take more then two months I would be grateful just to know that. Even if it ended up taking five months or more. Just so I could stop wondering.
LoL I asked this question one page ago. It sparked some very... strong feelings. From what I am told here complete does almost nothing and its all really atmosphere mod.
Which is already going to be combined with the next release. That said.. Run and hide before the beat you about the head for bringing up complete mod too. :p
smartphoneusr, I meant no insult by the term sacrifice. If the choice came down to the huge amount of content your adding and the amazing graphical changes of other various mods odds are I would go for content every time. I don't think default stalker really looks bad.
I probably would have tried 0.41 but I didn't realize it was available and it seems like 0.45 is on the way.. so I might as well hold off.