All UT 99 Engine

Comment History  (0 - 30 of 37)
Rodewijk
Rodewijk Jul 28 2011, 10:36pm says:

all that is here are 2 holes in the wall and a texture

+1 vote     media: Testing new concept
Rodewijk
Rodewijk Apr 16 2011, 7:30am says:

give him a law =D

+1 vote     media: ¡Yo quiero tu pistola!
Rodewijk
Rodewijk Mar 26 2011, 8:08pm says:

song sub focus

+1 vote     media: CTFNIGHTCRAWL
Rodewijk
Rodewijk Mar 26 2011, 8:08pm says:

song disturbed

+1 vote     media: DXMP rainbowarena
Rodewijk
Rodewijk Mar 26 2011, 6:38pm says:

looking good guys

+3 votes     mod: Deus Ex: Revision
Rodewijk
Rodewijk Mar 26 2011, 6:31pm says:

its lovely cozz =D

+1 vote     mod: Cozmo_RPG
Rodewijk
Rodewijk Mar 26 2011, 7:12am says:

disturbed

+1 vote     media: DXCTF Rainbow Arena
Rodewijk
Rodewijk Mar 19 2011, 12:01pm says:

again map has no design yet just the mainframe

+1 vote     media: Shadows
Rodewijk
Rodewijk Mar 16 2011, 5:45pm says:

unreal engine for ut99 - deusex old yes ,easy not

+1 vote     poll: The engine I (am/would) develop my games on is
Rodewijk
Rodewijk Mar 16 2011, 5:41pm says:

mapping and texture work so 2 since i work with ut 99 engine i dont have to model.

+1 vote     poll: Do you specialize in one development role or many?
Rodewijk
Rodewijk Mar 16 2011, 4:16pm says:

and again this is unfinished the room is empty and boring atm but a sneak preview of how it will become if u got some imagination ;)

+1 vote     media: Temple
Rodewijk
Rodewijk Mar 1 2011, 4:58am says:

heey shadow i finished the instagib mod haha tests this week also if ur intressed im creating a flying city in anime style with cozmo's upgraded rpg init pm me if intressed

+1 vote     member: [FGS]Shadowrunner
Rodewijk
Rodewijk Mar 1 2011, 4:53am says:

heey man i was wondering if your intressed in supporting a new project creating a living flyingcity anime style with cozmo's updated rpg into it featuring a whole new epic style of gamelooks pm me for more info if ur interessed

+1 vote     member: ChineseDemocracy
Rodewijk
Rodewijk Mar 1 2011, 4:31am says:

we coud share our mapping skills once i catch u on =)

+1 vote     member: [3]Ste
Rodewijk
Rodewijk Mar 1 2011, 2:25am says:

instagib ready for open beta this week on the dxhr server while a crazy big project is incoming more on that later

+1 vote     member: Rodewijk
Rodewijk
Rodewijk Feb 27 2011, 1:53pm says:

Updated check newer pict of it called instagib mod

+1 vote     media: Polygonic
Rodewijk
Rodewijk Feb 26 2011, 9:40pm says:

This makes me actually wanna tryout dxsp Yes im prolly the onlyone who never played it

+1 vote     mod: Deus Ex: Revision
Rodewijk
Rodewijk Feb 26 2011, 9:38pm says:

Looking good =)

+1 vote     media: 05_NYC_UNATCOMJ12lab
Rodewijk
Rodewijk Feb 26 2011, 9:31pm says:

For fun nothing serious

+1 vote     media: EEEHMMMM....
Rodewijk
Rodewijk Feb 26 2011, 9:27pm says:

mainly a good way to design those boring big buildings.

+1 vote     media: New dx background any1 ???
Rodewijk
Rodewijk Feb 26 2011, 9:25pm says:

View nexst pict for wireframe

+1 vote     media: INFLAMES
Rodewijk
Rodewijk Feb 26 2011, 9:25pm says:

Just for fun nothing serious.

+1 vote     media: DX Cellshaded
Rodewijk
Rodewijk Feb 26 2011, 9:24pm says:

mainly a test for the wallights.

+1 vote     media: Pillarprefab
Rodewijk
Rodewijk Feb 26 2011, 9:22pm says:

There's gonna be alot more stuf in this 1 later on.

Mainly gonna use this for instagib mode for dx.

Will actually be fun i think since its gonna be hosted on a good server later on =D Jumping around with speed aug ect.

+1 vote     media: Polygonic
Rodewijk
Rodewijk Feb 26 2011, 9:11pm says:

Atm Working on Instagib and ctf map / mod for dx and king of the hill is nexst it will be worth it i promish u that. =D

+1 vote     member: Rodewijk
Rodewijk
Rodewijk Feb 25 2011, 6:38pm says:

screwing around a little with my new wallights

+1 vote     media: Pool
Rodewijk
Rodewijk Feb 25 2011, 6:13am says:

Group of mappers that aim for taking the engine's to its maximum.

Rodewijk.b1.jcink.com

Tutorials expert + and idea's sharing after registering there.

+1 vote     group: Next Gen Architecture
Rodewijk
Rodewijk Feb 22 2011, 2:08pm says:

From now on all screen's are dx10 rendered instead of opengl it make's me able to push the engine further without lots of fps loss.

+1 vote     member: Rodewijk
Rodewijk
Rodewijk Feb 22 2011, 1:48pm says:

I suggest for anyone that wanna play any of my maps to instal dx10 rendering device's ( Kentie.net )

Else your fps will drop. Dont ask me why

+1 vote     media: Midroom of CTF Nightfall
Rodewijk
Rodewijk Feb 21 2011, 3:16pm says:

No texture's just black and white on brushes

+1 vote     media: Tribals in ued
Level
64%
Gamer
7
Avatar
Avatar
Offline Since
Jun 5, 2014
Country
Netherlands Netherlands
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.0
Members
10
Mods
5
Polls
2
Media
22
Groups
1