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Comment History  (120 - 147 of 147)
Robok Dec 12 2008, 4:02am says:


/dusts off MP2 discs

+4 votes     article: 7th Serpent: Genesis released!
Robok Dec 10 2008, 5:24pm replied:

It certainly isn't a good or "professional" way of putting it. But you've got my attention with your gameplay/atmosphere concepts.

+1 vote     mod: BLACKSECTOR
Robok Dec 2 2008, 10:02am says:

Words cannot possibly describe the AWESOME in this trailer :O

+3 votes     download: Black Mesa Official Trailer
Robok Dec 2 2008, 9:58am says:

Spore was a really great concept, I loved it when they first advertised it, the harsh natural reality and whatnot, but when they changed it to "fit" all audiences it started to fade for me, and I must say with the release they've completely striped all the awesome and replay value out of it :/

Hopefully, mods can change my view on this matter, although I'm keeping my fingers crossed.

-1 votes     game: Spore
Robok Dec 1 2008, 8:09am says:

Tracked and looking forward to it.

Just wanted to ask, how many maps are we looking at for the upcoming release? Speaking of that, you should put up a list or something along these lines of what you have to offer in NeoTokyo :)

+3 votes     mod: NEOTOKYO┬░
Robok Nov 29 2008, 11:35am replied:

I thought so too, it was really brilliant and I thought other mods should try to do something like that as well.

+2 votes     article: NeoTokyo: Source - November Media
Robok Nov 29 2008, 10:20am says:

Wouldn't expect any less from you guys, keep it up :)

+4 votes     article: NeoTokyo: Source - November Media
Robok Nov 28 2008, 6:28am says:

I thought you bastards were dead too! Good to hear from you, looking forward to it.

+6 votes     article: Developer Banter: Neotokyo
Robok Nov 26 2008, 3:59pm says:

Looks great, but I must say the empty spot you have in the "cockpit" doesn't add up too well.

+1 vote     media: WMA "Wasp" Fighter drone
Robok Nov 23 2008, 5:26pm says:

I must say you piqued my interest with your approach. But I have to ask, how different will the gameplay you're aiming for be in comparison to vanilla RA3?

+1 vote     article: Small update
Robok Oct 29 2008, 7:17pm says:

It looks good, but the way dinosaurs move is just irritating, T-Rex for example likes wave his hand and bite the air occasionally while walking, velos also tend to spasm randomly. The mod is great, but needs a lot more tweaking, and it needs to have its own gamemode and not be just a mutator(which doesn't work all that well in its favour by the way).

+1 vote     article: Jurassic Rage III Released!
Robok Oct 27 2008, 10:07am says:

I hope that you people realize that this is a pretty huge project. At any rate, good luck with it, hopefully we'll see a release from you :)

+1 vote     mod: The Ilsamiren Wars
Robok Oct 27 2008, 6:42am replied:

That was my first reaction after noticing that Dystopia isn't on their list, it certainly deserves it much more than some of the mods that were put up there.

+1 vote     article: Dystopia: October Update - Exodus-topia!
Robok Oct 26 2008, 4:59pm says:

Congrats guys, you really worked hard for this one. It seems both you and CWC have reached the peak of exploiting SAGE to its maximum potential, what now? :P

+1 vote     article: Vietnam | Glory Obscured - Pegasus v1.2 Released!
Robok Oct 13 2008, 9:53am says:


+1 vote     article: The Haunted: RELEASED!
Robok Oct 4 2008, 5:44pm says:

Not yet, I believe the next beta version which is supposed to have a bunch of new features including a new war theater will be ported to the Orange Box.

Anyhow, I'm quite fond of how Insurgency played with teamwork, otherwise it's crap.

-1 votes     article: Insurgency - Live on Steam
Robok Sep 14 2008, 4:35pm says:

Probably not, from what I can see the gameplay is focused on infantry combat, and to realistically make a tank "driveable" you'll have to open up 3 slots in the tank for different jobs, besides it's a city, even if you did it would be just annoying.

+2 votes     article: Ham and Jam September Update
Robok Sep 1 2008, 1:10am replied:

From what I've gathered, they're focusing on the singeplayer part for the time being while still planning for the multiplayer part, leaving them quite some choice when it comes to finally making up the MP part.

+1 vote     article: Monthly Update - August
Robok Aug 31 2008, 8:43pm says:

You really nailed the night urban theme, I must say this is really looking great, I just hope that you keep working on those and never leave us with a long hiatus like you people did a few months ago :)

+1 vote     article: Monthly Update - August
Robok Aug 17 2008, 5:58am says:

Good job as always guys, the patch really makes tanks badass :D

+1 vote     article: CWC Patch v496
Robok Jul 29 2008, 2:55am replied:

What are your specs ? I think you'd need an upgrade, but I'll have to know your specs to judge.

Also, try this tweak:

+2 votes     article: CWC is released!
Robok Jul 12 2008, 6:28pm replied:

Yeah, lal, you can hear it when you order officers :]

ps. If you're wondering how I got this information, that's because I'm a beta tester

+1 vote     article: Cold War Crisis Preview
Robok Apr 5 2008, 1:10pm says:

Just watched it and I think it's quite great, few pointers:
- Even though the lip-syncing was great, the character models were the default, if I were you I would've used FakeFactory's high-res pack for this.
- I didn't like how the camera was static most of the time, you're not limited to the physical world, use that to your advantage.
- The story was quite awesome, but you did leave a few things unexplained (as to how he died and whatnot).

Overall, really great work, I didn't expect this level of quality.

+1 vote     article: The Monad - HL2/Source machinima
Robok Jan 23 2008, 3:03am says:

Wow, an Arab mod team, I'm impressed :)

Looking good, keep up the good work.

+2 votes     article: New Skinned Models and Announcing New Projects
Robok Jan 5 2008, 7:29pm says:

Hmmmm... sounds interesting, is it based on that British werewolf movie that I can't remember its name, exact same story except that the soldiers were cadets on a training mission.

+1 vote     mod: Fullmoon
Robok Dec 31 2007, 2:05pm says:

There aren't bunker buster bombs in Cold War Crisis, mainly because there wouldn't be hardened structures to begin with.

Dealing with garrisoned troops in Cold War Crisis is a different story, you can either let your snipers do the job, or rain the building with grenades (fired from the grenade launcher carried by the Officers/Riflemen), or if you an afford it, you can combat drop on the building with a Blackhawk.

+3 votes     mod: Cold War Crisis
Robok Dec 5 2007, 6:23am says:

The CWC team has beta testers (Me included) who are hunting bugs and balance issues everyday, I assure you that I'm liking what I'm seeing right now.

+1 vote     mod: Cold War Crisis
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