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Comment History  (0 - 30 of 114)
Robco2.0
Robco2.0 - - 114 comments @ Random Encounters

Any way to get this working on CstDoom3-BFG? I'm having a blast using the original Doom 3 with Enhanced Edition + Weapons of Mars Destruction running Random Encounters. Thanks for treating us to such a wonderful addon!

Good karma+1 vote
Robco2.0
Robco2.0 - - 114 comments @ Lost in Darkness [2.0.23]

How close we talking?

Good karma+2 votes
Robco2.0
Robco2.0 - - 114 comments @ Lost in Darkness [2.0.23]

It didn't take me long to realize this is literally Stalker Misery Lite in Doom format. I don't like misery because it's crafting system is convoluted compared to the rest of the game. But, I do like the style of horror you're going for here. My only real problem is with range and recoil systems are harsh. Ammo is too scarce. So scarce I must reload saves on missed shots.

I do not ask for removal of those systems. Only make ammo spawn just a little more. Keep on developing this. It could become a bigger hit.

Good karma+3 votes
Robco2.0
Robco2.0 - - 114 comments @ [1.5.2 / DLTX] Zone Passive Income v0.5.4

Same issue, infinite money printer bug. I'd also recommend changing the phrase too. Something like "I'm here to collect my pay" would sound a little better.

Good karma+1 vote
Robco2.0
Robco2.0 - - 114 comments @ Weird Tasks Framework

Alright. I wish you all the luck in the world to what your creative talents may lead you to. To the new year.

Good karma+2 votes
Robco2.0
Robco2.0 - - 114 comments @ [1.5.2] Artefacts Variationizer 1.5.2 (UPDATE 3)

That sounds like a conflicting mod. I have 151 addons and it's working ok for me.

Good karma+1 vote
Robco2.0
Robco2.0 - - 114 comments @ eAkman

Thanks for relocating the mechanic. Lot more convenient for early starts. Much like the other unlockable factions they usually have key traders and mechanics within close proximity. Always felt the renegade faction was a little off in that regard. I look forward to seeing what you do with the North in time. Merry Christmas.

Good karma+1 vote
Robco2.0
Robco2.0 - - 114 comments @ iTheon's PDA Taskboard

I used to get that crash too when using the PDA taskboard and using WTF. But then I deleted that line it was referring to in the error. It sacrificed the big wall of text beside each mission on the board, but it no longer crashes now.

Good karma+1 vote
Robco2.0
Robco2.0 - - 114 comments @ RE:DONE Collection v2.2.2

Holy #$%^ man you did it. Going to be giving this a go!

Good karma+4 votes
Robco2.0
Robco2.0 - - 114 comments @ Devices of Anomaly Redone (UPDATE 4.1)

I'm getting some weird bug with the echo detector. Occasionally the flip up portion of the model disappears until I reload the game. I don't know what's causing that.

Good karma+2 votes
Robco2.0
Robco2.0 - - 114 comments @ eAkman

Hi eAkman. Big fan of your Re:done series of modifications. Is it possible in the near future to put all these into a single bundle to download?

Good karma+3 votes
Robco2.0
Robco2.0 - - 114 comments @ [DLTX REQUIRED] DLTX MiniMod Repository (UPDATE 52)

Anyone using Artefact Renovation DLTX will be not so pleased to know that Storylines from this pack breaks artefact detection for certain artifacts (the former junk artefacts). I spent hours trying to find the problem and it's Storylines..

Good karma+1 vote
Robco2.0
Robco2.0 - - 114 comments @ Extra Level Transitions - Bonus Transitions

Dhatri

So I've been trying to get this mod to work under the pretext it was something of a complete package inspired by or simply made from another addon of a similar name.

You should update your mod DB description to reflect that this is actually dependent on Extra Level Transitions by TheMrDemonized. I had a fun time trying to figure that one out despite the obvious mod name hinting at something but the modding community goes in all sorts of directions with their descriptions.

Thanks the bonus transitions though!

Good karma+2 votes
Robco2.0
Robco2.0 - - 114 comments @ Maid's Vanilla HD Icons

I would love to see an optional update to the one and only Hd icon mod I use to support Best artifact mod. I had to remove a few scripts to make room for it. Other than that this is still the best HD Icon mod!

Good karma+1 vote
Robco2.0
Robco2.0 - - 114 comments @ TheMrDemonized

Your Artefacts Variationizer 1.5.2 mod doesn't appear to be working. It's either the modded exe of 1.5.2 that is the problem or I don't know. Any chance to get an update?

Good karma+1 vote
Robco2.0
Robco2.0 - - 114 comments @ Psy Stress v1.06.03 for 1.5.1/1.5.2

Hey there. Was wondering if you could make a cut down version of this that doesn't include all the stress related stuff as I've looked all over Mod DB for something that could change the psy effects to where I'm not seeing double the moment it goes under 4/5th of a bar. Your mod seems to have the component I need but I don't want the the extra micromanagement.

Good karma+3 votes
Robco2.0
Robco2.0 - - 114 comments @ Weird Tasks Framework

How goes development on WTF? I'm still running 3.1 Test 3 and I figured it would be time to upgrade. What all has changed?

Good karma+2 votes
Robco2.0
Robco2.0 - - 114 comments @ Quake Right Handed Weapons

I would love to see Alkaline support here as well.

Good karma+1 vote
Robco2.0
Robco2.0 - - 114 comments @ The Trapdoor

Is there a possibility you could upload this to steam workshop?

Good karma+1 vote
Robco2.0
Robco2.0 - - 114 comments @ Sum of its parts

As I've said in my earlier statement, I've checked and verified all of them. Nothing touches this line. It has to be the modified exes I'm using for DLTX stuff. You said it yourself you're using a flat 1.5.2 version of Anomaly.

Good karma+1 vote
Robco2.0
Robco2.0 - - 114 comments @ Sum of its parts

I regret to inform you that I've decided to take your addon off my roster for now. I've checked and completely reinstalled my entire Anomaly compilation of addons of over 100+ addons and still could not find the addon responsible for such conflicts.

I wish you luck in future projects. Godspeed.

Good karma+1 vote
Robco2.0
Robco2.0 - - 114 comments @ Sum of its parts

What addons are you running on your build? It feels like these crashes are caused by a missing reference as attempting to weld individual parts results in a crash.

Also note I'm using modified exes for DLTX support and Screen Space Shaders. I don't think that would cause this but it maybe worth mentioning.

Good karma+1 vote
Robco2.0
Robco2.0 - - 114 comments @ Sum of its parts

Got this error trying to use the welding kit on a pistol part. Mo2 is showing me there are no other conflicts.

Good karma+1 vote
Robco2.0
Robco2.0 - - 114 comments @ Maid's Vanilla HD Icons

Hi there, thanks for the icons, I'm really enjoying the new look. One small problem I ran into. The Duty Pathfinder and Scientific Guard suit, their icons seem to be swapped. If that can be patched I'll be happy to reinstall the mod. Again thanks for the addon!

Good karma+1 vote
Robco2.0
Robco2.0 - - 114 comments @ Sum of its parts

I was able to make a patch no sweat, Lines 148 to 152. The person who made the Activated Charcoal mod included some extra lines to the trader auto inject script. It's amazing how well this engine pinpoints the exact cause of it's crashes.

The mod works now, though since you don't use the add-on that conflicts, I'll only send you a copy of the script if there's a demand for it. But hell, it was only 4 lines text..

Good karma+1 vote
Robco2.0
Robco2.0 - - 114 comments @ Sum of its parts

No dice this time around. Same hard crash. Tried experimenting with the load order more. It crashes when specifically placed after DLTX Activated Charcoal and then talking to a normal trader (not mechanic) which is doubly weird because the crash window says something about a LUA Error with a global setting "blacklisted_comms" is a nil value.

Placing it before mentioned addon does not trigger the cash but the welder never spawns in the mechanics inventory. The rest of the addon's functions work fine though. This was tested at the bandits base. I attempted to rest and see of the inventories reset but the mechanic did not stock the welder.

I can't remove the activated charcoal addon because my saves are bound to it. What might solve the incompatibility problem especially with future conflicts would be converting your addon to DLTX format which I don't know how to do.

I'm certainly enjoying your version of WPO though!

Good karma+1 vote
Robco2.0
Robco2.0 - - 114 comments @ Sum of its parts

I seem to be crashing when the SOIP is loaded passed the activated charcoal addon and talking to traders. Other than that, it's working pretty good. Where do I find the portable welder?

Good karma+1 vote
Robco2.0
Robco2.0 - - 114 comments @ Spatial anomalies 1.0

I tried it out last night after installing through Mo2. With no conflicts and testing out Cordon's teleport anomaly with the compass artifact. It still works even in 1.5.2. I was able to go through to the "Super teleport" with a compass in an artifact module.

Good karma+1 vote
Robco2.0
Robco2.0 - - 114 comments @ HollywoodFX v3.1 [v1.5.1 - v1.5.2 DLTX]

This addon causes a CTD in the generators map when I get too close to the center. Though there is a rumor that this doesn't happen with story mode disabled. Still, do you think you can investigate this issue? Story mode or no, I don't usually keep addons that cause crashes like this. I'm currently running a modified exe of 1.5.2 with DLTX integrated using Mo2.

Good karma+4 votes
Robco2.0
Robco2.0 - - 114 comments @ Death Wish for Blood

Love your work man. Been replaying it off and on for the past many years since release. Hope everything goes smoothly for you and looking forward to 2.0.

Good karma+1 vote