Just a reminder its a WIP beta demonstration, not the full product demo.
Just a reminder its a WIP beta demonstration, not the full product demo.
I need a jaw reattachment after seeing that.
Wait its not April yet is it?
Portshock...
GLADOS would sound weird with an Irish turned Mafioso voice though...
"Welcome to the Aperture Science... (you know the rest)... Boy-o"
Great work so far. Loving that video.
Sorry for lateness of reply, here's how I made the rotating weapons:
Especially for those Krall players.
What is wrong with this mod? Hl2 SP mods still have combine running round them even when the story is completely different. This mod is just like Poke 646 and other mods which try to portray a tale using content they've got.
Nothing wrong with that at all.
Your mod is teeming with stolen content.
Terrible, I hope your mod gets driven to the ground.
Joined, although still learning the ropes of the UE4 (had a dabble in UE3). It's definitely a big jump from Source.
Has not been updated for a while, but now I'm satisfied.
Look that is not the Unreal engine 1. It's either the id tech 4 (doom 3) engine or Unreal engine 3.
I would give a kidney to be on the beta test and i'm still working on that custom map, just things came up like TF2 and TF2.
Used blender for a while twas alright, But it is nothing compared to professionals.
So no ideas who to give that extra copy to huh?
Very well done, a bit on the short side, but still very well done.
Congrats hope to see something new from you guys.
Should this group be called the UE3 group or are you guys just UT3?
No it's a full w_model replacement, which is what my demoman dice bomb was.
It's like my stickybomb dice. But for the rocket launcher.
But then that would delete the whole point of this stupid mapping fad.
Thank you for 'inspiration' on how to decorate my page.
Plus the god like work you have done for the modding community.
Ripper_hugme
Joseph joined
Utterly jocular.